Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
AndrewLe0
Artemis
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
18W - 29L
1,256 Elo+
Solo
Ra
Ra
ProjxTheMoonman
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,400 Elo+
Solo
Ullr
Ullr
joey070601
Ullr
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 70L
1,257 Elo+
Party 1
Nu Wa
Nu Wa
kensta21
Nu Wa
Level 22
God Stats
14W - 18L
1,487 SR
Queue Stats
59W - 88L
1,317 Elo+
Party 1
Team Averages
Level 18
1,497 SR
1,346 Elo+

VS

Team Averages
Level 21
1,551 SR
1,534 Elo+
Ares
Ares
Cruzter12
Ares
Level 8
God Stats
3W - 1L
1,612 SR
Queue Stats
5W - 3L
1,732 Elo+
Party 2
Kukulkan
Kukulkan
MrLeshe
Kukulkan
Level 43
God Stats
10W - 16L
1,554 SR
Queue Stats
11W - 20L
1,329 Elo+
Party 2
Aphrodite
Aphrodite
NGBrew
Aphrodite
Level 27
God Stats
3W - 6L
1,589 SR
Queue Stats
129W - 153L
1,611 Elo+
Solo
Hachiman
Hachiman
brodiddle
Hachiman
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
pOwtr1
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
3 / 0 / 1
10,630
591
11,800
11,312
10,624
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
AndrewLe0
Artemis
15
15 / 3 / 8
10,879
604
17,709
11,474
4,560
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 3 / 15
9,704
539
9,562
8,771
5,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
2 / 3 / 4
8,122
451
3,291
12,083
4,415
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
kensta21
Nu Wa
15
7 / 3 / 4
9,640
536
11,847
7,630
3,131
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
3 / 10 / 2
7,557
420
4,629
20,915
13,101
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Kukulkan
MrLeshe
Kukulkan
16
5 / 5 / 1
10,142
563
8,848
10,171
3,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Aphrodite
NGBrew
Aphrodite
16
0 / 1 / 2
9,113
506
6,746
20,183
13,290
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
brodiddle
Hachiman
11
1 / 9 / 3
7,260
403
3,118
10,561
2,450
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thor
pOwtr1
Thor
4
1 / 7 / 0
5,435
302
1,800
6,422
1,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
18
31
Kills
10
12
Deaths
32
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
0
1
3.5
W
Artemis
AndrewLe0
Artemis
15
3
8
6.33
L
Ares
3
10
2
0.4
L
Kukulkan
MrLeshe
Kukulkan
5
5
1
1.1
L
Aphrodite
NGBrew
Aphrodite
0
1
2
1
W
4
3
15
3.83
L
Hachiman
brodiddle
Hachiman
1
9
3
0.28
W
2
3
4
1.33
W
Nu Wa
kensta21
Nu Wa
7
3
4
3
L
Thor
pOwtr1
Thor
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,209
Damage
25,141
51,270
Taken
68,252
28,343
Mitigated
33,979
19,151
Healing
10,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
11,800
2,062
108
3,250
11,312
10,624
0
4,708
6,604
77,346
0
W
Artemis
AndrewLe0
Artemis
17,709
11,693
0
3,514
11,474
4,560
2,944
5,410
6,064
0
50,614
L
Ares
4,629
580
0
132
20,915
13,101
0
8,972
11,943
19,083
0
L
Kukulkan
MrLeshe
Kukulkan
8,848
392
0
252
10,171
3,590
1,226
4,984
5,187
60,427
0
L
Aphrodite
NGBrew
Aphrodite
6,746
1,629
0
9,763
20,183
13,290
0
11,600
8,583
64,028
0
W
9,562
1,768
3,451
4,035
8,771
5,613
1,772
2,474
6,297
49,709
0
L
Hachiman
brodiddle
Hachiman
3,118
1,003
0
0
10,561
2,450
0
4,671
5,890
0
17,116
W
3,291
2,060
0
3,875
12,083
4,415
1,181
3,727
8,356
0
34,398
W
Nu Wa
kensta21
Nu Wa
11,847
2,600
0
918
7,630
3,131
1,302
3,904
3,726
47,912
0
L
Thor
pOwtr1
Thor
1,800
808
0
0
6,422
1,548
180
2,982
3,440
0
3,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,975
Gold Earned
39,507
439
Minions Killed
317
0
Camps Cleared
0
1,561,615
Distance Traveled
1,311,538
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,630
591
148
8
0
349,263
3
W
Artemis
10,879
604
70
4
0
293,744
4
L
Ares
7,557
420
21
1
0
308,748
0
L
Kukulkan
10,142
563
121
7
0
305,505
0
L
Aphrodite
9,113
506
135
8
0
282,136
4
W
Ra
9,704
539
76
4
0
310,966
0
L
Hachiman
7,260
403
38
2
0
231,562
1
W
Ullr
8,122
451
63
4
0
279,848
3
W
Nu Wa
9,640
536
82
5
0
327,794
5
L
Thor
5,435
302
2
0
0
183,587
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role