Player Matchup

Izanami
Izanami
Eyeless_Jack2012
Izanami
Level 37
God Stats
2W - 2L
1,455 SR
Queue Stats
2W - 3L
1,400 Elo+
Party 2
Tiamat
Tiamat
ShugokiLeo
Tiamat
Level 25
God Stats
0W - 2L
1,213 SR
Queue Stats
2W - 2L
1,552 Elo+
Party 2
Mulan
Mulan
lastdrop94
Mulan
Level 10
God Stats
0W - 1L
1,256 SR
Queue Stats
2W - 3L
1,482 Elo+
Party 2
Nemesis
Nemesis
shmittyitty
Nemesis
Level 19
God Stats
1W - 1L
1,810 SR
Queue Stats
9W - 7L
1,524 Elo+
Solo
Odin
Odin
zwaffle1
Odin
Level 28
God Stats
0W - 1L
1,337 SR
Queue Stats
18W - 22L
1,423 Elo+
Solo
Team Averages
Level 24
1,414 SR
1,476 Elo+

VS

Team Averages
Level 24
1,512 SR
1,499 Elo+
Hel
Hel
 
Hel
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
SweetTendencies
Sun Wukong
Level 18
God Stats
7W - 3L
1,455 SR
Queue Stats
13W - 12L
1,403 Elo+
Party 1
Chernobog
Chernobog
SwoleSarge
Chernobog
Level 27
God Stats
4W - 0L
1,500 SR
Queue Stats
212W - 102L
1,568 Elo+
Party 1
Hera
Hera
Uzumakifourdath
Hera
Level 18
God Stats
46W - 40L
1,544 SR
Queue Stats
116W - 120L
1,483 Elo+
Solo
Arachne
Arachne
skininthegame
Arachne
Level 29
God Stats
12W - 10L
1,559 SR
Queue Stats
364W - 309L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 15 / 2
8,064
424
9,100
16,544
5,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
ShugokiLeo
Tiamat
10
1 / 9 / 2
6,755
356
2,477
12,267
4,934
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Mulan
13
3 / 10 / 2
8,568
451
6,612
16,562
14,017
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
shmittyitty
Nemesis
10
2 / 5 / 1
7,318
385
3,510
8,779
2,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
13
2 / 5 / 3
8,996
473
8,275
14,890
11,294
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
7 / 2 / 10
11,290
594
9,515
11,472
4,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
SweetTendencies
Sun Wukong
15
5 / 2 / 6
10,299
542
6,786
10,160
5,607
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chernobog
SwoleSarge
Chernobog
14
4 / 3 / 11
9,619
506
7,159
11,449
4,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
16 / 1 / 7
11,823
622
21,075
6,631
2,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
16
9 / 1 / 9
10,954
577
9,099
13,551
5,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
84
9
Kills
41
44
Deaths
9
10
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
7
2
10
6
L
1
15
2
0.13
L
Tiamat
ShugokiLeo
Tiamat
1
9
2
0.22
W
Sun Wukong
SweetTendencies
Sun Wukong
5
2
6
4
W
Chernobog
SwoleSarge
Chernobog
4
3
11
3.17
W
16
1
7
19.5
L
Mulan
3
10
2
0.4
L
Nemesis
shmittyitty
Nemesis
2
5
1
0.5
W
Arachne
9
1
9
13.5
L
Odin
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,974
Damage
53,634
69,042
Taken
53,263
38,165
Mitigated
22,601
6,485
Healing
22,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
9,515
1,372
4,462
6,444
11,472
4,055
1,594
504
10,968
66,001
0
L
9,100
7,513
0
234
16,544
5,030
1,629
7,384
8,958
0
49,942
L
Tiamat
ShugokiLeo
Tiamat
2,477
300
0
1,151
12,267
4,934
0
7,992
4,061
20,337
0
W
Sun Wukong
SweetTendencies
Sun Wukong
6,786
2,093
0
1,569
10,160
5,607
2,494
0
10,160
0
43,870
W
Chernobog
SwoleSarge
Chernobog
7,159
4,716
0
1,393
11,449
4,769
4,088
466
10,983
0
43,778
W
21,075
4,021
1,026
1,506
6,631
2,507
2,107
778
5,853
74,017
0
L
Mulan
6,612
684
0
649
16,562
14,017
0
6,435
9,784
15
34,941
L
Nemesis
shmittyitty
Nemesis
3,510
1,355
0
2,086
8,779
2,890
0
2,725
6,004
0
27,777
W
Arachne
9,099
6,878
0
5,911
13,551
5,663
2,919
729
12,822
0
65,532
L
Odin
8,275
1,956
0
2,365
14,890
11,294
0
5,127
9,645
0
37,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,701
Gold Earned
53,985
291
Minions Killed
486
0
Camps Cleared
0
1,375,386
Distance Traveled
1,786,031
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,290
594
118
6
0
342,283
0
L
Izanami
8,064
424
82
4
0
246,786
2
L
Tiamat
6,755
356
32
2
0
276,560
0
W
Sun Wukong
10,299
542
72
4
0
368,665
0
W
Chernobog
9,619
506
74
4
0
343,126
0
W
Hera
11,823
622
121
6
0
359,285
2
L
Mulan
8,568
451
55
3
0
288,335
5
L
Nemesis
7,318
385
52
3
0
208,863
1
W
Arachne
10,954
577
101
5
0
372,672
2
L
Odin
8,996
473
70
4
0
354,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role