Player Matchup

Heimdallr
Heimdallr
BuffScumbeard
Heimdallr
Level 25
God Stats
15W - 7L
1,757 SR
Queue Stats
60W - 38L
1,720 Elo+
Solo
Awilix
Awilix
SukuRealMVP
Awilix
Level 14
God Stats
22W - 12L
1,658 SR
Queue Stats
44W - 31L
1,624 Elo+
Solo
Scylla
Scylla
TheBaeJae
Scylla
Level 17
God Stats
4W - 0L
1,934 SR
Queue Stats
40W - 18L
1,798 Elo+
Solo
Athena
Athena
Yooooooooooo448
Athena
Level 21
God Stats
3W - 0L
1,500 SR
Queue Stats
89W - 57L
1,714 Elo+
Solo
Apollo
Apollo
thejuggernauttt
Apollo
Level 28
God Stats
1W - 5L
1,201 SR
Queue Stats
203W - 182L
1,603 Elo+
Solo
Team Averages
Level 21
1,610 SR
1,692 Elo+

VS

Team Averages
Level 19
1,712 SR
1,744 Elo+
Sobek
Sobek
Ichise
Sobek
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 63L
1,851 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Koldoc_
Morgan Le Fay
Level 16
God Stats
2W - 1L
1,713 SR
Queue Stats
39W - 12L
1,814 Elo+
Solo
Medusa
Medusa
ROISll
Medusa
Level 18
God Stats
17W - 11L
1,721 SR
Queue Stats
44W - 40L
1,563 Elo+
Solo
Ne Zha
Ne Zha
Yodas jr5598
Ne Zha
Level 28
God Stats
8W - 7L
1,692 SR
Queue Stats
68W - 77L
1,572 Elo+
Solo
King Arthur
King Arthur
genju_main_2
King Arthur
Level 5
God Stats
5W - 2L
1,933 SR
Queue Stats
7W - 4L
1,920 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BuffScumbeard
Heimdallr
20
4 / 0 / 4
14,260
620
15,216
16,796
8,351
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
20
8 / 2 / 3
13,469
586
12,186
13,377
6,186
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
TheBaeJae
Scylla
20
3 / 7 / 8
12,938
563
9,665
13,722
4,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
6 / 4 / 18
12,508
544
13,994
24,831
23,603
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
14 / 5 / 8
13,897
604
22,491
20,288
7,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Ichise
Sobek
15
0 / 9 / 3
10,359
450
4,980
23,016
23,662
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
Koldoc_
Morgan Le Fay
20
10 / 8 / 2
13,041
567
27,632
22,665
8,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
ROISll
Medusa
17
2 / 8 / 2
10,559
459
9,702
16,552
5,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
18
4 / 6 / 4
11,494
500
10,265
18,056
6,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
genju_main_2
King Arthur
18
1 / 4 / 1
11,754
511
10,631
22,649
18,364
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
29
35
Kills
17
18
Deaths
35
41
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BuffScumbeard
Heimdallr
4
0
4
6
L
Sobek
Ichise
Sobek
0
9
3
0.17
L
Morgan Le Fay
Koldoc_
Morgan Le Fay
10
8
2
1.38
L
Medusa
ROISll
Medusa
2
8
2
0.38
W
Awilix
8
2
3
4.75
W
Scylla
TheBaeJae
Scylla
3
7
8
1
L
Ne Zha
4
6
4
1
W
6
4
18
3.75
L
King Arthur
genju_main_2
King Arthur
1
4
1
0.38
W
14
5
8
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,552
Damage
63,210
89,014
Taken
102,938
50,460
Mitigated
62,863
34,844
Healing
25,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BuffScumbeard
Heimdallr
15,216
11,151
0
10,693
16,796
8,351
0
76
16,720
0
112,052
L
Sobek
Ichise
Sobek
4,980
741
0
1,766
23,016
23,662
280
3,200
19,816
19,758
0
L
Morgan Le Fay
Koldoc_
Morgan Le Fay
27,632
2,175
0
4,278
22,665
8,608
66
10,164
12,192
108,264
0
L
Medusa
ROISll
Medusa
9,702
4,162
0
4,779
16,552
5,417
628
3,822
12,684
0
83,030
W
Awilix
12,186
4,531
0
5,904
13,377
6,186
0
1,938
11,439
0
116,935
W
Scylla
TheBaeJae
Scylla
9,665
102
433
3,556
13,722
4,778
565
8,074
5,648
90,635
0
L
Ne Zha
10,265
2,392
0
7,022
18,056
6,812
581
3,340
14,566
0
76,182
W
13,994
4,476
0
4,688
24,831
23,603
434
11,941
12,890
48,200
0
L
King Arthur
genju_main_2
King Arthur
10,631
2,558
0
7,736
22,649
18,364
0
2,596
20,021
0
82,558
W
22,491
17,473
0
9,570
20,288
7,542
3,941
10,319
9,705
0
92,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,072
Gold Earned
57,207
753
Minions Killed
622
0
Camps Cleared
0
2,227,731
Distance Traveled
2,166,162
11
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
14,260
620
213
9
0
404,679
3
L
Sobek
10,359
450
41
2
0
411,646
1
L
Morgan Le Fay
13,041
567
158
7
0
395,558
2
L
Medusa
10,559
459
122
5
0
381,811
6
W
Awilix
13,469
586
168
7
0
515,104
1
W
Scylla
12,938
563
165
7
0
439,788
3
L
Ne Zha
11,494
500
122
5
0
462,563
11
W
Athena
12,508
544
47
2
0
480,056
2
L
King Arthur
11,754
511
179
8
0
514,584
6
W
Apollo
13,897
604
160
7
0
388,104
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role