Player Matchup

Tiamat
Tiamat
GtFGrif0
Tiamat
Level 29
God Stats
2W - 1L
1,217 SR
Queue Stats
189W - 177L
1,425 Elo+
Solo
Fenrir
Fenrir
Soap-9
Fenrir
Level 28
God Stats
22W - 29L
1,415 SR
Queue Stats
83W - 93L
1,317 Elo+
Solo
Khepri
Khepri
enVxxTH3B3AS7x
Khepri
Level 17
God Stats
0W - 3L
1,267 SR
Queue Stats
2W - 5L
1,264 Elo+
Solo
Neith
Neith
mick24
Neith
Level 16
God Stats
13W - 14L
1,323 SR
Queue Stats
29W - 32L
1,299 Elo+
Solo
Hachiman
Hachiman
v DesMond v
Hachiman
Level 28
God Stats
1W - 6L
1,292 SR
Queue Stats
75W - 86L
1,328 Elo+
Solo
Team Averages
Level 24
1,303 SR
1,327 Elo+

VS

Team Averages
Level 24
1,416 SR
1,315 Elo+
Poseidon
Poseidon
Alpha_DCsk8er16
Poseidon
Level 20
God Stats
25W - 41L
1,309 SR
Queue Stats
34W - 58L
1,177 Elo+
Party 1
Nemesis
Nemesis
MartianRings19
Nemesis
Level 22
God Stats
4W - 5L
1,417 SR
Queue Stats
12W - 16L
1,362 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Pills04
Morgan Le Fay
Level 16
God Stats
9W - 10L
1,435 SR
Queue Stats
58W - 82L
1,225 Elo+
Party 1
Neith
Neith
SmileYourOnTv__
Neith
Level 14
God Stats
7W - 5L
1,549 SR
Queue Stats
9W - 5L
1,480 Elo+
Party 2
Bacchus
Bacchus
TTV_Shhiesty
Bacchus
Level 48
God Stats
5W - 6L
1,368 SR
Queue Stats
15W - 18L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
GtFGrif0
Tiamat
20
16 / 8 / 6
15,661
580
26,154
24,963
15,633
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Soap-9
Fenrir
20
7 / 8 / 6
14,083
522
10,208
30,906
12,847
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
0 / 18 / 9
10,047
372
5,044
27,309
24,034
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
mick24
Neith
17
2 / 10 / 6
11,743
435
6,355
19,904
4,486
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hachiman
v DesMond v
Hachiman
20
8 / 7 / 6
14,914
552
16,668
25,409
9,120
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
17
2 / 13 / 13
11,894
441
4,887
14,934
5,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
13 / 1 / 12
14,935
553
19,850
20,604
9,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Pills04
Morgan Le Fay
20
16 / 6 / 13
14,992
555
34,270
25,159
10,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
7 / 8 / 15
12,714
471
18,424
18,735
7,388
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
TTV_Shhiesty
Bacchus
20
12 / 6 / 20
15,255
565
16,442
21,820
28,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
123
33
Kills
50
51
Deaths
34
33
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Poseidon
2
13
13
0.65
L
Tiamat
GtFGrif0
Tiamat
16
8
6
2.38
W
13
1
12
19
W
Morgan Le Fay
Pills04
Morgan Le Fay
16
6
13
3.75
W
7
8
15
1.81
L
Fenrir
Soap-9
Fenrir
7
8
6
1.25
W
Bacchus
TTV_Shhiesty
Bacchus
12
6
20
3.67
L
0
18
9
0.25
L
Neith
mick24
Neith
2
10
6
0.5
L
Hachiman
v DesMond v
Hachiman
8
7
6
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,429
Damage
93,873
128,491
Taken
101,252
66,120
Mitigated
61,348
26,303
Healing
23,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
4,887
1,055
0
0
14,934
5,057
880
8,311
6,623
35,732
0
L
Tiamat
GtFGrif0
Tiamat
26,154
711
0
4,016
24,963
15,633
0
11,834
12,854
88,778
0
W
19,850
8,649
2,073
9,672
20,604
9,715
1,208
5,711
14,893
0
117,077
W
Morgan Le Fay
Pills04
Morgan Le Fay
34,270
3,501
837
5,510
25,159
10,995
5,078
10,161
14,998
95,058
0
W
18,424
9,837
0
4,111
18,735
7,388
6,232
4,911
13,824
0
67,865
L
Fenrir
Soap-9
Fenrir
10,208
3,419
0
11,619
30,906
12,847
0
8,848
21,992
0
110,257
W
Bacchus
TTV_Shhiesty
Bacchus
16,442
2,093
0
976
21,820
28,193
1,313
2,104
19,716
43,673
0
L
5,044
610
0
189
27,309
24,034
1,235
11,439
15,810
24,887
0
L
Neith
mick24
Neith
6,355
1,171
615
2,257
19,904
4,486
1,164
11,607
8,297
0
37,998
L
Hachiman
v DesMond v
Hachiman
16,668
10,265
0
7,607
25,409
9,120
399
11,426
13,939
0
102,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,448
Gold Earned
69,790
516
Minions Killed
516
0
Camps Cleared
0
2,005,268
Distance Traveled
2,312,152
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,894
441
72
3
0
376,736
0
L
Tiamat
15,661
580
121
4
0
429,711
1
W
Nemesis
14,935
553
186
7
0
548,958
0
W
Morgan Le Fay
14,992
555
119
4
0
456,058
3
W
Neith
12,714
471
82
3
0
408,461
2
L
Fenrir
14,083
522
140
5
0
450,601
0
W
Bacchus
15,255
565
57
2
0
521,939
0
L
Khepri
10,047
372
28
1
0
401,512
2
L
Neith
11,743
435
70
3
0
317,984
0
L
Hachiman
14,914
552
157
6
0
405,460
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role