Player Matchup

Medusa
Medusa
Dburns1995
Medusa
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,317 Elo+
Solo
Mercury
Mercury
KSIBasedsniper
Mercury
Level 13
God Stats
3W - 8L
1,129 SR
Queue Stats
23W - 34L
1,365 Elo+
Party 1
Discordia
Discordia
Light1781
Discordia
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Salt_IV
Morgan Le Fay
Level 45
God Stats
9W - 11L
1,500 SR
Queue Stats
93W - 124L
1,354 Elo+
Party 1
Cthulhu
Cthulhu
woooshy45
Cthulhu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 129L
1,340 Elo+
Solo
Team Averages
Level 20
1,426 SR
1,375 Elo+

VS

Team Averages
Level 21
1,590 SR
1,388 Elo+
Artemis
Artemis
Back2TheFuture55
Artemis
Level 4
God Stats
0W - 1L
1,916 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
DomiLaFlare
Kukulkan
Level 29
God Stats
11W - 8L
1,627 SR
Queue Stats
74W - 127L
1,316 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Flikhr
Morgan Le Fay
Level 26
God Stats
1W - 3L
1,429 SR
Queue Stats
44W - 37L
1,491 Elo+
Solo
Ra
Ra
Ohfourten
Ra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 101L
1,293 Elo+
Party 2
Izanami
Izanami
Tonyspocks
Izanami
Level 17
God Stats
1W - 3L
1,478 SR
Queue Stats
27W - 29L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dburns1995
Medusa
18
2 / 5 / 2
11,899
541
5,500
12,018
4,785
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Bow

Short Bow

+15%
Attack Speed

18
12 / 5 / 3
13,290
604
11,605
14,801
5,781
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
Light1781
Discordia
12
1 / 15 / 3
9,263
421
5,258
12,706
4,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
Salt_IV
Morgan Le Fay
15
8 / 3 / 10
11,318
514
15,631
12,570
4,859
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
woooshy45
Cthulhu
17
9 / 0 / 6
12,594
572
14,796
16,682
23,112
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 1 / 0
5,664
257
0
647
119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Kukulkan
DomiLaFlare
Kukulkan
18
14 / 6 / 3
12,558
571
20,421
22,069
9,788
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
Flikhr
Morgan Le Fay
11
4 / 13 / 4
8,592
391
9,078
15,589
5,697
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
6 / 8 / 6
11,183
508
10,101
24,935
11,850
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Tonyspocks
Izanami
7
0 / 4 / 0
6,822
310
2,151
3,384
1,023
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
37
32
Kills
24
28
Deaths
32
24
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Medusa
Dburns1995
Medusa
2
5
2
0.6
L
Kukulkan
DomiLaFlare
Kukulkan
14
6
3
2.58
L
Morgan Le Fay
Flikhr
Morgan Le Fay
4
13
4
0.46
W
12
5
3
2.7
W
Discordia
Light1781
Discordia
1
15
3
0.17
L
6
8
6
1.13
W
Morgan Le Fay
Salt_IV
Morgan Le Fay
8
3
10
4.33
L
Izanami
Tonyspocks
Izanami
0
4
0
0
W
Cthulhu
woooshy45
Cthulhu
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,790
Damage
41,751
68,777
Taken
66,624
42,678
Mitigated
28,477
15,378
Healing
9,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
647
119
0
78
529
0
739
W
Medusa
Dburns1995
Medusa
5,500
2,476
0
2,885
12,018
4,785
6,464
6,608
5,410
0
61,041
L
Kukulkan
DomiLaFlare
Kukulkan
20,421
3,351
103
4,209
22,069
9,788
1,447
9,875
11,718
83,226
0
L
Morgan Le Fay
Flikhr
Morgan Le Fay
9,078
1,999
0
1,954
15,589
5,697
289
7,187
7,926
34,627
0
W
11,605
7,410
1,119
3,663
14,801
5,781
7,508
7,646
7,155
0
72,096
W
Discordia
Light1781
Discordia
5,258
652
0
178
12,706
4,141
191
6,252
6,454
18,184
0
L
10,101
1,575
114
2,765
24,935
11,850
172
14,622
9,461
28,329
0
W
Morgan Le Fay
Salt_IV
Morgan Le Fay
15,631
792
318
2,897
12,570
4,859
894
9,822
2,748
36,418
0
L
Izanami
Tonyspocks
Izanami
2,151
1,640
0
111
3,384
1,023
170
2,079
1,305
0
17,253
W
Cthulhu
woooshy45
Cthulhu
14,796
739
128
4,190
16,682
23,112
876
9,272
7,410
56,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,364
Gold Earned
44,819
389
Minions Killed
260
0
Camps Cleared
0
1,873,816
Distance Traveled
1,113,367
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,664
257
5
0
0
32,541
0
W
Medusa
11,899
541
107
5
0
338,002
2
L
Kukulkan
12,558
571
136
6
0
375,392
1
L
Morgan Le Fay
8,592
391
52
2
0
238,898
1
W
Mercury
13,290
604
125
6
0
430,246
1
W
Discordia
9,263
421
23
1
0
322,836
2
L
Ra
11,183
508
30
1
0
350,361
1
W
Morgan Le Fay
11,318
514
49
2
0
341,353
1
L
Izanami
6,822
310
37
2
0
116,175
0
W
Cthulhu
12,594
572
85
4
0
441,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role