Player Matchup

Sol
Sol
Dwil2succeed-PTN
Sol
Level 145
God Stats
5W - 7L
1,546 SR
Queue Stats
197W - 148L
1,579 Elo+
Party 2
Kumbhakarna
Kumbhakarna
LaDooks
Kumbhakarna
Level 83
God Stats
5W - 6L
1,684 SR
Queue Stats
131W - 138L
1,472 Elo+
Party 2
Neith
Neith
o-Khaliq-o
Neith
Level 128
God Stats
15W - 11L
1,594 SR
Queue Stats
77W - 57L
1,603 Elo+
Party 2
Team Averages
Level 119
1,608 SR
1,551 Elo+

VS

Team Averages
Level 53
1,563 SR
1,490 Elo+
Sylvanus
Sylvanus
BeavrFever
Sylvanus
Level 43
God Stats
19W - 24L
1,515 SR
Queue Stats
227W - 239L
1,491 Elo+
Solo
Thor
Thor
Fierce_gunsfn
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Neith
Neith
IxToastedTriXz
Neith
Level 114
God Stats
1W - 7L
1,675 SR
Queue Stats
35W - 38L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 0 / 4
8,613
957
8,083
5,544
1,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
LaDooks
Kumbhakarna
10
2 / 1 / 11
7,663
851
2,653
9,496
7,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
11
4 / 1 / 8
7,402
822
8,344
4,496
1,745
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BeavrFever
Sylvanus
9
1 / 4 / 1
5,847
650
3,510
8,598
4,998
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes

Shoes

+6%
Movement Speed

7
0 / 8 / 1
5,363
596
1,545
7,666
2,573
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
1 / 3 / 0
5,996
666
7,666
8,528
2,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
15
Kills
2
2
Deaths
15
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BeavrFever
Sylvanus
1
4
1
0.38
W
9
0
4
11
L
0
8
1
0.06
L
1
3
0
0.33
W
Kumbhakarna
LaDooks
Kumbhakarna
2
1
11
7.5
W
Neith
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,080
Damage
12,721
19,536
Taken
24,792
10,769
Mitigated
10,320
6,431
Healing
4,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BeavrFever
Sylvanus
3,510
1,039
1,010
2,527
8,598
4,998
116
2,605
5,993
12,198
0
W
8,083
2,415
342
2,567
5,544
1,879
2,257
847
4,697
34,234
0
L
1,545
537
0
210
7,666
2,573
0
4,262
3,404
0
2,866
L
7,666
3,397
0
941
8,528
2,749
322
3,869
4,659
0
28,423
W
Kumbhakarna
LaDooks
Kumbhakarna
2,653
79
795
2,062
9,496
7,145
57
1,678
7,818
8,957
0
W
Neith
8,344
2,816
0
665
4,496
1,745
583
985
3,511
0
29,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,678
Gold Earned
17,206
123
Minions Killed
66
0
Camps Cleared
0
485,619
Distance Traveled
386,314
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,847
650
12
1
0
119,477
1
W
Sol
8,613
957
67
7
0
155,038
2
L
Thor
5,363
596
3
0
0
122,366
0
L
Neith
5,996
666
51
6
0
144,471
1
W
Kumbhakarna
7,663
851
11
1
0
180,422
1
W
Neith
7,402
822
45
5
0
150,159
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role