Player Matchup

Morgan Le Fay
Morgan Le Fay
Benbel52
Morgan Le Fay
Level 13
God Stats
14W - 13L
1,494 SR
Queue Stats
98W - 94L
1,418 Elo+
Party 1
Izanami
Izanami
Caz727
Izanami
Level 25
God Stats
32W - 14L
1,509 SR
Queue Stats
60W - 53L
1,424 Elo+
Party 1
Tyr
Tyr
JuicyMilkshakes
Tyr
Level 154
God Stats
1W - 1L
1,238 SR
Queue Stats
97W - 82L
1,540 Elo+
Party 1
Yemoja
Yemoja
ShnozzyKong
Yemoja
Level 65
God Stats
6W - 6L
1,604 SR
Queue Stats
72W - 72L
1,412 Elo+
Party 1
Bakasura
Bakasura
TaintSniffer774
Bakasura
Level 67
God Stats
7W - 2L
1,706 SR
Queue Stats
82W - 65L
1,559 Elo+
Party 1
Team Averages
Level 65
1,510 SR
1,471 Elo+

VS

Team Averages
Level 55
1,578 SR
1,366 Elo+
Yemoja
Yemoja
PIMPx187
Yemoja
Level 87
God Stats
1W - 4L
1,545 SR
Queue Stats
230W - 279L
1,343 Elo+
Party 2
Nemesis
Nemesis
SloanePR
Nemesis
Level 46
God Stats
3W - 6L
1,585 SR
Queue Stats
282W - 244L
1,392 Elo+
Party 3
King Arthur
King Arthur
heater1401
King Arthur
Level 28
God Stats
2W - 3L
1,557 SR
Queue Stats
56W - 79L
1,360 Elo+
Party 2
Merlin
Merlin
ironheadp
Merlin
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
226W - 183L
1,357 Elo+
Party 3
Apollo
Apollo
krisksi
Apollo
Level 61
God Stats
2W - 3L
1,705 SR
Queue Stats
113W - 117L
1,377 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Benbel52
Morgan Le Fay
17
4 / 3 / 6
11,016
525
9,416
13,152
5,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Caz727
Izanami
19
5 / 0 / 8
12,147
578
9,850
6,424
2,735
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
6 / 1 / 4
12,678
604
12,234
8,946
7,533
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Yemoja
16
2 / 1 / 9
11,443
545
6,613
14,195
15,921
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bakasura
17
8 / 5 / 5
11,652
555
11,158
18,297
8,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
PIMPx187
Yemoja
14
0 / 6 / 2
8,897
424
3,191
14,916
13,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nemesis
SloanePR
Nemesis
17
3 / 4 / 4
10,355
493
8,810
19,527
8,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

King Arthur
heater1401
King Arthur
13
0 / 5 / 0
7,727
368
1,613
13,369
8,297
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
ironheadp
Merlin
15
4 / 7 / 2
10,188
485
9,987
13,577
5,152
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
krisksi
Apollo
15
2 / 4 / 1
9,349
445
4,520
9,157
2,393
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
18
25
Kills
9
10
Deaths
26
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Benbel52
Morgan Le Fay
4
3
6
2.33
W
Izanami
Caz727
Izanami
5
0
8
9
W
6
1
4
8
L
Yemoja
PIMPx187
Yemoja
0
6
2
0.17
W
Yemoja
2
1
9
6.5
L
Nemesis
SloanePR
Nemesis
3
4
4
1.25
W
Bakasura
8
5
5
2.1
L
King Arthur
heater1401
King Arthur
0
5
0
0
L
Merlin
ironheadp
Merlin
4
7
2
0.71
L
Apollo
krisksi
Apollo
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,271
Damage
28,121
61,014
Taken
70,546
39,636
Mitigated
37,012
20,227
Healing
12,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Benbel52
Morgan Le Fay
9,416
758
0
4,302
13,152
5,209
1,567
6,239
6,913
62,512
0
W
Izanami
Caz727
Izanami
9,850
5,585
0
1,827
6,424
2,735
2,911
1,147
5,277
0
91,084
W
12,234
1,126
0
3,303
8,946
7,533
2,868
245
8,701
0
65,756
L
Yemoja
PIMPx187
Yemoja
3,191
895
1,577
1,109
14,916
13,127
0
2,421
11,220
38,030
0
W
Yemoja
6,613
460
890
3,218
14,195
15,921
739
3,107
11,088
27,488
0
L
Nemesis
SloanePR
Nemesis
8,810
3,520
0
6,974
19,527
8,043
511
2,761
15,826
0
78,480
W
Bakasura
11,158
7,476
0
6,687
18,297
8,238
2,253
2,440
15,857
0
51,133
L
King Arthur
heater1401
King Arthur
1,613
182
0
0
13,369
8,297
0
649
12,720
0
29,836
L
Merlin
ironheadp
Merlin
9,987
1,138
0
2,501
13,577
5,152
207
8,143
5,224
60,792
0
L
Apollo
krisksi
Apollo
4,520
1,871
0
47
9,157
2,393
540
1,529
7,381
0
52,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,936
Gold Earned
46,516
532
Minions Killed
498
0
Camps Cleared
0
2,029,976
Distance Traveled
1,734,430
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,016
525
91
4
0
382,347
0
W
Izanami
12,147
578
163
8
0
419,469
0
W
Tyr
12,678
604
120
6
0
416,769
0
L
Yemoja
8,897
424
56
3
0
324,658
1
W
Yemoja
11,443
545
44
2
0
407,804
2
L
Nemesis
10,355
493
139
7
0
409,617
0
W
Bakasura
11,652
555
114
5
0
403,587
2
L
King Arthur
7,727
368
64
3
0
340,992
0
L
Merlin
10,188
485
122
6
0
311,670
4
L
Apollo
9,349
445
117
6
0
347,493
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role