Player Matchup

Cthulhu
Cthulhu
Carlos_1434
Cthulhu
Level 24
God Stats
7W - 10L
1,287 SR
Queue Stats
13W - 14L
1,511 Elo+
Solo
Medusa
Medusa
RabidLlama1015
Medusa
Level 15
God Stats
8W - 10L
1,500 SR
Queue Stats
34W - 31L
1,500 Elo+
Solo
Janus
Janus
Splosive_G
Janus
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
163W - 184L
1,438 Elo+
Solo
Mulan
Mulan
asdfgokokp
Mulan
Level 14
God Stats
2W - 1L
1,240 SR
Queue Stats
16W - 10L
1,494 Elo+
Solo
Ymir
Ymir
caIiforya
Ymir
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
149W - 182L
1,454 Elo+
Solo
Team Averages
Level 22
1,405 SR
1,479 Elo+

VS

Team Averages
Level 18
1,508 SR
1,417 Elo+
Ares
Ares
BrianBrain6
Ares
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,194 Elo+
Solo
Apollo
Apollo
BuyableCONE874
Apollo
Level 30
God Stats
38W - 41L
1,476 SR
Queue Stats
39W - 45L
1,408 Elo+
Solo
Achilles
Achilles
DarkWolfXC
Achilles
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,425 Elo+
Solo
Hades
Hades
Frag_Train
Hades
Level 22
God Stats
19W - 22L
1,528 SR
Queue Stats
24W - 26L
1,509 Elo+
Solo
Thor
Thor
MarcoCV
Thor
Level 15
God Stats
1W - 3L
1,534 SR
Queue Stats
32W - 32L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Carlos_1434
Cthulhu
19
3 / 0 / 6
12,999
500
7,430
18,837
15,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
8 / 3 / 5
13,624
524
11,792
19,340
7,448
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
19
5 / 4 / 6
13,169
507
13,806
13,839
4,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mulan
18
10 / 2 / 5
13,150
506
16,440
16,908
14,179
Cudgel

Cudgel

+10
Physical Power
+50
Health

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ymir
18
4 / 3 / 13
14,187
546
9,662
18,023
19,196
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 9 / 5
7,287
280
1,275
9,647
3,796
17
2 / 7 / 5
11,022
424
10,103
19,367
9,663
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
DarkWolfXC
Achilles
10
0 / 6 / 1
7,859
302
3,242
10,646
4,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
20
7 / 5 / 2
13,036
501
27,876
24,283
14,815
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
MarcoCV
Thor
15
3 / 3 / 4
10,265
395
4,959
17,942
11,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
29
30
Kills
12
12
Deaths
30
35
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
9
5
0.28
L
2
7
5
0.64
W
Cthulhu
Carlos_1434
Cthulhu
3
0
6
6
L
Achilles
DarkWolfXC
Achilles
0
6
1
0.08
L
Hades
7
5
2
1.6
L
Thor
MarcoCV
Thor
3
3
4
1.67
W
8
3
5
3.5
W
Janus
5
4
6
2
W
Mulan
10
2
5
6.25
W
Ymir
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,130
Damage
47,455
86,947
Taken
81,885
61,155
Mitigated
43,925
32,495
Healing
16,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,275
235
0
150
9,647
3,796
0
5,266
4,321
4,714
0
L
10,103
4,913
0
2,107
19,367
9,663
1,505
6,083
13,104
0
73,458
W
Cthulhu
Carlos_1434
Cthulhu
7,430
469
1,322
10,582
18,837
15,570
2,384
6,166
12,671
68,302
0
L
Achilles
DarkWolfXC
Achilles
3,242
1,146
0
1,462
10,646
4,154
369
1,105
9,541
0
19,577
L
Hades
27,876
2,446
385
9,481
24,283
14,815
519
11,984
12,038
97,874
0
L
Thor
MarcoCV
Thor
4,959
467
0
2,516
17,942
11,497
0
5,809
11,983
0
49,499
W
11,792
7,728
0
8,718
19,340
7,448
8,141
5,245
14,095
0
121,878
W
Janus
13,806
1,881
312
4,419
13,839
4,762
923
6,056
7,783
88,962
0
W
Mulan
16,440
2,550
0
4,879
16,908
14,179
1,896
4,525
12,383
0
69,210
W
Ymir
9,662
2,289
903
1,360
18,023
19,196
612
7,159
10,864
35,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,129
Gold Earned
49,469
537
Minions Killed
404
0
Camps Cleared
0
2,224,244
Distance Traveled
1,726,019
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,287
280
6
0
0
193,058
3
L
Apollo
11,022
424
112
4
0
409,129
1
W
Cthulhu
12,999
500
117
5
0
464,291
3
L
Achilles
7,859
302
32
1
0
211,353
1
L
Hades
13,036
501
161
6
0
432,756
1
L
Thor
10,265
395
93
4
0
479,723
0
W
Medusa
13,624
524
131
5
0
411,894
2
W
Janus
13,169
507
148
6
0
440,970
1
W
Mulan
13,150
506
92
4
0
445,987
0
W
Ymir
14,187
546
49
2
0
461,102
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role