Player Matchup

Apollo
Apollo
FlakMonkey
Apollo
Level 108
God Stats
3W - 3L
1,317 SR
Queue Stats
29W - 16L
1,531 Elo+
Party 3
Agni
Agni
MercurialX
Agni
Level 88
God Stats
1W - 0L
1,796 SR
Queue Stats
19W - 13L
1,531 Elo+
Party 3
Ymir
Ymir
MikeHockerzooo
Ymir
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 1L
1,707 Elo+
Party 3
Bakasura
Bakasura
oooaaaoooaaa
Bakasura
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
21W - 15L
1,500 Elo+
Party 3
Cupid
Cupid
ope69
Cupid
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,707 Elo+
Party 3
Team Averages
Level 43
1,523 SR
1,595 Elo+

VS

Team Averages
Level 29
1,541 SR
1,545 Elo+
Olorun
Olorun
 
Olorun
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ChewYourGum
Cthulhu
Level 2
God Stats
1W - 1L
1,740 SR
Queue Stats
1W - 1L
1,671 Elo+
Party 1
Danzaburou
Danzaburou
IX6631
Danzaburou
Level 84
God Stats
1W - 2L
1,464 SR
Queue Stats
29W - 32L
1,415 Elo+
Party 1
Bellona
Bellona
SirVixVampire
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 15L
1,545 Elo+
Party 2
Osiris
Osiris
ipodgames1400
Osiris
Level 49
God Stats
4W - 6L
1,500 SR
Queue Stats
162W - 112L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
FlakMonkey
Apollo
13
7 / 2 / 10
8,131
1,626
10,357
4,531
1,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
4 / 3 / 9
7,357
1,471
7,146
3,969
1,304
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 2 / 10
6,406
1,281
1,569
5,016
3,206
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bakasura
oooaaaoooaaa
Bakasura
11
1 / 4 / 5
5,960
1,192
1,127
4,817
1,715
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cupid
ope69
Cupid
13
5 / 3 / 8
7,739
1,548
5,706
5,198
1,929
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

317

VS

Team 2 Tickets

321

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
9
0 / 2 / 1
5,110
1,022
233
1,582
450
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
ChewYourGum
Cthulhu
12
1 / 5 / 7
6,318
1,264
3,857
7,592
6,158
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
IX6631
Danzaburou
12
3 / 3 / 7
7,301
1,460
3,797
4,134
1,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
12
4 / 3 / 7
7,261
1,452
4,727
6,871
4,707
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
4 / 4 / 7
7,336
1,467
7,870
10,428
7,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
41
17
Kills
12
14
Deaths
17
42
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
2
1
0.25
L
Cthulhu
ChewYourGum
Cthulhu
1
5
7
0.9
W
Apollo
FlakMonkey
Apollo
7
2
10
6
L
Danzaburou
IX6631
Danzaburou
3
3
7
2.17
W
4
3
9
2.83
W
0
2
10
2.5
L
Bellona
4
3
7
2.5
L
4
4
7
1.88
W
Bakasura
oooaaaoooaaa
Bakasura
1
4
5
0.88
W
Cupid
ope69
Cupid
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,905
Damage
20,484
23,531
Taken
30,607
9,763
Mitigated
20,360
2,120
Healing
1,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
233
102
0
0
1,582
450
0
294
1,288
645
0
L
Cthulhu
ChewYourGum
Cthulhu
3,857
598
248
0
7,592
6,158
0
2,220
5,372
7,911
0
W
Apollo
FlakMonkey
Apollo
10,357
8,279
0
978
4,531
1,609
0
1,234
2,989
0
24,622
L
Danzaburou
IX6631
Danzaburou
3,797
1,459
0
266
4,134
1,579
0
1,710
2,424
0
24,370
W
7,146
1,162
0
7
3,969
1,304
0
444
3,525
14,495
0
W
1,569
449
0
0
5,016
3,206
0
962
4,054
2,638
0
L
Bellona
4,727
1,033
0
130
6,871
4,707
0
1,534
5,276
0
11,610
L
7,870
2,962
0
966
10,428
7,466
0
2,957
7,361
0
16,143
W
Bakasura
oooaaaoooaaa
Bakasura
1,127
723
0
116
4,817
1,715
0
845
3,972
0
1,490
W
Cupid
ope69
Cupid
5,706
3,121
323
696
5,198
1,929
0
605
4,593
0
17,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,593
Gold Earned
33,326
76
Minions Killed
87
3
Camps Cleared
3
478,953
Distance Traveled
401,707
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,110
1,022
0
0
0
27,228
0
L
Cthulhu
6,318
1,264
6
1
1
94,230
0
W
Apollo
8,131
1,626
27
5
1
101,047
0
L
Danzaburou
7,301
1,460
41
8
0
95,705
0
W
Agni
7,357
1,471
21
4
1
95,967
0
W
Ymir
6,406
1,281
6
1
0
73,236
1
L
Bellona
7,261
1,452
15
3
1
92,527
1
L
Osiris
7,336
1,467
25
5
1
92,017
0
W
Bakasura
5,960
1,192
3
1
0
110,689
1
W
Cupid
7,739
1,548
19
4
1
98,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role