Player Matchup

Set
Set
Silver I
 
Set
Silver I
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold V
Amaz1ngM1st
Scylla
Gold V
Level 100
God Stats
2W - 2L
1,664 SR
Queue Stats
34W - 49L
1,249 MMR
Solo
Osiris
Osiris
Silver I
BigCoin4916
Osiris
Silver I
Level 52
God Stats
117W - 117L
1,522 SR
Queue Stats
142W - 146L
1,081 MMR
Solo
Ymir
Ymir
Silver V
Jeck19
Ymir
Silver V
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 15L
1,089 MMR
Solo
Apollo
Apollo
Silver I
Marty_Mar_1
Apollo
Silver I
Level 107
God Stats
1W - 0L
1,796 SR
Queue Stats
448W - 436L
1,070 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 101
1,596 SR
1,198 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 138
1,565 SR
1,153 MMR
Thoth
Thoth
Gold III
GR1MMJ0uJ
Thoth
Gold III
Level 141
God Stats
3W - 4L
1,593 SR
Queue Stats
391W - 397L
1,495 MMR
Party 1
Bellona
Bellona
Silver II
Kingjefe24
Bellona
Silver II
Level 151
God Stats
1W - 1L
1,708 SR
Queue Stats
47W - 59L
1,059 MMR
Solo
Awilix
Awilix
Silver I
LazyNmanco
Awilix
Silver I
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
129W - 133L
1,105 MMR
Solo
Medusa
Medusa
Silver I
MestreDukee
Medusa
Silver I
Level 148
God Stats
1W - 1L
1,497 SR
Queue Stats
25W - 39L
1,057 MMR
Party 1
Bacchus
Bacchus
Silver II
bearkerchiefton
Bacchus
Silver II
Level 122
God Stats
11W - 12L
1,528 SR
Queue Stats
334W - 361L
1,049 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
17
8 / 1 / 3
10,877
572
11,013
12,203
5,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
18
2 / 1 / 7
10,867
572
8,188
9,572
3,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
16
7 / 4 / 4
10,180
536
12,895
18,289
11,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ymir
Jeck19
Ymir
14
5 / 2 / 7
9,235
486
9,728
15,052
13,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
16
5 / 4 / 8
10,152
534
11,998
13,792
5,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AthenaTiamatCu ChulainnGilgameshAphrodite

VS

Bans
TsukuyomiArtemisCupidDanzaburouCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
GR1MMJ0uJ
Thoth
16
2 / 4 / 1
9,327
491
4,517
7,997
2,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Kingjefe24
Bellona
14
3 / 8 / 1
8,504
448
10,297
21,531
18,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
LazyNmanco
Awilix
15
3 / 6 / 4
9,364
493
11,062
16,451
5,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
14
4 / 4 / 1
8,749
460
8,908
11,196
3,654
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
0 / 5 / 3
7,171
377
6,997
14,052
11,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
22
27
Kills
12
12
Deaths
27
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
8
1
3
9.5
W
Scylla
2
1
7
5.5
W
Osiris
7
4
4
2.25
L
Thoth
GR1MMJ0uJ
Thoth
2
4
1
0.63
W
Ymir
Jeck19
Ymir
5
2
7
4.25
L
Bellona
Kingjefe24
Bellona
3
8
1
0.44
L
Awilix
LazyNmanco
Awilix
3
6
4
0.83
W
Apollo
5
4
8
2.25
L
Medusa
4
4
1
1.13
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,822
Damage
41,781
68,908
Taken
71,227
40,275
Mitigated
41,803
24,425
Healing
10,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
11,013
4,953
0
3,164
12,203
5,575
1,628
928
11,275
0
78,125
W
Scylla
8,188
865
0
3,830
9,572
3,587
129
3,623
5,949
82,629
0
W
Osiris
12,895
5,835
0
8,543
18,289
11,737
2,236
1,085
17,204
0
52,369
L
Thoth
GR1MMJ0uJ
Thoth
4,517
168
0
2,060
7,997
2,121
0
1,030
6,863
58,761
0
W
Ymir
Jeck19
Ymir
9,728
1,949
0
2,679
15,052
13,868
334
3,531
11,521
29,921
0
L
Bellona
Kingjefe24
Bellona
10,297
4,207
0
4,999
21,531
18,599
189
3,945
17,510
0
47,193
L
Awilix
LazyNmanco
Awilix
11,062
3,767
0
375
16,451
5,853
446
2,821
13,520
0
53,723
W
Apollo
11,998
7,920
0
6,209
13,792
5,508
796
2,347
11,445
0
61,718
L
Medusa
8,908
3,677
0
2,198
11,196
3,654
0
3,732
7,384
0
45,520
L
6,997
479
0
1,136
14,052
11,576
0
5,948
8,034
30,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,311
Gold Earned
43,115
515
Minions Killed
406
0
Camps Cleared
0
1,758,604
Distance Traveled
1,727,515
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,877
572
120
6
0
388,725
1
W
Scylla
10,867
572
162
9
0
353,277
4
W
Osiris
10,180
536
79
4
0
347,314
1
L
Thoth
9,327
491
118
6
0
377,310
7
W
Ymir
9,235
486
51
3
0
353,836
9
L
Bellona
8,504
448
73
4
0
291,585
0
L
Awilix
9,364
493
84
4
0
404,200
1
W
Apollo
10,152
534
103
5
0
315,452
5
L
Medusa
8,749
460
87
5
0
318,541
0
L
Bacchus
7,171
377
44
2
0
335,879
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role