Player Matchup

Chernobog
Chernobog
OGxman-Steelers
Chernobog
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 47L
1,439 Elo+
Party 2
Thanatos
Thanatos
RosaMaui
Thanatos
Level 36
God Stats
13W - 15L
1,504 SR
Queue Stats
103W - 104L
1,520 Elo+
Party 2
Sobek
Sobek
SteelJustice9
Sobek
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,292 Elo+
Solo
Anubis
Anubis
iviarcus88
Anubis
Level 29
God Stats
6W - 3L
1,548 SR
Queue Stats
7W - 7L
1,621 Elo+
Solo
Olorun
Olorun
unknown9678i
Olorun
Level 24
God Stats
8W - 8L
1,510 SR
Queue Stats
61W - 38L
1,582 Elo+
Solo
Team Averages
Level 24
1,512 SR
1,491 Elo+

VS

Team Averages
Level 26
1,538 SR
1,482 Elo+
Izanami
Izanami
DxrkTsunade
Izanami
Level 18
God Stats
30W - 34L
1,477 SR
Queue Stats
197W - 193L
1,428 Elo+
Party 1
Scylla
Scylla
Ericko00
Scylla
Level 27
God Stats
14W - 15L
1,537 SR
Queue Stats
16W - 18L
1,438 Elo+
Party 3
Nemesis
Nemesis
M A j 8 N X
Nemesis
Level 29
God Stats
27W - 13L
1,677 SR
Queue Stats
414W - 408L
1,526 Elo+
Party 1
Arachne
Arachne
TacoTurtle5849
Arachne
Level 29
God Stats
7W - 2L
1,575 SR
Queue Stats
179W - 170L
1,613 Elo+
Solo
Achilles
Achilles
alexpuente
Achilles
Level 26
God Stats
18W - 19L
1,423 SR
Queue Stats
18W - 19L
1,404 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
OGxman-Steelers
Chernobog
14
0 / 9 / 3
9,361
446
5,701
16,198
5,593
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
RosaMaui
Thanatos
17
8 / 8 / 2
10,886
518
13,449
19,902
7,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 14 / 2
7,919
377
2,191
17,365
15,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
iviarcus88
Anubis
13
0 / 7 / 0
8,632
411
1,579
11,239
4,544
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
14
3 / 8 / 4
9,236
440
12,936
20,656
7,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DxrkTsunade
Izanami
16
3 / 4 / 16
10,802
514
11,399
8,597
2,731
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Scylla
Ericko00
Scylla
14
3 / 4 / 8
9,675
461
7,439
12,356
3,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
M A j 8 N X
Nemesis
19
16 / 2 / 10
12,934
616
19,200
14,939
7,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
15 / 0 / 8
13,365
636
20,207
15,019
8,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
alexpuente
Achilles
18
8 / 2 / 11
12,207
581
8,423
15,039
10,146
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
98
12
Kills
45
46
Deaths
12
11
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Izanami
DxrkTsunade
Izanami
3
4
16
2.75
W
Scylla
Ericko00
Scylla
3
4
8
1.75
W
Nemesis
M A j 8 N X
Nemesis
16
2
10
10.5
L
Chernobog
OGxman-Steelers
Chernobog
0
9
3
0.17
L
Thanatos
RosaMaui
Thanatos
8
8
2
1.13
L
1
14
2
0.14
W
15
0
8
19
W
Achilles
alexpuente
Achilles
8
2
11
6.75
L
Anubis
iviarcus88
Anubis
0
7
0
0
L
Olorun
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,856
Damage
66,668
85,360
Taken
65,950
40,186
Mitigated
32,721
19,913
Healing
20,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DxrkTsunade
Izanami
11,399
7,493
0
0
8,597
2,731
1,326
3,178
5,419
237
51,947
W
Scylla
Ericko00
Scylla
7,439
970
159
5,029
12,356
3,606
1,842
3,759
8,597
37,248
0
W
Nemesis
M A j 8 N X
Nemesis
19,200
11,775
0
1,794
14,939
7,317
818
3,660
11,279
0
84,602
L
Chernobog
OGxman-Steelers
Chernobog
5,701
3,790
207
1,084
16,198
5,593
1,831
1,617
14,385
0
60,734
L
Thanatos
RosaMaui
Thanatos
13,449
4,295
0
9,505
19,902
7,476
1,098
351
19,485
0
66,590
L
2,191
1,033
0
643
17,365
15,118
287
1,847
15,403
7,838
0
W
20,207
15,032
0
9,612
15,019
8,921
4,967
3,093
11,926
0
102,364
W
Achilles
alexpuente
Achilles
8,423
3,950
624
2,889
15,039
10,146
1,939
3,016
12,023
0
66,201
L
Anubis
iviarcus88
Anubis
1,579
483
0
129
11,239
4,544
37
206
10,993
32,677
0
L
Olorun
12,936
5,131
583
7,762
20,656
7,455
930
2,914
17,418
62,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,034
Gold Earned
58,983
429
Minions Killed
523
0
Camps Cleared
0
1,533,912
Distance Traveled
2,014,120
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,802
514
107
5
0
370,610
6
W
Scylla
9,675
461
82
4
0
368,434
0
W
Nemesis
12,934
616
106
5
0
471,794
1
L
Chernobog
9,361
446
119
6
0
312,400
2
L
Thanatos
10,886
518
105
5
0
351,401
0
L
Sobek
7,919
377
14
1
0
288,932
7
W
Arachne
13,365
636
137
7
0
432,928
7
W
Achilles
12,207
581
91
4
0
370,354
0
L
Anubis
8,632
411
88
4
0
240,669
7
L
Olorun
9,236
440
103
5
0
340,510
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role