Player Matchup

Hun Batz
Hun Batz
Adeptahyper
Hun Batz
Level 15
God Stats
1W - 1L
1,271 SR
Queue Stats
14W - 14L
1,378 Elo+
Solo
Ymir
Ymir
Aikod
Ymir
Level 27
God Stats
21W - 17L
1,511 SR
Queue Stats
121W - 138L
1,372 Elo+
Party 2
Cerberus
Cerberus
Garashy2
Cerberus
Level 28
God Stats
23W - 11L
1,636 SR
Queue Stats
364W - 466L
1,399 Elo+
Party 2
Danzaburou
Danzaburou
LeCucurbitace
Danzaburou
Level 17
God Stats
5W - 5L
1,398 SR
Queue Stats
49W - 53L
1,389 Elo+
Party 1
Sol
Sol
SEBASTIENPATOCHE
Sol
Level 21
God Stats
8W - 3L
1,541 SR
Queue Stats
110W - 113L
1,396 Elo+
Party 1
Team Averages
Level 22
1,472 SR
1,387 Elo+

VS

Team Averages
Level 29
1,576 SR
1,387 Elo+
Anubis
Anubis
FarewellToGods
Anubis
Level 17
God Stats
3W - 9L
1,313 SR
Queue Stats
7W - 14L
1,354 Elo+
Party 3
Yemoja
Yemoja
PhillipMcCrevis
Yemoja
Level 19
God Stats
2W - 3L
1,814 SR
Queue Stats
16W - 26L
1,468 Elo+
Party 3
Chronos
Chronos
RiddleBerry
Chronos
Level 54
God Stats
8W - 8L
1,637 SR
Queue Stats
125W - 146L
1,521 Elo+
Party 3
Medusa
Medusa
joey070601
Medusa
Level 33
God Stats
2W - 4L
1,521 SR
Queue Stats
39W - 70L
1,267 Elo+
Party 4
Amaterasu
Amaterasu
kensta21
Amaterasu
Level 22
God Stats
5W - 7L
1,596 SR
Queue Stats
59W - 88L
1,328 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Adeptahyper
Hun Batz
15
7 / 3 / 4
9,688
570
10,799
8,236
3,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
Aikod
Ymir
12
0 / 3 / 3
7,312
430
6,177
11,666
3,486
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Garashy2
Cerberus
14
7 / 2 / 2
8,468
498
9,796
11,500
10,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
LeCucurbitace
Danzaburou
13
1 / 7 / 1
7,865
463
4,866
11,142
3,428
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
3 / 4 / 4
9,716
572
9,952
11,039
2,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 2
9,014
530
11,671
16,076
6,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 1 / 8
8,977
528
5,048
11,811
8,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos
RiddleBerry
Chronos
10
7 / 0 / 1
7,286
429
7,219
4,944
1,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
joey070601
Medusa
12
1 / 7 / 0
7,713
454
3,079
11,840
3,332
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
kensta21
Amaterasu
11
1 / 6 / 2
6,971
410
4,403
13,333
6,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
32
18
Kills
19
19
Deaths
18
14
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Adeptahyper
Hun Batz
7
3
4
3
W
Ymir
Aikod
Ymir
0
3
3
0.5
L
6
4
2
1.75
W
Cerberus
Garashy2
Cerberus
7
2
2
4
W
Danzaburou
LeCucurbitace
Danzaburou
1
7
1
0.21
L
4
1
8
8
L
Chronos
RiddleBerry
Chronos
7
0
1
7.5
W
3
4
4
1.25
L
Medusa
joey070601
Medusa
1
7
0
0.14
L
Amaterasu
kensta21
Amaterasu
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,590
Damage
31,420
53,583
Taken
58,004
23,235
Mitigated
26,068
19,709
Healing
19,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Adeptahyper
Hun Batz
10,799
3,647
0
2,057
8,236
3,227
87
2,553
5,591
0
53,863
W
Ymir
Aikod
Ymir
6,177
1,504
252
4,164
11,666
3,486
80
7,119
4,450
39,352
0
L
11,671
2,017
0
7,578
16,076
6,878
419
8,987
7,059
49,086
0
W
Cerberus
Garashy2
Cerberus
9,796
171
0
3,774
11,500
10,522
70
1,590
9,854
42,167
0
W
Danzaburou
LeCucurbitace
Danzaburou
4,866
2,587
0
4,349
11,142
3,428
0
5,761
5,381
0
43,467
L
5,048
1,371
1,604
3,190
11,811
8,527
50
3,113
8,698
26,722
0
L
Chronos
RiddleBerry
Chronos
7,219
2,474
0
2,061
4,944
1,291
734
1,189
3,755
27,776
0
W
9,952
3,377
0
5,113
11,039
2,572
663
6,281
4,369
76,094
0
L
Medusa
joey070601
Medusa
3,079
1,201
0
3,161
11,840
3,332
281
4,300
7,330
0
40,845
L
Amaterasu
kensta21
Amaterasu
4,403
1,907
0
1,765
13,333
6,040
358
7,678
5,237
0
26,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,049
Gold Earned
39,961
489
Minions Killed
338
0
Camps Cleared
0
1,613,097
Distance Traveled
1,288,947
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,688
570
87
5
0
356,439
0
W
Ymir
7,312
430
74
4
0
330,040
5
L
Anubis
9,014
530
97
6
0
250,423
0
W
Cerberus
8,468
498
135
8
0
313,845
1
W
Danzaburou
7,865
463
57
3
0
306,438
1
L
Yemoja
8,977
528
56
3
0
268,557
4
L
Chronos
7,286
429
56
3
0
150,398
2
W
Sol
9,716
572
136
8
0
306,335
4
L
Medusa
7,713
454
76
4
0
302,091
6
L
Amaterasu
6,971
410
53
3
0
317,478
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role