Player Matchup

Ao Kuang
Ao Kuang
Claymore07
Ao Kuang
Level 157
God Stats
7W - 9L
1,421 SR
Queue Stats
458W - 450L
1,596 Elo+
Solo
Merlin
Merlin
MarcoBaxter19
Merlin
Level 145
God Stats
1W - 3L
1,462 SR
Queue Stats
159W - 173L
1,601 Elo+
Solo
Cthulhu
Cthulhu
OSO Masturvix
Cthulhu
Level 153
God Stats
4W - 9L
1,295 SR
Queue Stats
309W - 301L
1,564 Elo+
Solo
Athena
Athena
Reliquiae
Athena
Level 145
God Stats
2W - 2L
1,703 SR
Queue Stats
30W - 18L
1,828 Elo+
Solo
Jing Wei
Jing Wei
peixe_testa
Jing Wei
Level 55
God Stats
6W - 6L
1,591 SR
Queue Stats
173W - 134L
1,540 Elo+
Solo
Team Averages
Level 131
1,494 SR
1,626 Elo+

VS

Team Averages
Level 136
1,532 SR
1,617 Elo+
Set
Set
AEsir_9000
Set
Level 113
God Stats
31W - 35L
1,649 SR
Queue Stats
304W - 290L
1,599 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
AlondraJaeger
Morgan Le Fay
Level 124
God Stats
32W - 13L
1,747 SR
Queue Stats
313W - 268L
1,635 Elo+
Solo
Chaac
Chaac
BigDMarKeez
Chaac
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,795 Elo+
Solo
Rama
Rama
EHERIBERTO 06
Rama
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 91L
1,522 Elo+
Solo
Fafnir
Fafnir
FaikkenF7
Fafnir
Level 143
God Stats
5W - 5L
1,267 SR
Queue Stats
475W - 460L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Claymore07
Ao Kuang
19
7 / 3 / 3
11,610
505
12,707
19,963
9,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
1 / 2 / 9
11,429
497
12,383
16,487
8,245
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
17
0 / 0 / 6
10,646
463
14,995
14,771
18,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Athena
Reliquiae
Athena
17
7 / 5 / 6
11,010
479
9,505
16,565
14,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
peixe_testa
Jing Wei
17
0 / 4 / 7
10,699
465
7,786
13,480
4,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 5
12,124
527
12,063
22,128
9,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
AlondraJaeger
Morgan Le Fay
19
2 / 2 / 3
12,264
533
15,241
12,893
5,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
0 / 3 / 5
11,248
489
11,054
20,764
24,123
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
5 / 2 / 6
13,803
600
13,814
14,938
5,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
FaikkenF7
Fafnir
17
3 / 3 / 7
11,903
518
8,814
18,922
16,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
40
15
Kills
14
14
Deaths
15
31
Assists
26
Player
Kills
Deaths
Assists
KDA
W
4
5
5
1.3
W
Morgan Le Fay
AlondraJaeger
Morgan Le Fay
2
2
3
1.75
W
0
3
5
0.83
L
Ao Kuang
Claymore07
Ao Kuang
7
3
3
2.83
W
5
2
6
4
W
Fafnir
FaikkenF7
Fafnir
3
3
7
2.17
L
1
2
9
2.75
L
Cthulhu
0
0
6
3
L
Athena
Reliquiae
Athena
7
5
6
2
L
Jing Wei
peixe_testa
Jing Wei
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,376
Damage
60,986
81,266
Taken
89,645
55,052
Mitigated
60,915
26,248
Healing
38,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,063
5,964
0
8,880
22,128
9,013
794
12,547
9,491
0
88,430
W
Morgan Le Fay
AlondraJaeger
Morgan Le Fay
15,241
746
96
4,088
12,893
5,166
441
8,869
3,994
96,823
0
W
11,054
4,217
0
9,553
20,764
24,123
437
13,774
5,897
0
70,945
L
Ao Kuang
Claymore07
Ao Kuang
12,707
3,789
0
8,897
19,963
9,621
0
6,999
12,964
89,747
0
W
13,814
11,227
0
7,997
14,938
5,917
1,787
6,026
8,912
0
128,609
W
Fafnir
FaikkenF7
Fafnir
8,814
2,323
0
7,768
18,922
16,696
868
7,390
11,412
41,505
0
L
12,383
629
0
5,762
16,487
8,245
509
6,600
9,887
99,513
0
L
Cthulhu
14,995
1,981
196
4,699
14,771
18,322
333
1,767
13,004
76,460
0
L
Athena
Reliquiae
Athena
9,505
2,876
0
3,150
16,565
14,062
0
4,929
11,636
32,047
0
L
Jing Wei
peixe_testa
Jing Wei
7,786
6,638
0
3,544
13,480
4,802
213
3,760
9,720
0
75,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,394
Gold Earned
61,342
623
Minions Killed
702
0
Camps Cleared
0
2,078,208
Distance Traveled
2,091,532
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
12,124
527
146
6
0
451,019
1
W
Morgan Le Fay
12,264
533
147
6
0
440,980
7
W
Chaac
11,248
489
135
6
0
387,472
5
L
Ao Kuang
11,610
505
120
5
0
424,251
6
W
Rama
13,803
600
216
9
0
380,356
3
W
Fafnir
11,903
518
58
3
0
431,705
8
L
Merlin
11,429
497
180
8
0
399,814
3
L
Cthulhu
10,646
463
157
7
0
349,370
4
L
Athena
11,010
479
37
2
0
471,294
4
L
Jing Wei
10,699
465
129
6
0
433,479
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role