Player Matchup

Thor
Thor
AkimboJimbo
Thor
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,642 Elo+
Party 1
Zeus
Zeus
EEEEN
Zeus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,613 Elo+
Party 1
Anhur
Anhur
GhosthDragon
Anhur
Level 21
God Stats
10W - 8L
1,635 SR
Queue Stats
30W - 28L
1,521 Elo+
Party 2
Ymir
Ymir
ManuxTorres
Ymir
Level 23
God Stats
5W - 3L
1,825 SR
Queue Stats
37W - 52L
1,339 Elo+
Party 2
Guan Yu
Guan Yu
Slamsbrews
Guan Yu
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 19
1,592 SR
1,523 Elo+

VS

Team Averages
Level 23
1,549 SR
1,507 Elo+
Pele
Pele
 
Pele
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
Jacobpop11011
Ymir
Level 5
God Stats
5W - 2L
1,500 SR
Queue Stats
45W - 37L
1,466 Elo+
Solo
The Morrigan
The Morrigan
Neville6428
The Morrigan
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 29L
1,430 Elo+
Solo
Cupid
Cupid
ThorSlayerOfZeb
Cupid
Level 23
God Stats
15W - 9L
1,591 SR
Queue Stats
65W - 40L
1,500 Elo+
Solo
Set
Set
jordanGP20
Set
Level 5
God Stats
5W - 1L
1,655 SR
Queue Stats
76W - 38L
1,640 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 3
6,552
504
4,860
10,353
3,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zeus
EEEEN
Zeus
11
4 / 5 / 1
6,442
496
3,661
4,764
1,083
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 4 / 2
6,176
475
7,232
7,834
1,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 2
5,895
453
964
7,767
3,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
Slamsbrews
Guan Yu
10
0 / 4 / 0
5,513
424
2,281
5,188
3,442
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
7 / 0 / 9
8,065
620
5,823
5,538
1,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

10
1 / 2 / 7
6,117
471
2,354
7,784
3,877
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Morrigan
Neville6428
The Morrigan
10
2 / 5 / 3
6,340
488
2,154
6,071
1,660
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
4 / 3 / 3
6,758
520
7,482
8,109
1,842
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
7 / 0 / 9
7,838
603
5,931
6,458
2,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
9
Kills
21
21
Deaths
10
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
7
0
9
11.5
L
3
5
3
0.9
L
Zeus
EEEEN
Zeus
4
5
1
0.9
L
2
4
2
0.75
W
1
2
7
2.25
L
0
3
2
0.33
W
The Morrigan
Neville6428
The Morrigan
2
5
3
0.7
L
Guan Yu
Slamsbrews
Guan Yu
0
4
0
0
W
4
3
3
1.83
W
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,998
Damage
23,744
35,906
Taken
33,960
13,444
Mitigated
11,510
7,106
Healing
10,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
5,823
1,334
0
1,787
5,538
1,762
0
215
5,323
0
43,881
L
4,860
1,549
0
2,944
10,353
3,303
250
697
9,656
0
35,577
L
Zeus
EEEEN
Zeus
3,661
932
0
476
4,764
1,083
374
1,445
3,319
20,143
0
L
7,232
3,288
0
1,741
7,834
1,896
0
980
6,854
0
40,430
W
2,354
203
348
586
7,784
3,877
353
1,740
6,044
20,167
0
L
964
0
0
950
7,767
3,720
0
1,386
6,381
12,731
0
W
The Morrigan
Neville6428
The Morrigan
2,154
617
0
455
6,071
1,660
126
1,057
5,014
27,748
0
L
Guan Yu
Slamsbrews
Guan Yu
2,281
481
222
773
5,188
3,442
105
0
5,188
0
20,077
W
7,482
4,358
789
3,883
8,109
1,842
591
1,300
6,809
0
28,770
W
5,931
2,699
0
2,377
6,458
2,369
499
313
6,145
0
36,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,578
Gold Earned
35,118
268
Minions Killed
295
0
Camps Cleared
0
1,106,903
Distance Traveled
1,229,890
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,065
620
86
7
0
293,566
0
L
Thor
6,552
504
73
6
0
223,153
3
L
Zeus
6,442
496
46
4
0
198,702
1
L
Anhur
6,176
475
69
5
0
229,093
3
W
Ymir
6,117
471
34
3
0
245,042
0
L
Ymir
5,895
453
24
2
0
220,548
3
W
The Morrigan
6,340
488
47
4
0
200,349
1
L
Guan Yu
5,513
424
56
4
0
235,407
0
W
Cupid
6,758
520
58
4
0
219,313
3
W
Set
7,838
603
70
5
0
271,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role