Player Matchup

Mulan
Mulan
EmperorDragon58
Mulan
Level 23
God Stats
3W - 2L
1,576 SR
Queue Stats
121W - 40L
1,726 Elo+
Party 1
Hun Batz
Hun Batz
Frog27v
Hun Batz
Level 137
God Stats
7W - 3L
1,512 SR
Queue Stats
319W - 264L
1,650 Elo+
Party 1
Skadi
Skadi
HeavenzFlash
Skadi
Level 107
God Stats
3W - 2L
1,457 SR
Queue Stats
629W - 549L
1,645 Elo+
Party 1
Discordia
Discordia
Tony0331
Discordia
Level 64
God Stats
1W - 1L
1,314 SR
Queue Stats
312W - 204L
1,670 Elo+
Party 1
Cerberus
Cerberus
antwØn
Cerberus
Level 99
God Stats
23W - 24L
1,550 SR
Queue Stats
185W - 165L
1,569 Elo+
Party 1
Team Averages
Level 86
1,482 SR
1,652 Elo+

VS

Team Averages
Level 63
1,654 SR
1,567 Elo+
Guan Yu
Guan Yu
HuntSquishyJack
Guan Yu
Level 119
God Stats
2W - 2L
1,798 SR
Queue Stats
201W - 234L
1,526 Elo+
Party 2
Hera
Hera
KingSubreme8201
Hera
Level 87
God Stats
2W - 3L
1,633 SR
Queue Stats
279W - 302L
1,556 Elo+
Party 2
Ares
Ares
Kroonos76
Ares
Level 45
God Stats
2W - 2L
1,750 SR
Queue Stats
129W - 111L
1,547 Elo+
Party 3
Fenrir
Fenrir
WicketChirpa83
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,698 Elo+
Party 2
Ullr
Ullr
zubhuel12
Ullr
Level 57
God Stats
6W - 6L
1,586 SR
Queue Stats
122W - 116L
1,507 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 5
9,290
664
10,715
8,067
6,061
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hun Batz
Frog27v
Hun Batz
14
5 / 2 / 5
8,530
609
3,557
9,279
3,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
8 / 2 / 6
8,513
608
10,617
6,901
2,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Tony0331
Discordia
14
6 / 0 / 3
8,885
635
5,495
4,167
1,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
antwØn
Cerberus
12
3 / 1 / 16
8,198
586
5,248
11,988
4,154
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 0
7,658
547
4,639
11,100
8,659
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
0 / 5 / 0
6,311
451
3,033
8,388
2,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
8
1 / 7 / 0
5,874
420
3,753
11,060
8,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 7 / 2
6,837
488
1,417
11,699
3,793
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ullr
11
2 / 5 / 0
6,607
472
1,913
9,076
2,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
9
27
Kills
7
8
Deaths
27
35
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
3
5
2.5
W
Hun Batz
Frog27v
Hun Batz
5
2
5
3.75
W
8
2
6
5.5
L
3
3
0
1
L
0
5
0
0
L
Ares
1
7
0
0.14
W
Discordia
Tony0331
Discordia
6
0
3
7.5
L
1
7
2
0.29
W
Cerberus
antwØn
Cerberus
3
1
16
11
L
Ullr
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,632
Damage
14,755
40,402
Taken
51,323
17,604
Mitigated
25,285
13,097
Healing
7,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,715
3,187
0
2,911
8,067
6,061
1,721
1,058
6,967
0
53,267
W
Hun Batz
Frog27v
Hun Batz
3,557
1,236
0
3,771
9,279
3,485
235
1,036
8,209
0
59,016
W
10,617
5,462
0
1,638
6,901
2,487
1,448
1,113
5,788
0
55,706
L
4,639
817
0
3,166
11,100
8,659
0
548
10,552
0
42,630
L
3,033
532
0
820
8,388
2,387
0
2,158
6,006
36,428
0
L
Ares
3,753
530
0
352
11,060
8,220
49
3,841
7,131
12,413
0
W
Discordia
Tony0331
Discordia
5,495
946
0
1,445
4,167
1,417
351
962
3,129
57,861
0
L
1,417
0
0
1,574
11,699
3,793
0
1,343
10,319
0
27,432
W
Cerberus
antwØn
Cerberus
5,248
412
0
3,332
11,988
4,154
57
2,431
9,523
19,328
0
L
Ullr
1,913
824
0
1,234
9,076
2,226
598
2,474
6,572
0
22,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,416
Gold Earned
33,287
484
Minions Killed
297
0
Camps Cleared
0
1,403,563
Distance Traveled
1,233,333
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,290
664
116
8
0
276,740
4
W
Hun Batz
8,530
609
121
9
0
298,868
4
W
Skadi
8,513
608
99
7
0
228,717
2
L
Guan Yu
7,658
547
101
7
0
277,603
6
L
Hera
6,311
451
81
6
0
220,178
2
L
Ares
5,874
420
20
1
0
237,959
0
W
Discordia
8,885
635
120
9
0
278,788
2
L
Fenrir
6,837
488
55
4
0
256,090
3
W
Cerberus
8,198
586
28
2
0
320,450
2
L
Ullr
6,607
472
40
3
0
241,503
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role