Player Matchup

Kukulkan
Kukulkan
DirtyDan18675
Kukulkan
Level 1
God Stats
11W - 5L
1,500 SR
Queue Stats
210W - 219L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Nickinabox77
Cthulhu
Level 6
God Stats
1W - 6L
1,097 SR
Queue Stats
8W - 12L
893 Elo+
Solo
Thanatos
Thanatos
benjaminvilla847
Thanatos
Level 27
God Stats
24W - 24L
1,292 SR
Queue Stats
145W - 163L
1,108 Elo+
Solo
Zeus
Zeus
pegasusfcr3
Zeus
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Fenrir
Fenrir
versatile_eli
Fenrir
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,238 Elo+
Solo
Team Averages
Level 12
1,378 SR
1,248 Elo+

VS

Team Averages
Level 19
1,534 SR
1,396 Elo+
Nemesis
Nemesis
Aitori77
Nemesis
Level 21
God Stats
22W - 15L
1,715 SR
Queue Stats
115W - 162L
1,263 Elo+
Party 1
Athena
Athena
BlueJaMmEr
Athena
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,635 Elo+
Solo
Neith
Neith
FrankFurer
Neith
Level 15
God Stats
40W - 57L
1,456 SR
Queue Stats
92W - 141L
1,244 Elo+
Party 1
Set
Set
dadixd220
Set
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,337 Elo+
Solo
Ares
Ares
eloy12345
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DirtyDan18675
Kukulkan
20
14 / 1 / 4
15,348
640
28,245
15,534
10,133
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Nickinabox77
Cthulhu
16
4 / 6 / 6
10,940
456
8,324
27,763
27,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
11 / 5 / 4
12,250
510
10,435
19,233
7,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 8 / 2
10,025
418
3,053
11,693
3,397
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
2 / 2 / 4
10,359
432
5,066
13,771
9,700
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aitori77
Nemesis
15
8 / 7 / 2
10,321
430
10,016
18,865
11,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Athena
BlueJaMmEr
Athena
19
6 / 7 / 2
12,155
506
20,305
25,065
26,870
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
17
7 / 3 / 1
11,620
484
8,549
8,378
3,066
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 12 / 1
8,324
347
6,594
18,302
5,954
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
3
0 / 4 / 0
6,369
265
191
3,075
1,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
27
32
Kills
21
22
Deaths
33
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Aitori77
Nemesis
8
7
2
1.29
L
Athena
BlueJaMmEr
Athena
6
7
2
1
W
Kukulkan
DirtyDan18675
Kukulkan
14
1
4
16
L
Neith
7
3
1
2.5
W
Cthulhu
Nickinabox77
Cthulhu
4
6
6
1.17
W
11
5
4
2.6
L
0
12
1
0.04
L
Ares
0
4
0
0
W
1
8
2
0.25
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,123
Damage
45,655
87,994
Taken
73,685
58,488
Mitigated
48,073
30,743
Healing
10,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Aitori77
Nemesis
10,016
3,054
0
3,975
18,865
11,044
410
7,823
11,042
0
41,334
L
Athena
BlueJaMmEr
Athena
20,305
3,936
0
4,032
25,065
26,870
1,359
15,340
9,725
78,468
0
W
Kukulkan
DirtyDan18675
Kukulkan
28,245
3,256
0
5,795
15,534
10,133
1,980
5,203
10,331
159,974
0
L
Neith
8,549
4,356
0
803
8,378
3,066
2,315
4,974
3,404
0
56,691
W
Cthulhu
Nickinabox77
Cthulhu
8,324
948
950
4,306
27,763
27,372
272
10,595
17,168
38,374
0
W
10,435
3,656
0
14,945
19,233
7,886
2,817
2,787
16,446
0
55,119
L
6,594
3,729
0
1,909
18,302
5,954
208
10,872
7,430
0
31,978
L
Ares
191
86
0
26
3,075
1,139
0
613
2,462
2,017
0
W
3,053
1,497
0
2,213
11,693
3,397
703
1,252
10,441
36,263
0
W
5,066
580
0
2,534
13,771
9,700
1,712
659
13,112
0
54,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,922
Gold Earned
48,789
535
Minions Killed
378
0
Camps Cleared
0
2,095,086
Distance Traveled
1,606,404
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,321
430
72
3
0
426,008
1
L
Athena
12,155
506
143
6
0
392,464
4
W
Kukulkan
15,348
640
250
10
0
472,301
2
L
Neith
11,620
484
105
4
0
364,244
0
W
Cthulhu
10,940
456
53
2
0
483,574
1
W
Thanatos
12,250
510
82
3
0
373,357
0
L
Set
8,324
347
52
2
0
319,709
2
L
Ares
6,369
265
6
0
0
103,979
0
W
Zeus
10,025
418
68
3
0
335,170
2
W
Fenrir
10,359
432
82
3
0
430,684
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role