Player Matchup

Fenrir
Fenrir
GetAJobb
Fenrir
Level 69
God Stats
8W - 8L
1,454 SR
Queue Stats
230W - 283L
1,404 Elo+
Party 3
Zhong Kui
Zhong Kui
JimmyThaGiant
Zhong Kui
Level 51
God Stats
14W - 14L
1,556 SR
Queue Stats
130W - 149L
1,462 Elo+
Party 2
Chang'e
Chang'e
SporkBoy
Chang'e
Level 35
God Stats
13W - 18L
1,461 SR
Queue Stats
97W - 100L
1,468 Elo+
Party 2
Ymir
Ymir
StayInSchoool
Ymir
Level 47
God Stats
2W - 4L
1,394 SR
Queue Stats
28W - 40L
1,358 Elo+
Party 3
Bellona
Bellona
ToAru_Gamer420
Bellona
Level 87
God Stats
216W - 213L
1,540 SR
Queue Stats
618W - 649L
1,436 Elo+
Party 3
Team Averages
Level 58
1,481 SR
1,426 Elo+

VS

Team Averages
Level 55
1,414 SR
1,410 Elo+
Scylla
Scylla
FatBoyCam
Scylla
Level 41
God Stats
2W - 6L
1,177 SR
Queue Stats
155W - 168L
1,390 Elo+
Party 1
Guan Yu
Guan Yu
FunkyMonkey1252
Guan Yu
Level 26
God Stats
4W - 10L
1,367 SR
Queue Stats
126W - 153L
1,386 Elo+
Party 1
Cthulhu
Cthulhu
SUPERLOWDERBROS
Cthulhu
Level 66
God Stats
221W - 223L
1,464 SR
Queue Stats
224W - 237L
1,451 Elo+
Party 1
Danzaburou
Danzaburou
V2 SMG PLAYER
Danzaburou
Level 60
God Stats
115W - 128L
1,480 SR
Queue Stats
260W - 304L
1,392 Elo+
Party 1
Bakasura
Bakasura
glooobly
Bakasura
Level 83
God Stats
21W - 17L
1,583 SR
Queue Stats
306W - 322L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GetAJobb
Fenrir
17
8 / 9 / 7
12,094
448
9,107
26,268
24,623
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
JimmyThaGiant
Zhong Kui
20
10 / 6 / 11
15,121
560
25,151
28,385
17,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
SporkBoy
Chang'e
12
3 / 3 / 11
10,114
375
8,339
9,414
2,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
9 / 7 / 5
13,915
515
27,340
25,564
13,178
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
8 / 14 / 8
13,502
500
25,435
35,659
24,886
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
FatBoyCam
Scylla
19
5 / 8 / 17
14,655
543
16,686
18,940
9,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
2 / 6 / 6
13,875
514
6,139
19,671
19,786
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
7 / 8 / 13
15,341
568
22,717
37,321
30,059
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
V2 SMG PLAYER
Danzaburou
20
6 / 7 / 11
15,410
571
14,942
27,384
11,050
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
glooobly
Bakasura
20
19 / 9 / 8
18,884
699
34,940
31,532
16,392
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
94
38
Kills
39
39
Deaths
38
42
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Scylla
FatBoyCam
Scylla
5
8
17
1.69
W
2
6
6
0.83
L
Fenrir
GetAJobb
Fenrir
8
9
7
1.28
L
Zhong Kui
JimmyThaGiant
Zhong Kui
10
6
11
2.58
W
7
8
13
1.69
L
Chang'e
SporkBoy
Chang'e
3
3
11
2.83
L
9
7
5
1.64
L
8
14
8
0.86
W
Danzaburou
V2 SMG PLAYER
Danzaburou
6
7
11
1.64
W
Bakasura
glooobly
Bakasura
19
9
8
2.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,372
Damage
95,424
125,290
Taken
134,848
83,500
Mitigated
86,566
29,159
Healing
41,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
FatBoyCam
Scylla
16,686
1,156
0
4,231
18,940
9,279
2,068
11,175
7,765
56,694
0
W
6,139
780
347
4,346
19,671
19,786
1,434
11,651
8,020
0
59,059
L
Fenrir
GetAJobb
Fenrir
9,107
1,249
0
3,640
26,268
24,623
0
6,482
17,486
0
52,468
L
Zhong Kui
JimmyThaGiant
Zhong Kui
25,151
1,043
0
10,756
28,385
17,903
0
8,060
19,635
91,346
0
W
22,717
3,063
2,343
13,091
37,321
30,059
1,330
16,042
21,279
76,367
0
L
Chang'e
SporkBoy
Chang'e
8,339
1,837
2,647
4,467
9,414
2,910
0
3,650
5,499
35,851
0
L
27,340
4,936
0
1,016
25,564
13,178
272
6,838
17,120
110,176
0
L
25,435
13,182
0
6,633
35,659
24,886
1,502
14,373
19,595
0
78,912
W
Danzaburou
V2 SMG PLAYER
Danzaburou
14,942
6,537
813
11,457
27,384
11,050
4,485
12,600
14,784
0
85,041
W
Bakasura
glooobly
Bakasura
34,940
24,720
0
4,991
31,532
16,392
7,855
9,362
22,170
0
160,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,746
Gold Earned
78,165
536
Minions Killed
588
0
Camps Cleared
0
2,038,085
Distance Traveled
2,414,752
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,655
543
74
3
0
483,370
1
W
Guan Yu
13,875
514
106
4
0
485,918
0
L
Fenrir
12,094
448
80
3
0
458,794
0
L
Zhong Kui
15,121
560
148
5
0
463,487
6
W
Cthulhu
15,341
568
108
4
0
465,664
3
L
Chang'e
10,114
375
48
2
0
260,183
2
L
Ymir
13,915
515
150
6
0
430,169
1
L
Bellona
13,502
500
110
4
0
425,452
1
W
Danzaburou
15,410
571
101
4
0
489,740
3
W
Bakasura
18,884
699
199
7
0
490,060
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role