Player Matchup

Gilgamesh
Gilgamesh
KombuchaIsLovely
Gilgamesh
Level 16
God Stats
4W - 3L
1,690 SR
Queue Stats
31W - 19L
1,690 Elo+
Party 1
Apollo
Apollo
TheeFlexOffender
Apollo
Level 14
God Stats
10W - 4L
1,780 SR
Queue Stats
154W - 81L
1,704 Elo+
Party 1
Hachiman
Hachiman
Unwant3dPhantom
Hachiman
Level 18
God Stats
4W - 2L
1,720 SR
Queue Stats
172W - 135L
1,659 Elo+
Solo
Geb
Geb
WhiskeySavant
Geb
Level 28
God Stats
3W - 1L
1,804 SR
Queue Stats
67W - 59L
1,648 Elo+
Solo
The Morrigan
The Morrigan
bewaremysack
The Morrigan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 26L
1,743 Elo+
Party 1
Team Averages
Level 19
1,699 SR
1,689 Elo+

VS

Team Averages
Level 34
1,507 SR
1,494 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
 
Jing Wei
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Cherrilove
Yemoja
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Highlifeman
Nu Wa
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
iMyystical
Fenrir
Level 86
God Stats
0W - 1L
1,533 SR
Queue Stats
2W - 2L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
13
4 / 0 / 0
7,170
652
5,442
6,233
3,355
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

13
8 / 0 / 6
7,832
712
8,030
5,897
1,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
13
7 / 0 / 1
7,435
676
5,075
5,045
1,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 0 / 11
6,296
572
3,526
6,546
3,955
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
bewaremysack
The Morrigan
11
2 / 3 / 5
6,527
593
5,421
4,346
1,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
2 / 3 / 0
5,652
514
4,852
8,216
5,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jing Wei
 
Jing Wei
8
0 / 5 / 0
4,970
452
3,393
7,019
1,836
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Yemoja
Cherrilove
Yemoja
6
0 / 3 / 1
4,656
423
2,404
5,879
3,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 4 / 1
5,108
464
3,679
5,555
1,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
iMyystical
Fenrir
8
0 / 6 / 2
5,142
467
3,146
9,645
3,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
21
Kills
3
3
Deaths
21
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
3
0
0.67
L
Jing Wei
 
Jing Wei
0
5
0
0
L
Yemoja
Cherrilove
Yemoja
0
3
1
0.17
L
1
4
1
0.38
W
Gilgamesh
4
0
0
4
W
8
0
6
11
W
Hachiman
7
0
1
7.5
W
0
0
11
5.5
W
The Morrigan
bewaremysack
The Morrigan
2
3
5
1.5
L
Fenrir
iMyystical
Fenrir
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,494
Damage
17,474
28,067
Taken
36,314
12,531
Mitigated
15,317
8,495
Healing
7,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
4,852
1,714
0
1,329
8,216
5,197
0
1,884
6,332
0
19,624
L
Jing Wei
 
Jing Wei
3,393
2,347
0
342
7,019
1,836
0
1,093
5,926
0
20,938
L
Yemoja
Cherrilove
Yemoja
2,404
326
1,118
790
5,879
3,761
0
1,049
4,830
8,480
0
L
3,679
1,595
0
894
5,555
1,427
0
1,610
3,945
21,026
0
W
Gilgamesh
5,442
1,264
0
3,023
6,233
3,355
2
303
5,600
3,054
32,839
W
8,030
6,009
0
224
5,897
1,919
220
1,544
4,353
0
51,679
W
Hachiman
5,075
1,714
0
3,026
5,045
1,693
1,022
1,044
4,001
0
47,095
W
3,526
184
0
1,175
6,546
3,955
0
1,895
4,621
12,437
0
W
The Morrigan
bewaremysack
The Morrigan
5,421
1,005
0
1,047
4,346
1,609
0
1,297
2,989
31,414
3,972
L
Fenrir
iMyystical
Fenrir
3,146
588
0
2,717
9,645
3,096
0
2,545
7,100
0
24,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,260
Gold Earned
25,528
371
Minions Killed
192
0
Camps Cleared
0
1,049,769
Distance Traveled
1,031,553
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,652
514
43
4
0
224,400
3
L
Jing Wei
4,970
452
56
5
0
191,445
1
L
Yemoja
4,656
423
11
1
0
211,844
2
L
Nu Wa
5,108
464
32
3
0
200,011
2
W
Gilgamesh
7,170
652
78
7
0
203,008
4
W
Apollo
7,832
712
102
9
0
226,088
2
W
Hachiman
7,435
676
96
9
0
199,881
1
W
Geb
6,296
572
23
2
0
229,359
5
W
The Morrigan
6,527
593
72
7
0
191,433
1
L
Fenrir
5,142
467
50
5
0
203,853
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role