Player Matchup

Scylla
Scylla
JTSiRE
Scylla
Level 29
God Stats
1W - 1L
1,799 SR
Queue Stats
13W - 19L
1,297 Elo+
Party 1
Odin
Odin
Leviathan Ares
Odin
Level 97
God Stats
0W - 1L
1,788 SR
Queue Stats
4W - 9L
1,481 Elo+
Party 1
Ra
Ra
Leviathan Lycan
Ra
Level 41
God Stats
5W - 3L
1,382 SR
Queue Stats
14W - 19L
1,426 Elo+
Party 1
Athena
Athena
Leviathan Titan
Athena
Level 49
God Stats
0W - 2L
1,309 SR
Queue Stats
1W - 6L
1,295 Elo+
Party 1
Neith
Neith
LeviathanSeal
Neith
Level 15
God Stats
4W - 15L
1,261 SR
Queue Stats
12W - 18L
1,434 Elo+
Party 1
Team Averages
Level 46
1,508 SR
1,386 Elo+

VS

Team Averages
Level 47
1,658 SR
1,547 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Mikëy
Bacchus
Level 66
God Stats
22W - 8L
1,607 SR
Queue Stats
133W - 76L
1,608 Elo+
Party 2
Kukulkan
Kukulkan
aP x Advanced
Kukulkan
Level 37
God Stats
7W - 4L
1,863 SR
Queue Stats
18W - 16L
1,412 Elo+
Solo
Sol
Sol
elite1shadow
Sol
Level 73
God Stats
15W - 11L
1,589 SR
Queue Stats
101W - 67L
1,646 Elo+
Party 2
Heimdallr
Heimdallr
moneydew
Heimdallr
Level 29
God Stats
2W - 2L
1,733 SR
Queue Stats
62W - 39L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
JTSiRE
Scylla
16
2 / 10 / 8
10,185
926
6,691
19,721
6,699
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

17
2 / 6 / 7
11,076
1,007
12,396
23,115
27,279
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
4 / 13 / 7
11,416
1,038
12,551
24,785
17,609
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
1 / 8 / 7
9,990
908
7,148
23,753
19,580
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
2 / 7 / 5
10,550
959
6,949
18,824
16,991
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
20
5 / 0 / 29
12,799
1,164
13,556
10,346
8,078
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Mikëy
Bacchus
19
3 / 5 / 26
11,394
1,036
10,612
9,886
14,048
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
aP x Advanced
Kukulkan
18
3 / 0 / 15
11,089
1,008
13,380
4,999
2,184
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
12 / 3 / 15
12,960
1,178
24,495
12,305
5,152
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
moneydew
Heimdallr
19
21 / 3 / 14
13,840
1,258
42,020
13,228
6,668
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
143
11
Kills
44
44
Deaths
11
34
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
5
0
29
19.5
L
Scylla
JTSiRE
Scylla
2
10
8
0.6
L
2
6
7
0.92
L
4
13
7
0.58
L
1
8
7
0.56
L
2
7
5
0.64
W
Bacchus
Mikëy
Bacchus
3
5
26
3.2
W
Kukulkan
aP x Advanced
Kukulkan
3
0
15
10.5
W
12
3
15
6.5
W
Heimdallr
moneydew
Heimdallr
21
3
14
9.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,735
Damage
104,063
110,198
Taken
50,764
88,158
Mitigated
36,130
8,189
Healing
9,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
13,556
5,069
0
0
10,346
8,078
0
4,589
5,628
33,838
0
L
Scylla
JTSiRE
Scylla
6,691
2,689
0
0
19,721
6,699
0
11,306
8,413
14,061
0
L
12,396
2,473
0
0
23,115
27,279
0
14,720
8,395
0
25,732
L
12,551
783
3,781
2,158
24,785
17,609
0
12,787
11,998
37,614
0
L
7,148
1,360
62
268
23,753
19,580
0
12,830
10,923
23,841
0
L
6,949
2,242
342
1,578
18,824
16,991
0
10,400
8,421
0
24,351
W
Bacchus
Mikëy
Bacchus
10,612
1,533
0
0
9,886
14,048
0
5,868
4,018
15,898
0
W
Kukulkan
aP x Advanced
Kukulkan
13,380
119
122
395
4,999
2,184
0
1,103
3,896
31,525
0
W
24,495
13,377
0
4,881
12,305
5,152
0
6,752
5,553
63,844
0
W
Heimdallr
moneydew
Heimdallr
42,020
31,958
0
4,074
13,228
6,668
0
8,078
5,150
0
58,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,217
Gold Earned
62,082
175
Minions Killed
231
3
Camps Cleared
15
920,509
Distance Traveled
918,294
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,799
1,164
47
4
1
215,406
0
L
Scylla
10,185
926
19
2
0
170,922
0
L
Odin
11,076
1,007
36
3
0
221,929
1
L
Ra
11,416
1,038
52
5
3
197,225
1
L
Athena
9,990
908
31
3
0
141,408
0
L
Neith
10,550
959
37
3
0
189,025
0
W
Bacchus
11,394
1,036
15
1
1
180,630
3
W
Kukulkan
11,089
1,008
55
5
0
166,199
0
W
Sol
12,960
1,178
74
7
11
182,955
1
W
Heimdallr
13,840
1,258
40
4
2
173,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role