Player Matchup

Cthulhu
Cthulhu
Castilin
Cthulhu
Level 20
God Stats
5W - 8L
1,522 SR
Queue Stats
41W - 49L
1,355 Elo+
Party 2
King Arthur
King Arthur
MEATLÖAF
King Arthur
Level 32
God Stats
5W - 2L
1,663 SR
Queue Stats
173W - 221L
1,391 Elo+
Party 2
Janus
Janus
MEMEKAMPF
Janus
Level 64
God Stats
14W - 24L
1,447 SR
Queue Stats
142W - 162L
1,406 Elo+
Party 2
Ao Kuang
Ao Kuang
MarekManda
Ao Kuang
Level 30
God Stats
4W - 10L
1,268 SR
Queue Stats
123W - 166L
1,369 Elo+
Party 2
Heimdallr
Heimdallr
ShenghaiMando
Heimdallr
Level 24
God Stats
2W - 2L
1,531 SR
Queue Stats
46W - 53L
1,486 Elo+
Party 2
Team Averages
Level 34
1,486 SR
1,401 Elo+

VS

Team Averages
Level 50
1,402 SR
1,442 Elo+
Nemesis
Nemesis
Farioyah
Nemesis
Level 97
God Stats
19W - 23L
1,182 SR
Queue Stats
106W - 95L
1,454 Elo+
Party 1
Tiamat
Tiamat
TheZung
Tiamat
Level 64
God Stats
0W - 3L
1,372 SR
Queue Stats
140W - 112L
1,477 Elo+
Party 1
Jing Wei
Jing Wei
WildToledo
Jing Wei
Level 37
God Stats
43W - 34L
1,737 SR
Queue Stats
311W - 297L
1,451 Elo+
Solo
Chaac
Chaac
carlycuban
Chaac
Level 44
God Stats
2W - 9L
1,363 SR
Queue Stats
37W - 55L
1,507 Elo+
Solo
Yemoja
Yemoja
lyssyboo
Yemoja
Level 6
God Stats
4W - 5L
1,354 SR
Queue Stats
7W - 8L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Castilin
Cthulhu
15
3 / 1 / 8
9,172
510
9,514
13,872
9,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
MEATLÖAF
King Arthur
13
1 / 0 / 5
8,715
484
3,507
9,566
4,050
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
MEMEKAMPF
Janus
16
4 / 4 / 2
9,874
549
8,587
8,571
2,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
MarekManda
Ao Kuang
15
5 / 3 / 2
9,637
535
8,985
13,518
4,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
ShenghaiMando
Heimdallr
15
7 / 1 / 4
9,714
540
10,728
10,762
4,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Farioyah
Nemesis
16
5 / 2 / 3
9,507
528
9,272
11,130
5,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
TheZung
Tiamat
14
2 / 4 / 1
8,728
485
8,082
8,755
6,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
WildToledo
Jing Wei
12
0 / 6 / 1
6,890
383
5,500
14,276
4,559
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
14
1 / 3 / 3
8,460
470
7,408
9,973
5,036
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Yemoja
lyssyboo
Yemoja
12
1 / 5 / 2
7,084
394
3,130
10,652
6,899
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
20
Kills
9
9
Deaths
20
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Castilin
Cthulhu
3
1
8
7
L
Nemesis
Farioyah
Nemesis
5
2
3
3.25
W
King Arthur
MEATLÖAF
King Arthur
1
0
5
3.5
W
Janus
MEMEKAMPF
Janus
4
4
2
1.25
W
Ao Kuang
MarekManda
Ao Kuang
5
3
2
2
W
Heimdallr
ShenghaiMando
Heimdallr
7
1
4
9
L
Tiamat
TheZung
Tiamat
2
4
1
0.63
L
Jing Wei
WildToledo
Jing Wei
0
6
1
0.08
L
Chaac
1
3
3
0.83
L
Yemoja
lyssyboo
Yemoja
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,321
Damage
33,392
56,289
Taken
54,786
24,952
Mitigated
27,974
18,583
Healing
10,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Castilin
Cthulhu
9,514
414
284
5,007
13,872
9,159
1,101
2,088
11,722
42,088
0
L
Nemesis
Farioyah
Nemesis
9,272
3,904
0
1,884
11,130
5,463
0
4,056
7,074
0
62,941
W
King Arthur
MEATLÖAF
King Arthur
3,507
304
0
3,814
9,566
4,050
136
2,130
7,302
0
29,246
W
Janus
MEMEKAMPF
Janus
8,587
215
0
500
8,571
2,707
610
2,209
6,098
66,688
0
W
Ao Kuang
MarekManda
Ao Kuang
8,985
2,762
0
4,522
13,518
4,861
2,783
2,983
10,373
52,695
0
W
Heimdallr
ShenghaiMando
Heimdallr
10,728
7,027
0
4,456
10,762
4,175
3,505
1,174
9,582
0
53,874
L
Tiamat
TheZung
Tiamat
8,082
633
0
2,423
8,755
6,017
348
4,693
4,032
50,822
0
L
Jing Wei
WildToledo
Jing Wei
5,500
4,582
0
2,973
14,276
4,559
288
5,598
8,288
0
38,580
L
Chaac
7,408
679
0
2,755
9,973
5,036
0
6,293
3,620
0
42,497
L
Yemoja
lyssyboo
Yemoja
3,130
499
828
83
10,652
6,899
0
5,726
4,684
17,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,112
Gold Earned
40,669
434
Minions Killed
395
0
Camps Cleared
0
1,724,545
Distance Traveled
1,747,609
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,172
510
53
3
0
339,208
0
L
Nemesis
9,507
528
113
6
0
426,190
0
W
King Arthur
8,715
484
69
4
0
396,293
4
W
Janus
9,874
549
135
8
0
349,169
3
W
Ao Kuang
9,637
535
85
5
0
319,115
3
W
Heimdallr
9,714
540
92
5
0
320,760
8
L
Tiamat
8,728
485
110
6
0
315,983
0
L
Jing Wei
6,890
383
74
4
0
323,092
6
L
Chaac
8,460
470
71
4
0
364,559
2
L
Yemoja
7,084
394
27
2
0
317,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role