Player Matchup

Gilgamesh
Gilgamesh
DenseTherapy
Gilgamesh
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 165L
1,540 Elo+
Solo
Set
Set
ProjectVerum99
Set
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 29L
1,574 Elo+
Party 2
Tiamat
Tiamat
Wiked Mouse
Tiamat
Level 159
God Stats
7W - 12L
1,421 SR
Queue Stats
843W - 854L
1,574 Elo+
Solo
Janus
Janus
Znymia
Janus
Level 158
God Stats
5W - 1L
1,543 SR
Queue Stats
160W - 117L
1,579 Elo+
Party 2
Ullr
Ullr
pjuicer
Ullr
Level 143
God Stats
3W - 1L
1,317 SR
Queue Stats
132W - 106L
1,678 Elo+
Solo
Team Averages
Level 155
1,456 SR
1,589 Elo+

VS

Team Averages
Level 130
1,545 SR
1,568 Elo+
Nemesis
Nemesis
 
Nemesis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Tenryu2230
Jing Wei
Level 145
God Stats
3W - 1L
1,790 SR
Queue Stats
157W - 168L
1,632 Elo+
Party 1
Set
Set
VocableRyan
Set
Level 105
God Stats
0W - 2L
1,272 SR
Queue Stats
183W - 159L
1,634 Elo+
Solo
Anhur
Anhur
bEaN5 0n T0AsT
Anhur
Level 148
God Stats
2W - 4L
1,449 SR
Queue Stats
291W - 290L
1,549 Elo+
Solo
Eset
Eset
padrelx
Eset
Level 129
God Stats
1W - 1L
1,715 SR
Queue Stats
67W - 58L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DenseTherapy
Gilgamesh
14
4 / 6 / 13
9,777
752
14,323
18,389
15,819
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
5 / 5 / 16
10,692
822
9,736
14,881
7,477
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
20
7 / 1 / 15
11,695
900
14,460
13,435
17,413
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
Znymia
Janus
19
8 / 3 / 11
11,760
905
20,831
10,028
3,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ullr
pjuicer
Ullr
19
6 / 2 / 18
11,063
851
17,927
13,837
5,974
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
2 / 5 / 7
9,943
765
7,736
22,360
24,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jing Wei
Tenryu2230
Jing Wei
16
4 / 6 / 6
10,384
799
12,315
15,689
7,826
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 6 / 7
10,430
802
7,517
18,981
10,045
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

16
3 / 7 / 6
9,804
754
10,709
17,871
8,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Eset
padrelx
Eset
17
3 / 6 / 8
10,355
797
18,108
11,375
5,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
51
30
Kills
17
17
Deaths
30
73
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
5
7
1.1
W
Gilgamesh
DenseTherapy
Gilgamesh
4
6
13
1.75
W
5
5
16
2.6
L
Jing Wei
Tenryu2230
Jing Wei
4
6
6
1.17
L
5
6
7
1.42
W
Tiamat
7
1
15
14.5
W
Janus
Znymia
Janus
8
3
11
4.5
L
3
7
6
0.86
L
Eset
padrelx
Eset
3
6
8
1.17
W
Ullr
pjuicer
Ullr
6
2
18
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,277
Damage
56,385
70,570
Taken
86,276
50,187
Mitigated
55,409
32,469
Healing
28,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
7,736
1,558
1,478
5,455
22,360
24,130
345
9,707
12,653
0
13,405
W
Gilgamesh
DenseTherapy
Gilgamesh
14,323
1,891
3,027
3,819
18,389
15,819
0
3,156
15,233
4,983
17,662
W
9,736
3,327
1,839
2,922
14,881
7,477
0
3,023
11,858
0
14,224
L
Jing Wei
Tenryu2230
Jing Wei
12,315
10,391
1,350
2,962
15,689
7,826
1,323
6,748
8,941
0
21,897
L
7,517
2,425
2,805
2,962
18,981
10,045
177
7,930
11,051
0
24,517
W
Tiamat
14,460
472
3,097
5,331
13,435
17,413
231
3,764
9,671
30,954
0
W
Janus
Znymia
Janus
20,831
946
2,085
3,035
10,028
3,504
1,271
4,285
5,743
48,938
0
L
10,709
5,506
1,552
3,112
17,871
8,353
1,660
8,066
9,805
0
27,834
L
Eset
padrelx
Eset
18,108
639
5,846
1,019
11,375
5,055
460
5,449
5,926
37,248
0
W
Ullr
pjuicer
Ullr
17,927
8,097
3,523
3,791
13,837
5,974
3,310
3,880
9,957
0
31,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,987
Gold Earned
50,916
153
Minions Killed
151
0
Camps Cleared
0
1,237,772
Distance Traveled
1,097,612
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,943
765
19
1
0
260,703
0
W
Gilgamesh
9,777
752
20
2
0
218,677
3
W
Set
10,692
822
3
0
0
280,398
0
L
Jing Wei
10,384
799
27
2
0
194,086
2
L
Set
10,430
802
28
2
0
226,910
2
W
Tiamat
11,695
900
37
3
0
254,334
5
W
Janus
11,760
905
65
5
0
251,905
0
L
Anhur
9,804
754
47
4
0
181,370
3
L
Eset
10,355
797
30
2
0
234,543
2
W
Ullr
11,063
851
28
2
0
232,458
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role