Player Matchup

Medusa
Medusa
JMedro
Medusa
Level 5
God Stats
1W - 1L
1,792 SR
Queue Stats
11W - 5L
1,679 Elo+
Solo
Agni
Agni
LilyCord
Agni
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 122L
1,503 Elo+
Solo
Bellona
Bellona
PikachuGordito
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,775 Elo+
Party 1
Artemis
Artemis
ShereKhan7780
Artemis
Level 6
God Stats
7W - 2L
1,667 SR
Queue Stats
20W - 9L
1,687 Elo+
Party 1
Nemesis
Nemesis
staticwhitedream
Nemesis
Level 18
God Stats
4W - 8L
1,212 SR
Queue Stats
43W - 30L
1,524 Elo+
Solo
Team Averages
Level 11
1,534 SR
1,634 Elo+

VS

Team Averages
Level 14
1,519 SR
1,617 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Azacyn
Fenrir
Level 11
God Stats
0W - 1L
1,667 SR
Queue Stats
11W - 19L
1,544 Elo+
Solo
Olorun
Olorun
UaimLo
Olorun
Level 10
God Stats
1W - 2L
1,301 SR
Queue Stats
6W - 3L
1,833 Elo+
Party 2
Artio
Artio
Xethaes
Artio
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,569 Elo+
Party 2
Zhong Kui
Zhong Kui
potofresh
Zhong Kui
Level 14
God Stats
5W - 3L
1,628 SR
Queue Stats
117W - 97L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JMedro
Medusa
20
10 / 1 / 20
13,313
1,109
20,268
6,749
2,993
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Agni
19
6 / 2 / 22
12,288
1,024
16,735
5,695
1,892
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
13 / 4 / 23
13,792
1,149
25,303
23,264
28,165
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artemis
18
2 / 2 / 25
11,917
993
17,261
9,264
3,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
6 / 0 / 26
12,710
1,059
13,102
13,258
5,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

255

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
0 / 5 / 3
9,728
811
4,137
12,628
7,181
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Azacyn
Fenrir
17
7 / 9 / 1
12,282
1,024
12,944
21,922
10,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Olorun
UaimLo
Olorun
17
0 / 11 / 5
10,635
886
9,555
20,235
8,462
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artio
Xethaes
Artio
17
1 / 6 / 4
10,654
888
7,569
21,808
25,238
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zhong Kui
potofresh
Zhong Kui
17
1 / 6 / 5
10,926
911
18,370
21,594
13,939
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
27
37
Kills
9
9
Deaths
37
116
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
5
3
0.3
L
Fenrir
Azacyn
Fenrir
7
9
1
0.83
W
Medusa
JMedro
Medusa
10
1
20
20
W
Agni
6
2
22
8.5
W
13
4
23
6.13
W
Artemis
2
2
25
7.25
L
Olorun
UaimLo
Olorun
0
11
5
0.23
L
Artio
Xethaes
Artio
1
6
4
0.5
L
Zhong Kui
potofresh
Zhong Kui
1
6
5
0.58
W
6
0
26
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,669
Damage
52,575
58,230
Taken
98,187
41,641
Mitigated
64,933
5,657
Healing
17,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
4,137
601
1,442
1,544
12,628
7,181
0
3,277
9,351
8,007
0
L
Fenrir
Azacyn
Fenrir
12,944
4,519
0
1,163
21,922
10,113
0
4,015
17,907
0
18,324
W
Medusa
JMedro
Medusa
20,268
9,074
0
750
6,749
2,993
0
4,668
2,081
0
50,204
W
Agni
16,735
104
0
11
5,695
1,892
0
3,054
2,641
32,142
0
W
25,303
11,223
0
869
23,264
28,165
0
14,342
8,922
0
40,378
W
Artemis
17,261
9,780
0
1,752
9,264
3,436
0
7,628
1,636
0
35,498
L
Olorun
UaimLo
Olorun
9,555
3,353
1,454
1,747
20,235
8,462
0
4,538
15,697
34,356
0
L
Artio
Xethaes
Artio
7,569
575
2,728
2,642
21,808
25,238
0
3,707
18,101
17,416
0
L
Zhong Kui
potofresh
Zhong Kui
18,370
788
0
4,368
21,594
13,939
0
1,198
20,396
64,589
0
W
13,102
6,007
0
2,275
13,258
5,155
0
9,939
3,319
0
28,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,020
Gold Earned
54,225
226
Minions Killed
182
9
Camps Cleared
4
1,116,349
Distance Traveled
1,036,602
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,728
811
1
0
0
164,211
0
L
Fenrir
12,282
1,024
17
1
1
225,808
0
W
Medusa
13,313
1,109
94
8
0
231,583
0
W
Agni
12,288
1,024
30
3
1
228,857
0
W
Bellona
13,792
1,149
18
2
1
223,217
0
W
Artemis
11,917
993
44
4
3
164,512
1
L
Olorun
10,635
886
36
3
1
197,449
0
L
Artio
10,654
888
13
1
0
233,955
0
L
Zhong Kui
10,926
911
115
10
2
215,179
2
W
Nemesis
12,710
1,059
40
3
4
268,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role