Player Matchup

Da Ji
Da Ji
Gold II
 
Da Ji
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Bronze III
AdamWes
Nu Wa
Bronze III
Level 159
God Stats
1W - 0L
1,575 SR
Queue Stats
2W - 1L
1,491 MMR
Party 1
Athena
Athena
Gold II
GrizzlyBrian
Athena
Gold II
Level 145
God Stats
14W - 7L
1,616 SR
Queue Stats
115W - 108L
1,517 MMR
Solo
Bastet
Bastet
Bronze III
SparklingLariat
Bastet
Bronze III
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
90W - 72L
1,505 MMR
Solo
Neith
Neith
Bronze III
SqueakyP
Neith
Bronze III
Level 31
God Stats
1W - 1L
1,444 SR
Queue Stats
2W - 1L
1,557 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,527 SR
1,514 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,590 SR
1,516 MMR
Bakasura
Bakasura
Bronze III
 
Bakasura
Bronze III
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Bronze III
EmpererFOD
Danzaburou
Bronze III
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 10L
1,500 MMR
Party 2
Janus
Janus
Gold III
Karwidder
Janus
Gold III
Level 157
God Stats
3W - 7L
1,730 SR
Queue Stats
140W - 158L
1,541 MMR
Solo
Fafnir
Fafnir
Bronze III
Tuphphy
Fafnir
Bronze III
Level 125
God Stats
9W - 7L
1,879 SR
Queue Stats
16W - 10L
1,500 MMR
Party 2
Sun Wukong
Sun Wukong
Gold II
wilthorlml
Sun Wukong
Gold II
Level 120
God Stats
0W - 3L
1,339 SR
Queue Stats
319W - 321L
1,537 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
7 / 0 / 3
8,841
680
8,485
8,557
3,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
AdamWes
Nu Wa
12
1 / 1 / 3
7,188
553
4,464
3,871
1,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Athena
11
2 / 3 / 6
7,335
564
3,646
8,780
4,144
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
6 / 1 / 0
8,288
638
9,094
9,560
3,698
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
SqueakyP
Neith
11
0 / 4 / 3
6,789
522
3,456
8,311
2,394
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
King ArthurSetTiamatGilgamesh

VS

Bans
TsukuyomiPersephoneMerlinGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
1 / 5 / 0
6,396
492
2,050
10,363
3,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
EmpererFOD
Danzaburou
15
6 / 1 / 0
8,681
668
8,087
7,269
2,714
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
Karwidder
Janus
12
1 / 5 / 1
7,089
545
3,457
7,263
1,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fafnir
Tuphphy
Fafnir
10
0 / 2 / 2
6,729
518
2,338
7,738
4,982
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
wilthorlml
Sun Wukong
12
1 / 3 / 0
6,840
526
3,283
8,364
4,632
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
16
Kills
9
9
Deaths
16
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
7
0
3
8.5
L
Bakasura
 
Bakasura
1
5
0
0.2
W
Nu Wa
AdamWes
Nu Wa
1
1
3
2.5
L
Danzaburou
EmpererFOD
Danzaburou
6
1
0
6
W
Athena
2
3
6
1.67
L
Janus
Karwidder
Janus
1
5
1
0.3
W
6
1
0
6
W
Neith
SqueakyP
Neith
0
4
3
0.38
L
Fafnir
Tuphphy
Fafnir
0
2
2
0.5
L
Sun Wukong
wilthorlml
Sun Wukong
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,145
Damage
19,215
39,079
Taken
40,997
14,644
Mitigated
17,311
8,230
Healing
7,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
8,485
3,002
0
914
8,557
3,204
0
1,757
6,652
0
58,452
L
Bakasura
 
Bakasura
2,050
1,199
0
1,590
10,363
3,197
0
1,526
8,701
0
36,279
W
Nu Wa
AdamWes
Nu Wa
4,464
1,385
0
602
3,871
1,204
280
909
2,862
46,357
0
L
Danzaburou
EmpererFOD
Danzaburou
8,087
3,281
0
1,751
7,269
2,714
204
1,919
5,258
0
59,594
W
Athena
3,646
1,205
0
1,000
8,780
4,144
198
1,806
6,930
18,671
0
L
Janus
Karwidder
Janus
3,457
223
0
725
7,263
1,786
0
879
6,274
48,259
0
W
9,094
1,697
0
3,524
9,560
3,698
459
489
9,029
0
46,841
W
Neith
SqueakyP
Neith
3,456
1,723
0
2,190
8,311
2,394
0
510
7,801
0
39,792
L
Fafnir
Tuphphy
Fafnir
2,338
277
0
1,351
7,738
4,982
0
2,388
5,218
14,946
0
L
Sun Wukong
wilthorlml
Sun Wukong
3,283
537
0
1,669
8,364
4,632
0
840
7,436
0
37,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,441
Gold Earned
35,735
420
Minions Killed
420
0
Camps Cleared
0
1,389,287
Distance Traveled
1,358,813
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,841
680
100
8
0
296,134
1
L
Bakasura
6,396
492
88
7
0
295,176
1
W
Nu Wa
7,188
553
99
8
0
268,289
9
L
Danzaburou
8,681
668
128
10
0
255,326
2
W
Athena
7,335
564
35
3
0
266,200
3
L
Janus
7,089
545
113
9
0
251,901
5
W
Bastet
8,288
638
95
7
0
323,244
4
W
Neith
6,789
522
91
7
0
235,420
1
L
Fafnir
6,729
518
15
1
0
274,898
7
L
Sun Wukong
6,840
526
76
6
0
281,512
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role