Player Matchup

Amaterasu
Amaterasu
GeKatt70
Amaterasu
Level 48
God Stats
1W - 0L
1,680 SR
Queue Stats
11W - 25L
1,231 Elo+
Party 1
Hel
Hel
VioletRoseBush
Hel
Level 42
God Stats
2W - 2L
1,289 SR
Queue Stats
178W - 231L
1,362 Elo+
Party 2
Neith
Neith
Whale4Gemz
Neith
Level 13
God Stats
2W - 7L
1,229 SR
Queue Stats
4W - 9L
1,190 Elo+
Party 1
Loki
Loki
deathtohumanz
Loki
Level 67
God Stats
1W - 1L
1,284 SR
Queue Stats
160W - 184L
1,393 Elo+
Party 2
Ares
Ares
pok412
Ares
Level 38
God Stats
22W - 16L
1,459 SR
Queue Stats
107W - 132L
1,253 Elo+
Party 1
Team Averages
Level 42
1,388 SR
1,286 Elo+

VS

Team Averages
Level 67
1,493 SR
1,360 Elo+
Serqet
Serqet
Abdeldepablosg
Serqet
Level 127
God Stats
2W - 2L
1,276 SR
Queue Stats
124W - 86L
1,472 Elo+
Party 3
Nike
Nike
Ale0912c
Nike
Level 29
God Stats
65W - 45L
1,713 SR
Queue Stats
98W - 94L
1,293 Elo+
Party 3
Tyr
Tyr
Jaays oo
Tyr
Level 47
God Stats
8W - 9L
1,687 SR
Queue Stats
233W - 268L
1,365 Elo+
Solo
Anubis
Anubis
Sebatron1509
Anubis
Level 88
God Stats
93W - 74L
1,368 SR
Queue Stats
123W - 108L
1,402 Elo+
Party 3
Loki
Loki
korrasami420
Loki
Level 46
God Stats
2W - 2L
1,421 SR
Queue Stats
39W - 59L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GeKatt70
Amaterasu
12
0 / 8 / 0
7,338
432
3,676
13,833
12,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 10 / 1
7,677
452
6,090
11,304
2,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
13
2 / 5 / 3
8,211
483
4,874
10,307
2,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 4 / 1
8,589
505
5,708
11,262
3,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ares
pok412
Ares
11
2 / 6 / 1
7,157
421
3,242
13,122
4,560
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 6
8,828
519
6,498
11,461
5,315
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nike
14
5 / 4 / 5
8,736
514
8,729
11,642
6,713
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
6 / 1 / 1
9,733
573
6,388
11,276
6,555
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
17
11 / 1 / 1
10,474
616
10,146
8,935
4,377
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
5 / 0 / 6
9,403
553
8,054
7,592
2,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
8
Kills
32
33
Deaths
9
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
5
3
6
2.67
L
Nike
5
4
5
1.88
W
Amaterasu
GeKatt70
Amaterasu
0
8
0
0
L
6
1
1
6.5
L
Anubis
11
1
1
11.5
W
1
10
1
0.15
W
Neith
2
5
3
0.7
W
3
4
1
0.88
L
5
0
6
8
W
Ares
pok412
Ares
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,590
Damage
39,815
59,828
Taken
50,906
25,295
Mitigated
25,356
10,305
Healing
19,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,498
1,672
0
2,687
11,461
5,315
531
1,001
10,460
0
36,407
L
Nike
8,729
2,656
246
3,126
11,642
6,713
352
2,664
8,978
0
46,799
W
Amaterasu
GeKatt70
Amaterasu
3,676
2,358
62
1,651
13,833
12,240
600
0
13,833
0
31,836
L
6,388
1,514
0
4,266
11,276
6,555
1,044
0
11,276
0
46,698
L
Anubis
10,146
162
171
5,281
8,935
4,377
2,150
4,918
4,017
64,599
0
W
6,090
1,192
0
604
11,304
2,739
497
7,288
3,920
38,569
0
W
Neith
4,874
1,975
0
3,102
10,307
2,720
2,659
0
9,689
0
39,497
W
5,708
1,771
0
3,416
11,262
3,036
0
2,858
8,172
0
49,785
L
8,054
2,093
0
3,514
7,592
2,396
0
749
6,843
0
50,421
W
Ares
pok412
Ares
3,242
432
102
1,368
13,122
4,560
521
0
12,530
23,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,972
Gold Earned
47,174
329
Minions Killed
460
0
Camps Cleared
0
1,518,439
Distance Traveled
1,604,418
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,828
519
68
4
0
351,196
11
L
Nike
8,736
514
62
4
0
304,241
0
W
Amaterasu
7,338
432
67
4
0
313,628
0
L
Tyr
9,733
573
107
6
0
299,204
2
L
Anubis
10,474
616
125
7
0
262,046
0
W
Hel
7,677
452
67
4
0
246,116
1
W
Neith
8,211
483
67
4
0
266,254
0
W
Loki
8,589
505
95
6
0
384,248
0
L
Loki
9,403
553
98
6
0
387,731
0
W
Ares
7,157
421
33
2
0
308,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role