Player Matchup

Thor
Thor
Moschus79
Thor
Level 18
God Stats
10W - 8L
1,210 SR
Queue Stats
36W - 63L
1,221 Elo+
Solo
Erlang Shen
Erlang Shen
ReginaGeorge03
Erlang Shen
Level 28
God Stats
8W - 4L
1,704 SR
Queue Stats
52W - 52L
1,551 Elo+
Solo
Jing Wei
Jing Wei
Reinaaa
Jing Wei
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 12L
1,526 Elo+
Solo
Guan Yu
Guan Yu
aweirdwaffle
Guan Yu
Level 7
God Stats
2W - 1L
1,478 SR
Queue Stats
6W - 8L
1,276 Elo+
Solo
Kukulkan
Kukulkan
kimitch
Kukulkan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,548 Elo+
Solo
Team Averages
Level 17
1,479 SR
1,424 Elo+

VS

Team Averages
Level 17
1,517 SR
1,412 Elo+
Chernobog
Chernobog
ABTOGEN
Chernobog
Level 6
God Stats
1W - 4L
1,392 SR
Queue Stats
1W - 5L
1,340 Elo+
Solo
Loki
Loki
CyberFyber
Loki
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 131L
1,639 Elo+
Solo
Nike
Nike
GerardMajong
Nike
Level 27
God Stats
19W - 12L
1,648 SR
Queue Stats
90W - 100L
1,384 Elo+
Party 1
Artemis
Artemis
Patzim
Artemis
Level 28
God Stats
19W - 13L
1,545 SR
Queue Stats
91W - 107L
1,372 Elo+
Party 1
Olorun
Olorun
PoroFTW
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
0 / 11 / 0
8,620
431
2,615
15,773
6,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
ReginaGeorge03
Erlang Shen
18
13 / 3 / 10
13,589
679
15,338
21,637
21,820
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jing Wei
Reinaaa
Jing Wei
17
5 / 4 / 6
11,137
557
15,771
13,667
6,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
aweirdwaffle
Guan Yu
16
1 / 4 / 7
9,729
486
5,203
13,389
13,070
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
kimitch
Kukulkan
20
12 / 2 / 9
12,485
624
23,182
12,168
5,705
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ABTOGEN
Chernobog
14
3 / 6 / 6
9,194
460
5,930
13,576
5,128
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
8 / 5 / 2
10,882
544
12,587
14,786
5,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
8 / 4 / 3
10,748
537
18,770
19,848
16,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
Patzim
Artemis
13
0 / 6 / 7
8,335
417
6,151
13,543
4,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
PoroFTW
Olorun
14
4 / 10 / 0
9,425
471
10,692
17,079
6,167
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
41
31
Kills
23
24
Deaths
31
32
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chernobog
ABTOGEN
Chernobog
3
6
6
1
L
8
5
2
1.8
L
8
4
3
2.38
W
Thor
0
11
0
0
L
Artemis
Patzim
Artemis
0
6
7
0.58
L
Olorun
PoroFTW
Olorun
4
10
0
0.4
W
Erlang Shen
ReginaGeorge03
Erlang Shen
13
3
10
6
W
Jing Wei
Reinaaa
Jing Wei
5
4
6
2
W
Guan Yu
aweirdwaffle
Guan Yu
1
4
7
1.13
W
Kukulkan
kimitch
Kukulkan
12
2
9
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,109
Damage
54,130
76,634
Taken
78,832
53,251
Mitigated
37,159
18,178
Healing
18,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
ABTOGEN
Chernobog
5,930
3,503
0
250
13,576
5,128
430
4,537
8,967
0
41,552
L
12,587
3,396
0
3,913
14,786
5,676
0
3,271
11,501
0
70,372
L
18,770
2,808
0
6,625
19,848
16,062
2,046
5,198
14,550
12,312
57,822
W
Thor
2,615
841
0
1,461
15,773
6,151
890
2,186
13,437
0
50,352
L
Artemis
Patzim
Artemis
6,151
4,008
0
2,667
13,543
4,126
717
3,684
9,759
0
29,257
L
Olorun
PoroFTW
Olorun
10,692
5,654
369
4,377
17,079
6,167
0
9,194
7,733
38,450
0
W
Erlang Shen
ReginaGeorge03
Erlang Shen
15,338
5,379
0
6,301
21,637
21,820
241
6,107
15,290
10,912
39,218
W
Jing Wei
Reinaaa
Jing Wei
15,771
12,109
0
2,788
13,667
6,505
1,446
1,043
12,534
0
78,145
W
Guan Yu
aweirdwaffle
Guan Yu
5,203
783
1,078
3,126
13,389
13,070
990
2,291
10,522
0
34,233
W
Kukulkan
kimitch
Kukulkan
23,182
1,260
0
3,424
12,168
5,705
0
2,618
9,430
98,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,560
Gold Earned
48,584
501
Minions Killed
435
0
Camps Cleared
0
1,831,192
Distance Traveled
1,761,374
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,194
460
87
4
0
427,286
0
L
Loki
10,882
544
110
6
0
372,294
7
L
Nike
10,748
537
115
6
0
329,059
2
W
Thor
8,620
431
96
5
0
292,495
0
L
Artemis
8,335
417
54
3
0
340,234
1
L
Olorun
9,425
471
69
3
0
292,501
0
W
Erlang Shen
13,589
679
48
2
0
423,789
13
W
Jing Wei
11,137
557
118
6
0
374,910
0
W
Guan Yu
9,729
486
74
4
0
367,548
4
W
Kukulkan
12,485
624
165
8
0
372,450
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role