Player Matchup

Neith
Neith
HonchoOG
Neith
Level 18
God Stats
76W - 42L
1,634 SR
Queue Stats
129W - 102L
1,514 Elo+
Solo
Kumbhakarna
Kumbhakarna
JayMurda1876870
Kumbhakarna
Level 11
God Stats
2W - 1L
1,370 SR
Queue Stats
22W - 21L
1,316 Elo+
Solo
Thanatos
Thanatos
SoulH-13
Thanatos
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,205 Elo+
Party 1
Merlin
Merlin
o D e A r Y o
Merlin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 55L
1,501 Elo+
Solo
Fenrir
Fenrir
theDagan
Fenrir
Level 4
God Stats
3W - 2L
1,191 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Team Averages
Level 13
1,439 SR
1,407 Elo+

VS

Team Averages
Level 14
1,617 SR
1,466 Elo+
Osiris
Osiris
GrudgingStatue1
Osiris
Level 17
God Stats
4W - 7L
1,406 SR
Queue Stats
95W - 90L
1,357 Elo+
Solo
Chang'e
Chang'e
Melapix
Chang'e
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 10L
1,500 Elo+
Solo
Cerberus
Cerberus
furie1335
Cerberus
Level 7
God Stats
1W - 2L
1,772 SR
Queue Stats
6W - 4L
1,660 Elo+
Solo
Baron Samedi
Baron Samedi
littlebeast968
Baron Samedi
Level 16
God Stats
5W - 2L
1,871 SR
Queue Stats
10W - 8L
1,452 Elo+
Solo
Set
Set
yaco_Warrior
Set
Level 16
God Stats
5W - 4L
1,533 SR
Queue Stats
74W - 92L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
HonchoOG
Neith
20
22 / 1 / 13
16,052
1,459
40,302
10,615
4,092
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
JayMurda1876870
Kumbhakarna
20
5 / 2 / 30
12,712
1,156
10,822
18,253
21,331
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
SoulH-13
Thanatos
17
1 / 10 / 14
10,633
967
6,343
14,046
4,968
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
10 / 0 / 24
14,170
1,288
28,132
3,384
1,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
theDagan
Fenrir
19
6 / 7 / 22
12,536
1,140
16,202
17,576
9,973
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Team 1 Tickets

180

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 8 / 6
10,921
993
10,928
20,530
20,349
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
Melapix
Chang'e
17
1 / 7 / 14
10,952
996
5,908
13,155
4,777
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
furie1335
Cerberus
18
3 / 9 / 14
11,501
1,046
16,483
30,327
38,597
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
littlebeast968
Baron Samedi
17
7 / 12 / 6
11,931
1,085
11,247
20,439
9,582
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
3 / 8 / 10
11,247
1,022
11,270
27,442
24,393
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
69
44
Kills
19
20
Deaths
44
103
Assists
50
Player
Kills
Deaths
Assists
KDA
L
5
8
6
1
W
Neith
HonchoOG
Neith
22
1
13
28.5
W
Kumbhakarna
JayMurda1876870
Kumbhakarna
5
2
30
10
L
Chang'e
Melapix
Chang'e
1
7
14
1.14
W
Thanatos
SoulH-13
Thanatos
1
10
14
0.8
L
Cerberus
furie1335
Cerberus
3
9
14
1.11
L
Baron Samedi
littlebeast968
Baron Samedi
7
12
6
0.83
W
10
0
24
22
W
Fenrir
theDagan
Fenrir
6
7
22
2.43
L
3
8
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,801
Damage
55,836
63,874
Taken
111,893
41,712
Mitigated
97,698
10,428
Healing
8,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,928
5,084
0
0
20,530
20,349
0
6,380
13,816
0
23,661
W
Neith
HonchoOG
Neith
40,302
26,988
0
3,220
10,615
4,092
0
6,210
4,405
0
70,395
W
Kumbhakarna
JayMurda1876870
Kumbhakarna
10,822
2,030
1,213
2,152
18,253
21,331
0
10,786
7,467
13,269
0
L
Chang'e
Melapix
Chang'e
5,908
2,705
268
529
13,155
4,777
0
5,450
7,421
26,440
0
W
Thanatos
SoulH-13
Thanatos
6,343
3,304
0
1,763
14,046
4,968
0
7,119
6,258
0
16,129
L
Cerberus
furie1335
Cerberus
16,483
1,508
0
4,913
30,327
38,597
0
12,132
17,699
35,232
0
L
Baron Samedi
littlebeast968
Baron Samedi
11,247
5,289
1,073
1,502
20,439
9,582
0
4,195
15,990
33,337
0
W
28,132
3,107
630
195
3,384
1,348
0
2,241
1,143
56,035
0
W
Fenrir
theDagan
Fenrir
16,202
4,636
0
1,255
17,576
9,973
0
10,956
6,620
0
27,173
L
11,270
2,983
0
625
27,442
24,393
0
8,929
18,013
13,955
21,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,103
Gold Earned
56,552
207
Minions Killed
223
4
Camps Cleared
6
990,285
Distance Traveled
898,548
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,921
993
32
3
0
195,885
2
W
Neith
16,052
1,459
71
6
1
219,492
0
W
Kumbhakarna
12,712
1,156
7
1
0
182,827
1
L
Chang'e
10,952
996
60
5
0
167,240
0
W
Thanatos
10,633
967
15
1
2
171,004
3
L
Cerberus
11,501
1,046
49
4
1
209,824
0
L
Baron Samedi
11,931
1,085
37
3
3
135,098
0
W
Merlin
14,170
1,288
76
7
1
206,408
0
W
Fenrir
12,536
1,140
38
3
0
210,554
0
L
Set
11,247
1,022
45
4
2
190,501
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role