Player Matchup

Fenrir
Fenrir
AkhyPotteur
Fenrir
Level 58
God Stats
2W - 1L
1,824 SR
Queue Stats
11W - 7L
1,620 Elo+
Party 2
Chaac
Chaac
AngryCat-28
Chaac
Level 105
God Stats
4W - 4L
1,539 SR
Queue Stats
668W - 650L
1,519 Elo+
Party 2
Neith
Neith
Bambi-des-bois-
Neith
Level 124
God Stats
2W - 3L
1,497 SR
Queue Stats
54W - 50L
1,534 Elo+
Party 2
Geb
Geb
Hs_Ob1
Geb
Level 154
God Stats
16W - 12L
1,587 SR
Queue Stats
603W - 544L
1,516 Elo+
Party 2
Scylla
Scylla
Skunky_y
Scylla
Level 102
God Stats
7W - 4L
1,617 SR
Queue Stats
28W - 23L
1,600 Elo+
Party 2
Team Averages
Level 109
1,613 SR
1,558 Elo+

VS

Team Averages
Level 139
1,504 SR
1,514 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
Elusive1170
Vulcan
Level 160
God Stats
14W - 12L
1,568 SR
Queue Stats
926W - 939L
1,487 Elo+
Party 1
Odin
Odin
I crispykream I
Odin
Level 160
God Stats
5W - 13L
1,172 SR
Queue Stats
780W - 777L
1,548 Elo+
Party 1
Gilgamesh
Gilgamesh
Kojuma
Gilgamesh
Level 117
God Stats
32W - 32L
1,498 SR
Queue Stats
502W - 503L
1,514 Elo+
Party 3
Terra
Terra
Luckyy on DS
Terra
Level 147
God Stats
8W - 2L
1,781 SR
Queue Stats
169W - 162L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
8 / 4 / 1
9,566
503
10,950
17,434
7,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 8 / 0
8,081
425
6,838
23,421
14,864
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
0 / 2 / 2
9,046
476
5,077
10,158
3,246
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Geb
Hs_Ob1
Geb
10
0 / 6 / 5
7,385
389
5,741
16,611
9,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
Skunky_y
Scylla
16
1 / 5 / 4
9,573
504
7,774
11,082
4,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
3 / 1 / 3
10,290
542
7,379
7,079
2,493
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
17
6 / 3 / 6
10,956
577
16,199
11,063
4,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
8 / 0 / 8
10,957
577
16,930
11,331
12,386
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
Kojuma
Gilgamesh
18
7 / 1 / 9
11,214
590
11,333
12,909
7,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 4 / 5
8,731
460
4,250
17,480
10,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
56
9
Kills
25
25
Deaths
9
12
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
1
3
4.5
L
Fenrir
8
4
1
2.13
L
0
8
0
0
L
0
2
2
0.5
W
Vulcan
6
3
6
3
L
Geb
Hs_Ob1
Geb
0
6
5
0.42
W
8
0
8
12
W
Gilgamesh
Kojuma
Gilgamesh
7
1
9
11.5
W
1
4
5
0.88
L
Scylla
Skunky_y
Scylla
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,380
Damage
56,091
78,706
Taken
59,862
39,572
Mitigated
37,434
21,163
Healing
22,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,379
3,118
0
3,314
7,079
2,493
1,599
878
6,201
0
64,261
L
Fenrir
10,950
2,526
0
6,094
17,434
7,460
0
4,141
13,293
0
62,122
L
6,838
1,630
0
7,067
23,421
14,864
97
3,019
20,402
0
43,838
L
5,077
1,952
0
3,794
10,158
3,246
1,968
1,891
8,267
0
62,888
W
Vulcan
16,199
5,386
0
2,806
11,063
4,231
1,468
4,051
6,744
77,479
0
L
Geb
Hs_Ob1
Geb
5,741
486
0
1,687
16,611
9,890
0
6,477
10,134
18,658
0
W
16,930
6,069
0
3,703
11,331
12,386
1,722
1,539
9,762
0
60,533
W
Gilgamesh
Kojuma
Gilgamesh
11,333
3,979
0
4,870
12,909
7,796
218
2,687
10,190
0
75,791
W
4,250
718
1,675
5,895
17,480
10,528
380
3,878
13,450
33,279
0
L
Scylla
Skunky_y
Scylla
7,774
473
0
2,521
11,082
4,112
0
4,921
6,161
74,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,651
Gold Earned
52,148
505
Minions Killed
534
0
Camps Cleared
0
1,686,826
Distance Traveled
1,878,440
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,290
542
125
7
0
370,983
3
L
Fenrir
9,566
503
102
5
0
386,140
1
L
Chaac
8,081
425
96
5
0
309,882
3
L
Neith
9,046
476
144
8
0
312,946
2
W
Vulcan
10,956
577
141
7
0
362,564
3
L
Geb
7,385
389
14
1
0
353,557
8
W
Odin
10,957
577
105
6
0
374,998
2
W
Gilgamesh
11,214
590
114
6
0
398,546
5
W
Terra
8,731
460
49
3
0
371,349
5
L
Scylla
9,573
504
149
8
0
324,301
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role