Player Matchup

Arachne
Arachne
Xhenry28
Arachne
Level 120
God Stats
5W - 1L
1,749 SR
Queue Stats
96W - 87L
1,605 Elo+
Solo
Aphrodite
Aphrodite
kittenkatwithpup
Aphrodite
Level 80
God Stats
61W - 47L
1,545 SR
Queue Stats
332W - 363L
1,515 Elo+
Party 2
Kumbhakarna
Kumbhakarna
the_kelly_jelly
Kumbhakarna
Level 61
God Stats
4W - 3L
1,527 SR
Queue Stats
90W - 105L
1,510 Elo+
Party 2
Team Averages
Level 87
1,607 SR
1,544 Elo+

VS

Team Averages
Level 118
1,532 SR
1,635 Elo+
Fafnir
Fafnir
GunKnightRaz
Fafnir
Level 104
God Stats
3W - 4L
1,141 SR
Queue Stats
264W - 204L
1,629 Elo+
Party 1
Arachne
Arachne
Nicolas9801
Arachne
Level 133
God Stats
0W - 1L
1,905 SR
Queue Stats
191W - 153L
1,625 Elo+
Party 1
Zeus
Zeus
sin_nava76
Zeus
Level 117
God Stats
7W - 12L
1,549 SR
Queue Stats
344W - 298L
1,651 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Xhenry28
Arachne
19
7 / 3 / 9
13,564
678
20,046
24,496
11,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
19
5 / 1 / 11
13,225
661
15,402
11,718
6,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kumbhakarna
the_kelly_jelly
Kumbhakarna
16
4 / 2 / 8
13,531
677
10,924
21,179
20,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
15
3 / 3 / 2
12,051
603
9,629
22,179
36,496
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
Nicolas9801
Arachne
14
2 / 8 / 2
10,918
546
8,240
20,621
11,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
1 / 5 / 3
11,804
590
23,623
12,965
4,582
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
16
Kills
6
6
Deaths
16
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fafnir
3
3
2
1.33
L
Arachne
Nicolas9801
Arachne
2
8
2
0.38
W
Arachne
Xhenry28
Arachne
7
3
9
3.83
W
Aphrodite
5
1
11
10.5
L
1
5
3
0.5
W
Kumbhakarna
the_kelly_jelly
Kumbhakarna
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,372
Damage
41,492
57,393
Taken
55,765
38,906
Mitigated
52,737
30,824
Healing
10,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
9,629
2,349
0
1,802
22,179
36,496
90
10,813
11,366
25,273
0
L
Arachne
Nicolas9801
Arachne
8,240
4,212
0
4,644
20,621
11,659
72
8,852
11,769
0
24,256
W
Arachne
Xhenry28
Arachne
20,046
12,873
0
3,642
24,496
11,907
1,032
15,042
9,214
0
62,078
W
Aphrodite
15,402
2,366
15,298
8,915
11,718
6,495
1,412
7,632
3,876
51,991
0
L
23,623
829
0
4,179
12,965
4,582
0
6,661
6,304
92,546
0
W
Kumbhakarna
the_kelly_jelly
Kumbhakarna
10,924
741
0
2,969
21,179
20,504
231
10,578
10,511
53,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,320
Gold Earned
34,773
287
Minions Killed
217
0
Camps Cleared
0
1,203,016
Distance Traveled
935,220
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
12,051
603
29
1
0
288,016
0
L
Arachne
10,918
546
41
2
0
340,552
0
W
Arachne
13,564
678
109
5
0
435,221
4
W
Aphrodite
13,225
661
102
5
0
373,254
3
L
Zeus
11,804
590
147
7
0
306,652
2
W
Kumbhakarna
13,531
677
76
4
0
394,541
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role