Player Matchup

Sun Wukong
Sun Wukong
BeaTz5932
Sun Wukong
Level 29
God Stats
15W - 12L
1,492 SR
Queue Stats
97W - 83L
1,423 Elo+
Solo
Neith
Neith
MidoAlboiolko
Neith
Level 17
God Stats
23W - 24L
1,417 SR
Queue Stats
55W - 38L
1,372 Elo+
Party 1
Skadi
Skadi
TaKeoTora
Skadi
Level 26
God Stats
59W - 46L
1,542 SR
Queue Stats
71W - 70L
1,432 Elo+
Party 2
Pele
Pele
TheGoodWhiteWolf
Pele
Level 28
God Stats
5W - 3L
1,567 SR
Queue Stats
79W - 76L
1,422 Elo+
Party 2
Yemoja
Yemoja
hazimemad
Yemoja
Level 18
God Stats
25W - 18L
1,483 SR
Queue Stats
57W - 41L
1,373 Elo+
Party 1
Team Averages
Level 24
1,500 SR
1,404 Elo+

VS

Team Averages
Level 17
1,367 SR
1,357 Elo+
Ratatoskr
Ratatoskr
Altnatedmist
Ratatoskr
Level 9
God Stats
4W - 6L
1,330 SR
Queue Stats
157W - 149L
1,369 Elo+
Solo
Sol
Sol
Bollo-19931
Sol
Level 28
God Stats
10W - 8L
1,345 SR
Queue Stats
31W - 29L
1,438 Elo+
Solo
Yemoja
Yemoja
FlameKeeper77
Yemoja
Level 6
God Stats
0W - 2L
1,266 SR
Queue Stats
2W - 4L
1,299 Elo+
Solo
Achilles
Achilles
flottykarotty
Achilles
Level 28
God Stats
9W - 12L
1,396 SR
Queue Stats
48W - 54L
1,311 Elo+
Solo
Medusa
Medusa
loros999
Medusa
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 38L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BeaTz5932
Sun Wukong
19
6 / 4 / 6
13,311
579
14,813
17,164
13,072
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
6 / 4 / 4
13,113
570
14,995
12,721
4,966
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
TaKeoTora
Skadi
20
6 / 7 / 2
13,589
591
13,136
15,603
5,376
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
11 / 6 / 6
14,317
622
11,913
20,060
9,160
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Yemoja
hazimemad
Yemoja
20
2 / 1 / 6
15,104
657
4,971
10,271
9,025
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Altnatedmist
Ratatoskr
18
9 / 2 / 4
11,567
503
9,251
14,908
5,966
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
4 / 9 / 0
11,003
478
13,114
17,361
8,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
1 / 9 / 3
9,195
400
5,013
18,403
10,820
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
flottykarotty
Achilles
18
3 / 8 / 4
10,653
463
9,319
23,757
16,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
loros999
Medusa
12
3 / 3 / 4
8,998
391
6,351
9,633
3,238
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
35
31
Kills
20
22
Deaths
31
24
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Altnatedmist
Ratatoskr
9
2
4
5.5
W
Sun Wukong
BeaTz5932
Sun Wukong
6
4
6
2.25
L
4
9
0
0.44
L
1
9
3
0.28
W
6
4
4
2
W
Skadi
TaKeoTora
Skadi
6
7
2
1
W
11
6
6
2.33
L
Achilles
flottykarotty
Achilles
3
8
4
0.63
W
Yemoja
hazimemad
Yemoja
2
1
6
5
L
Medusa
loros999
Medusa
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,828
Damage
43,048
75,819
Taken
84,062
41,599
Mitigated
45,444
23,061
Healing
15,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Altnatedmist
Ratatoskr
9,251
1,815
0
1,301
14,908
5,966
0
1,209
13,699
0
75,717
W
Sun Wukong
BeaTz5932
Sun Wukong
14,813
3,138
0
3,466
17,164
13,072
1,586
5,200
11,964
0
71,520
L
13,114
2,504
0
4,097
17,361
8,794
1,855
507
16,854
67,890
0
L
5,013
1,895
990
3,026
18,403
10,820
886
1,265
17,138
47,054
0
W
14,995
6,041
0
3,704
12,721
4,966
5,045
7,963
4,758
0
77,627
W
Skadi
TaKeoTora
Skadi
13,136
9,642
720
4,543
15,603
5,376
4,859
2,347
13,256
0
84,583
W
11,913
4,198
99
4,208
20,060
9,160
585
3,125
16,935
0
96,334
L
Achilles
flottykarotty
Achilles
9,319
2,655
0
5,214
23,757
16,626
0
240
23,517
0
51,736
W
Yemoja
hazimemad
Yemoja
4,971
1,117
1,769
4,552
10,271
9,025
3,558
1,299
8,972
64,478
0
L
Medusa
loros999
Medusa
6,351
2,413
0
666
9,633
3,238
0
1,750
7,883
0
38,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,434
Gold Earned
51,416
610
Minions Killed
492
0
Camps Cleared
0
2,002,690
Distance Traveled
1,526,456
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
11,567
503
135
6
0
374,410
0
W
Sun Wukong
13,311
579
113
5
0
405,073
4
L
Sol
11,003
478
127
6
0
347,374
1
L
Yemoja
9,195
400
63
3
0
293,850
3
W
Neith
13,113
570
115
5
0
409,869
4
W
Skadi
13,589
591
131
6
0
350,497
0
W
Pele
14,317
622
132
6
0
448,076
0
L
Achilles
10,653
463
100
4
0
332,676
0
W
Yemoja
15,104
657
119
5
0
389,175
2
L
Medusa
8,998
391
67
3
0
178,146
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role