Player Matchup

Sobek
Sobek
DiabloKurtWagner
Sobek
Level 13
God Stats
4W - 3L
1,541 SR
Queue Stats
32W - 30L
1,458 Elo+
Party 2
Ra
Ra
Jeeqaa
Ra
Level 29
God Stats
2W - 4L
1,380 SR
Queue Stats
82W - 75L
1,512 Elo+
Party 2
Gilgamesh
Gilgamesh
MacDook
Gilgamesh
Level 8
God Stats
2W - 2L
1,564 SR
Queue Stats
2W - 4L
1,429 Elo+
Solo
Team Averages
Level 17
1,495 SR
1,466 Elo+

VS

Team Averages
Level 61
1,774 SR
1,684 Elo+
Zeus
Zeus
 
Zeus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
BarlesChukowski
Ares
Level 12
God Stats
6W - 3L
1,789 SR
Queue Stats
26W - 32L
1,551 Elo+
Solo
Fenrir
Fenrir
truebtl8
Fenrir
Level 14
God Stats
83W - 26L
2,034 SR
Queue Stats
489W - 270L
2,001 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 5
8,036
731
2,856
12,858
11,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ra
12
2 / 7 / 3
8,563
778
8,536
9,736
3,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
MacDook
Gilgamesh
12
3 / 9 / 1
8,793
799
8,313
15,302
9,923
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
13 / 2 / 9
10,333
939
19,576
12,833
6,042
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 2 / 17
8,819
802
5,428
12,549
12,546
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
truebtl8
Fenrir
13
8 / 1 / 6
9,609
874
9,417
9,869
5,435
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
55
5
Kills
23
23
Deaths
5
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
13
2
9
8.75
W
2
2
17
5.25
L
0
7
5
0.36
L
Ra
2
7
3
0.5
L
Gilgamesh
MacDook
Gilgamesh
3
9
1
0.39
W
Fenrir
truebtl8
Fenrir
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,705
Damage
34,421
37,896
Taken
35,251
24,664
Mitigated
24,023
5,004
Healing
7,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
19,576
2,619
230
6,356
12,833
6,042
1,587
3,486
9,115
48,746
0
W
5,428
267
0
280
12,549
12,546
305
2,983
9,348
15,558
0
L
2,856
290
0
1,798
12,858
11,187
276
8,483
4,375
8,634
0
L
Ra
8,536
920
963
1,975
9,736
3,554
710
6,488
3,248
29,676
0
L
Gilgamesh
MacDook
Gilgamesh
8,313
2,116
0
268
15,302
9,923
0
10,033
5,269
0
18,747
W
Fenrir
truebtl8
Fenrir
9,417
2,123
0
971
9,869
5,435
846
4,193
5,396
0
32,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,392
Gold Earned
28,761
84
Minions Killed
118
0
Camps Cleared
0
567,880
Distance Traveled
611,676
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,333
939
56
5
0
169,860
3
W
Ares
8,819
802
17
2
0
222,496
1
L
Sobek
8,036
731
9
1
0
189,910
2
L
Ra
8,563
778
52
5
0
180,419
1
L
Gilgamesh
8,793
799
23
2
0
197,551
1
W
Fenrir
9,609
874
45
4
0
219,320
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role