Player Matchup

Cupid
Cupid
 
Cupid
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
CHEEZY6338
Nox
Level 17
God Stats
5W - 4L
1,761 SR
Queue Stats
462W - 432L
1,514 Elo+
Solo
Artemis
Artemis
hil_vini
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,402 Elo+
Party 3
Kali
Kali
juliocsp
Kali
Level 5
God Stats
0W - 3L
1,165 SR
Queue Stats
3W - 5L
1,455 Elo+
Party 3
Neith
Neith
kevinnaruto178
Neith
Level 29
God Stats
9W - 12L
1,693 SR
Queue Stats
39W - 55L
1,308 Elo+
Party 2
Team Averages
Level 17
1,524 SR
1,436 Elo+

VS

Team Averages
Level 20
1,556 SR
1,407 Elo+
Agni
Agni
AC3NSP4D3
Agni
Level 24
God Stats
4W - 5L
1,887 SR
Queue Stats
26W - 26L
1,464 Elo+
Party 1
Thanatos
Thanatos
AlphaDingo
Thanatos
Level 28
God Stats
16W - 22L
1,453 SR
Queue Stats
115W - 131L
1,425 Elo+
Party 1
Amaterasu
Amaterasu
Guhdersh
Amaterasu
Level 26
God Stats
6W - 7L
1,516 SR
Queue Stats
333W - 296L
1,484 Elo+
Solo
Artemis
Artemis
Mannamedtruthz
Artemis
Level 15
God Stats
3W - 0L
1,426 SR
Queue Stats
7W - 6L
1,454 Elo+
Solo
Thor
Thor
scvarii
Thor
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
108W - 131L
1,207 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
2 / 1 / 0
5,627
563
2,307
5,727
1,310
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 1 / 0
5,215
522
2,407
4,408
1,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
hil_vini
Artemis
5
1 / 6 / 0
4,209
421
1,013
4,834
906
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kali
6
0 / 4 / 1
4,347
435
881
7,919
1,756
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 2 / 0
5,300
530
1,773
3,525
813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
9
2 / 2 / 4
5,599
560
4,009
4,214
1,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
AlphaDingo
Thanatos
9
7 / 0 / 3
6,314
631
3,827
4,712
2,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Amaterasu
Guhdersh
Amaterasu
11
3 / 1 / 1
6,335
634
3,359
6,652
3,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 2 / 2
5,939
594
4,042
4,929
1,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
scvarii
Thor
5
1 / 0 / 4
4,449
445
837
1,765
360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
4
Kills
14
14
Deaths
5
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
2
1
0
2
W
Agni
2
2
4
2
W
Thanatos
AlphaDingo
Thanatos
7
0
3
8.5
L
0
1
0
0
W
Amaterasu
Guhdersh
Amaterasu
3
1
1
3.5
W
1
2
2
1
L
Artemis
hil_vini
Artemis
1
6
0
0.17
L
Kali
0
4
1
0.13
L
1
2
0
0.5
W
Thor
scvarii
Thor
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,381
Damage
16,074
26,413
Taken
22,272
5,999
Mitigated
8,378
3,492
Healing
10,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
2,307
1,294
0
1,147
5,727
1,310
322
0
5,727
0
21,641
W
Agni
4,009
569
0
1,138
4,214
1,190
664
929
3,285
25,536
0
W
Thanatos
AlphaDingo
Thanatos
3,827
821
0
4,394
4,712
2,184
43
915
3,797
0
23,906
L
2,407
354
0
641
4,408
1,214
0
796
3,480
30,083
0
W
Amaterasu
Guhdersh
Amaterasu
3,359
1,055
0
3,562
6,652
3,220
716
569
6,083
0
33,457
W
4,042
2,365
0
1,645
4,929
1,424
675
25
4,904
0
25,912
L
Artemis
hil_vini
Artemis
1,013
866
0
0
4,834
906
0
1,944
2,698
0
4,194
L
Kali
881
589
0
982
7,919
1,756
0
825
6,974
31
13,204
L
1,773
583
0
722
3,525
813
896
0
3,525
0
23,069
W
Thor
scvarii
Thor
837
82
0
224
1,765
360
0
0
1,765
0
4,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,698
Gold Earned
28,636
179
Minions Killed
225
0
Camps Cleared
0
888,052
Distance Traveled
834,488
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,627
563
47
5
0
198,481
2
W
Agni
5,599
560
52
5
0
170,676
2
W
Thanatos
6,314
631
44
4
0
214,469
3
L
Nox
5,215
522
64
6
0
180,993
3
W
Amaterasu
6,335
634
59
6
0
175,183
3
W
Artemis
5,939
594
62
6
0
155,078
2
L
Artemis
4,209
421
8
1
0
139,226
2
L
Kali
4,347
435
23
2
0
172,710
3
L
Neith
5,300
530
37
4
0
196,642
2
W
Thor
4,449
445
8
1
0
119,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role