Player Matchup

Neith
Neith
ACEMystic10
Neith
Level 76
God Stats
140W - 152L
1,491 SR
Queue Stats
167W - 184L
1,425 Elo+
Party 2
Odin
Odin
ACEOptimum
Odin
Level 86
God Stats
2W - 0L
1,703 SR
Queue Stats
145W - 158L
1,420 Elo+
Party 2
Hades
Hades
Francesco0809
Hades
Level 125
God Stats
4W - 1L
1,737 SR
Queue Stats
113W - 123L
1,465 Elo+
Party 2
Baron Samedi
Baron Samedi
Johnny_Rocket731
Baron Samedi
Level 41
God Stats
32W - 29L
1,584 SR
Queue Stats
36W - 37L
1,500 Elo+
Party 2
Ymir
Ymir
swueem
Ymir
Level 17
God Stats
11W - 16L
1,486 SR
Queue Stats
16W - 24L
1,407 Elo+
Party 2
Team Averages
Level 69
1,600 SR
1,443 Elo+

VS

Team Averages
Level 85
1,479 SR
1,484 Elo+
Janus
Janus
Draco_506
Janus
Level 92
God Stats
0W - 3L
1,261 SR
Queue Stats
136W - 112L
1,485 Elo+
Party 1
Apollo
Apollo
EduEz506
Apollo
Level 140
God Stats
15W - 11L
1,529 SR
Queue Stats
829W - 739L
1,503 Elo+
Party 1
Anhur
Anhur
JGrim__
Anhur
Level 29
God Stats
3W - 1L
1,642 SR
Queue Stats
56W - 53L
1,473 Elo+
Party 1
Jormungandr
Jormungandr
JiraiyaBruh
Jormungandr
Level 44
God Stats
41W - 35L
1,449 SR
Queue Stats
180W - 182L
1,449 Elo+
Solo
Baron Samedi
Baron Samedi
RaccooN_PK1
Baron Samedi
Level 121
God Stats
2W - 3L
1,517 SR
Queue Stats
619W - 539L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 7
11,859
494
15,435
13,425
4,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
5 / 3 / 7
12,735
531
11,434
17,141
14,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
15 / 1 / 6
14,668
611
19,148
19,684
9,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Baron Samedi
Johnny_Rocket731
Baron Samedi
19
4 / 4 / 9
12,555
523
13,819
12,535
7,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
swueem
Ymir
18
2 / 3 / 8
10,197
425
5,451
15,701
11,394
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Draco_506
Janus
15
3 / 11 / 2
10,343
431
9,096
15,821
5,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
EduEz506
Apollo
18
3 / 8 / 3
11,749
490
11,971
20,696
8,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anhur
JGrim__
Anhur
16
3 / 7 / 1
9,427
393
7,563
15,184
6,720
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
JiraiyaBruh
Jormungandr
15
1 / 5 / 4
9,213
384
10,401
18,324
16,044
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
RaccooN_PK1
Baron Samedi
18
2 / 2 / 2
10,934
456
14,414
17,046
15,505
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
24
32
Kills
12
12
Deaths
33
37
Assists
12
Player
Kills
Deaths
Assists
KDA
W
6
1
7
9.5
W
5
3
7
2.83
L
Janus
Draco_506
Janus
3
11
2
0.36
L
Apollo
EduEz506
Apollo
3
8
3
0.56
W
15
1
6
18
L
Anhur
JGrim__
Anhur
3
7
1
0.5
L
Jormungandr
JiraiyaBruh
Jormungandr
1
5
4
0.6
W
Baron Samedi
Johnny_Rocket731
Baron Samedi
4
4
9
2.13
L
Baron Samedi
RaccooN_PK1
Baron Samedi
2
2
2
1.5
W
Ymir
swueem
Ymir
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,287
Damage
53,445
78,486
Taken
87,071
48,655
Mitigated
51,686
35,789
Healing
20,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,435
7,684
474
9,403
13,425
4,824
4,129
6,759
6,666
0
81,417
W
11,434
4,509
0
2,982
17,141
14,660
2,230
9,170
7,971
0
65,482
L
Janus
Draco_506
Janus
9,096
937
0
1,237
15,821
5,336
195
11,276
4,013
57,544
0
L
Apollo
EduEz506
Apollo
11,971
6,843
0
4,513
20,696
8,081
0
9,104
11,292
0
84,516
W
19,148
2,447
423
10,479
19,684
9,844
541
6,397
13,287
120,417
0
L
Anhur
JGrim__
Anhur
7,563
3,617
0
4,480
15,184
6,720
0
4,190
10,994
0
48,389
L
Jormungandr
JiraiyaBruh
Jormungandr
10,401
736
0
345
18,324
16,044
0
6,963
11,167
56,820
0
W
Baron Samedi
Johnny_Rocket731
Baron Samedi
13,819
450
1,674
5,210
12,535
7,933
456
5,156
7,379
70,469
0
L
Baron Samedi
RaccooN_PK1
Baron Samedi
14,414
1,508
848
8,596
17,046
15,505
0
6,048
10,257
74,080
0
W
Ymir
swueem
Ymir
5,451
228
0
5,144
15,701
11,394
564
6,429
9,272
26,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,014
Gold Earned
51,666
651
Minions Killed
500
0
Camps Cleared
0
2,155,026
Distance Traveled
2,005,808
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,859
494
157
7
0
402,167
9
W
Odin
12,735
531
128
5
0
419,475
0
L
Janus
10,343
431
71
3
0
356,226
3
L
Apollo
11,749
490
156
7
0
441,960
2
W
Hades
14,668
611
190
8
0
470,076
1
L
Anhur
9,427
393
78
3
0
359,805
1
L
Jormungandr
9,213
384
75
3
0
424,328
5
W
Baron Samedi
12,555
523
132
6
0
418,463
4
L
Baron Samedi
10,934
456
120
5
0
423,489
5
W
Ymir
10,197
425
44
2
0
444,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role