Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
heckfrost
Sun Wukong
Level 29
God Stats
1W - 1L
1,678 SR
Queue Stats
48W - 62L
1,379 Elo+
Party 1
Arachne
Arachne
nyancatjinx
Arachne
Level 124
God Stats
0W - 1L
1,445 SR
Queue Stats
118W - 132L
1,443 Elo+
Party 1
Team Averages
Level 70
1,541 SR
1,441 Elo+

VS

Team Averages
Level 52
1,495 SR
1,342 Elo+
Cthulhu
Cthulhu
DankTate
Cthulhu
Level 81
God Stats
17W - 8L
1,702 SR
Queue Stats
65W - 56L
1,404 Elo+
Party 2
Ratatoskr
Ratatoskr
SniperSlender
Ratatoskr
Level 45
God Stats
3W - 3L
1,351 SR
Queue Stats
49W - 64L
1,378 Elo+
Solo
Tiamat
Tiamat
Swizzy26
Tiamat
Level 29
God Stats
4W - 5L
1,432 SR
Queue Stats
13W - 12L
1,245 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
0 / 5 / 2
8,590
537
12,793
12,624
4,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sun Wukong
heckfrost
Sun Wukong
13
0 / 6 / 1
8,597
537
4,748
14,607
8,142
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arachne
nyancatjinx
Arachne
13
3 / 6 / 0
9,828
614
10,902
16,315
6,013
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DankTate
Cthulhu
15
3 / 0 / 14
10,719
670
14,150
17,647
14,551
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ratatoskr
SniperSlender
Ratatoskr
16
8 / 1 / 8
11,375
711
7,408
11,547
7,457
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tiamat
Swizzy26
Tiamat
15
6 / 2 / 7
11,161
698
11,295
10,132
5,583
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
46
3
Kills
17
17
Deaths
3
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
5
2
0.2
W
Cthulhu
DankTate
Cthulhu
3
0
14
10
W
Ratatoskr
SniperSlender
Ratatoskr
8
1
8
12
W
Tiamat
Swizzy26
Tiamat
6
2
7
4.75
L
Sun Wukong
heckfrost
Sun Wukong
0
6
1
0.08
L
Arachne
nyancatjinx
Arachne
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,443
Damage
32,853
43,546
Taken
39,326
18,671
Mitigated
27,591
11,526
Healing
13,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
12,793
1,926
506
4,537
12,624
4,516
0
8,910
3,714
29,672
0
W
Cthulhu
DankTate
Cthulhu
14,150
804
652
6,316
17,647
14,551
248
4,990
12,251
47,089
0
W
Ratatoskr
SniperSlender
Ratatoskr
7,408
1,593
0
3,871
11,547
7,457
810
3,927
7,330
0
38,764
W
Tiamat
Swizzy26
Tiamat
11,295
1,415
366
2,373
10,132
5,583
1,383
2,955
6,952
42,428
0
L
Sun Wukong
heckfrost
Sun Wukong
4,748
890
0
1,056
14,607
8,142
0
7,927
6,680
0
37,323
L
Arachne
nyancatjinx
Arachne
10,902
7,032
0
5,427
16,315
6,013
66
8,608
7,707
0
31,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,015
Gold Earned
33,255
153
Minions Killed
201
0
Camps Cleared
0
857,433
Distance Traveled
925,342
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,590
537
48
3
0
280,558
6
W
Cthulhu
10,719
670
61
4
0
323,267
1
W
Ratatoskr
11,375
711
83
5
0
312,773
3
W
Tiamat
11,161
698
57
4
0
289,302
1
L
Sun Wukong
8,597
537
57
4
0
288,297
1
L
Arachne
9,828
614
48
3
0
288,578
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role