Player Matchup

Erlang Shen
Erlang Shen
JorníkPyčo
Erlang Shen
Level 27
God Stats
14W - 10L
1,410 SR
Queue Stats
88W - 95L
1,375 Elo+
Solo
Artemis
Artemis
MiniDirtstain
Artemis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
174W - 222L
1,358 Elo+
Party 1
Zeus
Zeus
PhantomCry
Zeus
Level 29
God Stats
6W - 8L
1,313 SR
Queue Stats
195W - 212L
1,399 Elo+
Party 1
Anubis
Anubis
cheifstain
Anubis
Level 21
God Stats
18W - 14L
1,549 SR
Queue Stats
44W - 54L
1,340 Elo+
Party 1
Sobek
Sobek
МстивыйЕнот
Sobek
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 24L
1,130 Elo+
Solo
Team Averages
Level 22
1,454 SR
1,320 Elo+

VS

Team Averages
Level 18
1,373 SR
1,398 Elo+
Serqet
Serqet
Halpphas
Serqet
Level 15
God Stats
1W - 3L
1,293 SR
Queue Stats
12W - 18L
1,254 Elo+
Party 2
Sol
Sol
KMasterX
Sol
Level 27
God Stats
3W - 6L
1,256 SR
Queue Stats
25W - 20L
1,440 Elo+
Solo
Heimdallr
Heimdallr
Poradek
Heimdallr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 11L
1,541 Elo+
Solo
Hercules
Hercules
iMaryo2803
Hercules
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,254 Elo+
Party 2
Arachne
Arachne
oppi81
Arachne
Level 6
God Stats
0W - 1L
1,314 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
JorníkPyčo
Erlang Shen
19
12 / 1 / 7
11,613
683
13,956
13,620
6,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
13
3 / 2 / 15
8,559
503
7,962
8,222
2,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
10 / 2 / 5
9,143
538
6,630
8,064
2,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
cheifstain
Anubis
18
8 / 1 / 2
11,468
675
12,839
7,992
4,541
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
8 / 4 / 12
9,720
572
6,118
9,994
8,631
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Halpphas
Serqet
11
3 / 8 / 1
7,636
449
4,677
13,255
5,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 7 / 0
9,028
531
14,379
14,694
3,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
Poradek
Heimdallr
11
2 / 7 / 2
7,867
463
3,391
11,105
3,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
iMaryo2803
Hercules
11
1 / 5 / 2
6,672
392
3,079
11,796
3,857
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
oppi81
Arachne
7
0 / 14 / 3
6,100
359
4,087
12,226
2,593
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
18
41
Kills
10
10
Deaths
41
41
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Serqet
Halpphas
Serqet
3
8
1
0.44
W
Erlang Shen
JorníkPyčo
Erlang Shen
12
1
7
15.5
L
4
7
0
0.57
W
Artemis
3
2
15
5.25
W
10
2
5
6.25
L
Heimdallr
Poradek
Heimdallr
2
7
2
0.43
W
Anubis
cheifstain
Anubis
8
1
2
9
L
Hercules
iMaryo2803
Hercules
1
5
2
0.4
L
Arachne
oppi81
Arachne
0
14
3
0.11
W
8
4
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,505
Damage
29,613
47,892
Taken
63,076
25,568
Mitigated
19,288
12,265
Healing
13,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Halpphas
Serqet
4,677
1,347
0
2,713
13,255
5,772
0
3,849
9,406
0
23,333
W
Erlang Shen
JorníkPyčo
Erlang Shen
13,956
8,092
0
2,043
13,620
6,832
0
5,918
7,646
0
102,893
L
14,379
3,740
0
6,235
14,694
3,566
727
3,697
10,997
61,686
0
W
Artemis
7,962
3,239
0
2,250
8,222
2,762
1,327
1,927
6,007
0
35,659
W
6,630
1,277
0
1,013
8,064
2,802
1,091
2,717
5,154
38,643
0
L
Heimdallr
Poradek
Heimdallr
3,391
1,595
0
1,806
11,105
3,500
216
5,542
5,563
0
31,397
W
Anubis
cheifstain
Anubis
12,839
1,406
0
4,833
7,992
4,541
2,290
1,505
6,487
76,001
0
L
Hercules
iMaryo2803
Hercules
3,079
856
0
2,198
11,796
3,857
0
6,597
5,199
0
15,640
L
Arachne
oppi81
Arachne
4,087
3,088
0
374
12,226
2,593
0
5,902
6,324
0
10,270
W
6,118
779
0
2,126
9,994
8,631
580
2,312
7,682
20,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,503
Gold Earned
37,303
461
Minions Killed
256
0
Camps Cleared
0
1,678,831
Distance Traveled
1,509,187
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,636
449
55
3
0
342,917
3
W
Erlang Shen
11,613
683
153
9
0
374,117
2
L
Sol
9,028
531
104
6
0
280,885
5
W
Artemis
8,559
503
45
3
0
312,795
1
W
Zeus
9,143
538
72
4
0
325,715
0
L
Heimdallr
7,867
463
51
3
0
234,091
1
W
Anubis
11,468
675
163
10
0
282,598
4
L
Hercules
6,672
392
31
2
0
325,746
0
L
Arachne
6,100
359
15
1
0
325,548
9
W
Sobek
9,720
572
28
2
0
383,606
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role