Player Matchup

Merlin
Merlin
 
Merlin
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
KickingArtist75
Guan Yu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 33L
1,598 Elo+
Solo
Sylvanus
Sylvanus
Tehh Noob
Sylvanus
Level 148
God Stats
20W - 13L
1,651 SR
Queue Stats
109W - 81L
1,643 Elo+
Party 2
The Morrigan
The Morrigan
Zing4623
The Morrigan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 31L
1,674 Elo+
Solo
Neith
Neith
poppamid
Neith
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 6L
1,850 Elo+
Party 2
Team Averages
Level 46
1,530 SR
1,653 Elo+

VS

Team Averages
Level 25
1,638 SR
1,673 Elo+
Skadi
Skadi
Jirumaru
Skadi
Level 26
God Stats
8W - 2L
1,500 SR
Queue Stats
348W - 363L
1,487 Elo+
Solo
Thoth
Thoth
QUMBACK
Thoth
Level 6
God Stats
1W - 1L
1,768 SR
Queue Stats
13W - 3L
1,817 Elo+
Party 1
Sobek
Sobek
StrxMz
Sobek
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 3L
1,767 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ZNF Spectre1
Morgan Le Fay
Level 23
God Stats
4W - 1L
1,887 SR
Queue Stats
50W - 26L
1,786 Elo+
Party 1
Ratatoskr
Ratatoskr
ZNFPredator
Ratatoskr
Level 66
God Stats
14W - 21L
1,536 SR
Queue Stats
100W - 119L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
7 / 5 / 8
10,623
590
14,065
13,765
4,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 2 / 3
9,302
517
4,766
14,894
11,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sylvanus
Tehh Noob
Sylvanus
14
0 / 3 / 10
9,276
515
5,529
14,878
10,780
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

The Morrigan
Zing4623
The Morrigan
17
6 / 4 / 3
9,792
544
8,624
11,890
4,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
poppamid
Neith
17
5 / 1 / 1
10,341
575
11,765
12,603
4,808
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Jirumaru
Skadi
17
2 / 1 / 1
9,682
538
11,191
11,779
3,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thoth
QUMBACK
Thoth
14
5 / 5 / 4
8,915
495
7,476
10,688
3,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
StrxMz
Sobek
14
3 / 4 / 5
8,807
489
9,598
16,274
8,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
ZNF Spectre1
Morgan Le Fay
15
3 / 3 / 1
9,265
515
14,329
10,781
4,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
ZNFPredator
Ratatoskr
12
2 / 6 / 3
7,717
429
5,288
13,188
3,301
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
29
19
Kills
15
15
Deaths
19
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
7
5
8
2.2
L
Skadi
Jirumaru
Skadi
2
1
1
2.5
W
1
2
3
1.25
L
Thoth
QUMBACK
Thoth
5
5
4
1.4
L
Sobek
StrxMz
Sobek
3
4
5
1.38
W
Sylvanus
Tehh Noob
Sylvanus
0
3
10
1.67
L
Morgan Le Fay
ZNF Spectre1
Morgan Le Fay
3
3
1
1.17
L
Ratatoskr
ZNFPredator
Ratatoskr
2
6
3
0.58
W
The Morrigan
Zing4623
The Morrigan
6
4
3
1.88
W
Neith
poppamid
Neith
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,749
Damage
47,882
68,030
Taken
62,710
36,402
Mitigated
23,097
26,281
Healing
16,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
14,065
413
0
1,567
13,765
4,945
0
8,816
4,949
58,529
0
L
Skadi
Jirumaru
Skadi
11,191
4,372
0
4,325
11,779
3,868
253
1,028
10,741
0
81,583
W
4,766
619
211
6,600
14,894
11,347
290
9,624
5,270
0
44,247
L
Thoth
QUMBACK
Thoth
7,476
329
0
2,285
10,688
3,218
180
8,119
2,279
45,297
0
L
Sobek
StrxMz
Sobek
9,598
713
0
4,094
16,274
8,176
0
7,627
8,401
63,682
0
W
Sylvanus
Tehh Noob
Sylvanus
5,529
548
2,585
5,590
14,878
10,780
0
6,527
8,351
23,251
0
L
Morgan Le Fay
ZNF Spectre1
Morgan Le Fay
14,329
997
0
1,731
10,781
4,534
108
4,329
6,330
63,826
0
L
Ratatoskr
ZNFPredator
Ratatoskr
5,288
1,074
564
3,322
13,188
3,301
0
5,897
7,051
0
33,748
W
The Morrigan
Zing4623
The Morrigan
8,624
2,152
0
3,163
11,890
4,522
0
5,671
6,219
65,396
310
W
Neith
poppamid
Neith
11,765
5,956
0
6,565
12,603
4,808
0
765
11,838
0
78,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,334
Gold Earned
44,386
517
Minions Killed
509
0
Camps Cleared
0
1,661,732
Distance Traveled
1,672,307
14
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,623
590
115
6
0
333,174
3
L
Skadi
9,682
538
151
8
0
334,331
11
W
Guan Yu
9,302
517
97
5
0
329,329
0
L
Thoth
8,915
495
90
5
0
327,639
6
L
Sobek
8,807
489
103
6
0
361,148
1
W
Sylvanus
9,276
515
29
2
0
353,962
5
L
Morgan Le Fay
9,265
515
114
6
0
318,170
3
L
Ratatoskr
7,717
429
51
3
0
331,019
5
W
The Morrigan
9,792
544
126
7
0
339,953
2
W
Neith
10,341
575
150
8
0
305,314
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role