Player Matchup

Morgan Le Fay
Morgan Le Fay
Goofed-_-Up
Morgan Le Fay
Level 7
God Stats
5W - 5L
1,310 SR
Queue Stats
8W - 9L
1,324 Elo+
Party 2
Tsukuyomi
Tsukuyomi
H00d cali
Tsukuyomi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 83L
1,243 Elo+
Solo
The Morrigan
The Morrigan
Noviembbre02
The Morrigan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
RJO_buckets
Sun Wukong
Level 3
God Stats
1W - 4L
1,166 SR
Queue Stats
6W - 10L
1,253 Elo+
Party 2
Ah Puch
Ah Puch
mari_za07
Ah Puch
Level 27
God Stats
7W - 9L
1,462 SR
Queue Stats
180W - 195L
1,399 Elo+
Solo
Team Averages
Level 10
1,388 SR
1,344 Elo+

VS

Team Averages
Level 23
1,396 SR
1,388 Elo+
Skadi
Skadi
BIG-JAYex326
Skadi
Level 26
God Stats
72W - 64L
1,498 SR
Queue Stats
196W - 207L
1,367 Elo+
Solo
Ares
Ares
Kotrum630
Ares
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 57L
1,580 Elo+
Party 1
Neith
Neith
Ugly_mxcn_kid
Neith
Level 17
God Stats
10W - 10L
1,347 SR
Queue Stats
16W - 22L
1,514 Elo+
Party 1
Vulcan
Vulcan
ZEONEX888
Vulcan
Level 18
God Stats
2W - 4L
1,135 SR
Queue Stats
14W - 23L
1,179 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ZenjutsuXI
Morgan Le Fay
Level 29
God Stats
5W - 4L
1,500 SR
Queue Stats
35W - 42L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Goofed-_-Up
Morgan Le Fay
20
7 / 7 / 6
15,537
1,036
20,539
22,772
10,983
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tsukuyomi
H00d cali
Tsukuyomi
19
1 / 15 / 5
12,902
860
17,618
26,290
11,997
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
Noviembbre02
The Morrigan
16
0 / 5 / 0
11,140
743
1,107
6,974
2,398
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
RJO_buckets
Sun Wukong
19
2 / 1 / 3
13,221
881
11,204
21,793
18,976
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
mari_za07
Ah Puch
20
5 / 13 / 4
15,190
1,013
23,959
27,139
11,506
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

120

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 15
14,121
941
17,171
16,064
7,576
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ares
20
8 / 2 / 22
15,282
1,019
13,913
18,842
23,546
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
15 / 1 / 14
16,178
1,079
26,253
16,592
5,062
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
ZEONEX888
Vulcan
20
6 / 3 / 22
15,317
1,021
21,367
15,001
5,169
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
ZenjutsuXI
Morgan Le Fay
20
6 / 4 / 23
14,279
952
16,044
13,050
3,913
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
137
15
Kills
41
41
Deaths
15
18
Assists
96
Player
Kills
Deaths
Assists
KDA
W
6
5
15
2.7
L
Morgan Le Fay
Goofed-_-Up
Morgan Le Fay
7
7
6
1.43
L
Tsukuyomi
H00d cali
Tsukuyomi
1
15
5
0.23
W
Ares
8
2
22
9.5
L
The Morrigan
Noviembbre02
The Morrigan
0
5
0
0
L
Sun Wukong
RJO_buckets
Sun Wukong
2
1
3
3.5
W
15
1
14
22
W
Vulcan
ZEONEX888
Vulcan
6
3
22
5.67
W
Morgan Le Fay
ZenjutsuXI
Morgan Le Fay
6
4
23
4.38
L
Ah Puch
mari_za07
Ah Puch
5
13
4
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,427
Damage
94,748
104,968
Taken
79,549
55,860
Mitigated
45,266
5,756
Healing
7,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,171
8,742
0
0
16,064
7,576
0
11,102
4,962
0
35,136
L
Morgan Le Fay
Goofed-_-Up
Morgan Le Fay
20,539
2,260
0
1,286
22,772
10,983
0
12,323
10,449
44,606
0
L
Tsukuyomi
H00d cali
Tsukuyomi
17,618
4,286
0
611
26,290
11,997
0
9,872
16,418
0
36,825
W
Ares
13,913
1,001
952
861
18,842
23,546
0
7,639
11,203
23,205
0
L
The Morrigan
Noviembbre02
The Morrigan
1,107
606
0
19
6,974
2,398
0
3,018
3,956
5,552
0
L
Sun Wukong
RJO_buckets
Sun Wukong
11,204
2,622
0
342
21,793
18,976
0
12,407
9,386
249
32,549
W
26,253
14,992
0
3,633
16,592
5,062
0
9,866
6,726
0
60,089
W
Vulcan
ZEONEX888
Vulcan
21,367
5,301
206
1,071
15,001
5,169
0
8,179
6,822
41,793
0
W
Morgan Le Fay
ZenjutsuXI
Morgan Le Fay
16,044
531
0
975
13,050
3,913
0
8,987
4,063
34,513
0
L
Ah Puch
mari_za07
Ah Puch
23,959
3,712
323
3,175
27,139
11,506
0
13,704
13,435
64,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,990
Gold Earned
75,177
244
Minions Killed
260
5
Camps Cleared
6
1,162,278
Distance Traveled
1,223,120
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
14,121
941
59
4
2
227,571
0
L
Morgan Le Fay
15,537
1,036
41
3
0
277,561
0
L
Tsukuyomi
12,902
860
32
2
2
265,945
0
W
Ares
15,282
1,019
20
1
1
216,955
0
L
The Morrigan
11,140
743
12
1
0
86,838
0
L
Sun Wukong
13,221
881
62
4
3
327,466
0
W
Neith
16,178
1,079
87
6
0
258,255
3
W
Vulcan
15,317
1,021
49
3
0
272,837
0
W
Morgan Le Fay
14,279
952
45
3
3
247,502
0
L
Ah Puch
15,190
1,013
97
6
0
204,468
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role