Player Matchup

Medusa
Medusa
Craivus
Medusa
Level 68
God Stats
2W - 2L
1,497 SR
Queue Stats
15W - 28L
1,284 Elo+
Party 1
Hera
Hera
LIL MIKE 323
Hera
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 22L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
RiceCrispey
Nu Wa
Level 65
God Stats
6W - 9L
1,525 SR
Queue Stats
7W - 13L
1,233 Elo+
Party 1
Loki
Loki
Vengeful Demon
Loki
Level 68
God Stats
1W - 0L
1,398 SR
Queue Stats
3W - 10L
1,045 Elo+
Party 1
Team Averages
Level 87
1,480 SR
1,266 Elo+

VS

Team Averages
Level 112
1,605 SR
1,467 Elo+
Awilix
Awilix
AlondraJaeger
Awilix
Level 124
God Stats
7W - 5L
1,530 SR
Queue Stats
7W - 6L
1,465 Elo+
Solo
Cthulhu
Cthulhu
StoicWarlord
Cthulhu
Level 81
God Stats
1W - 1L
1,634 SR
Queue Stats
20W - 26L
1,506 Elo+
Solo
Persephone
Persephone
dragonrider019
Persephone
Level 109
God Stats
14W - 12L
1,721 SR
Queue Stats
121W - 109L
1,498 Elo+
Solo
Medusa
Medusa
pocoyoc
Medusa
Level 132
God Stats
3W - 1L
1,533 SR
Queue Stats
142W - 181L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Craivus
Medusa
12
0 / 5 / 4
7,451
745
4,462
6,831
2,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
8 / 2 / 4
9,357
936
11,213
5,992
2,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 0 / 5
8,061
806
4,976
2,052
554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 3 / 3
8,779
878
4,994
8,451
3,263
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 6 / 1
7,881
788
3,803
10,116
3,782
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
StoicWarlord
Cthulhu
13
1 / 1 / 2
7,546
755
2,248
7,205
3,610
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Persephone
dragonrider019
Persephone
13
2 / 5 / 3
8,082
808
8,756
7,733
2,523
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
pocoyoc
Medusa
13
2 / 2 / 2
7,659
766
3,881
6,588
2,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
14
Kills
10
10
Deaths
14
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
5
6
1
0.92
W
Medusa
Craivus
Medusa
0
5
4
0.4
W
8
2
4
5
W
0
0
5
2.5
L
Cthulhu
StoicWarlord
Cthulhu
1
1
2
2
W
6
3
3
2.5
L
Persephone
dragonrider019
Persephone
2
5
3
0.7
L
Medusa
pocoyoc
Medusa
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,645
Damage
18,688
23,326
Taken
31,642
9,069
Mitigated
12,033
2,726
Healing
6,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,803
1,063
0
1,468
10,116
3,782
394
4,852
4,948
0
13,148
W
Medusa
Craivus
Medusa
4,462
1,689
501
588
6,831
2,955
325
3,002
3,829
0
17,035
W
11,213
2,957
0
846
5,992
2,297
1,010
2,618
3,374
28,869
0
W
4,976
775
0
0
2,052
554
198
92
1,960
21,726
0
L
Cthulhu
StoicWarlord
Cthulhu
2,248
220
0
1,852
7,205
3,610
216
4,602
2,246
21,956
0
W
4,994
962
0
791
8,451
3,263
917
5,637
2,814
0
19,303
L
Persephone
dragonrider019
Persephone
8,756
366
0
1,328
7,733
2,523
69
2,260
5,296
26,306
0
L
Medusa
pocoyoc
Medusa
3,881
1,063
0
2,168
6,588
2,118
370
3,937
2,371
0
26,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,648
Gold Earned
31,168
164
Minions Killed
157
7
Camps Cleared
9
756,222
Distance Traveled
699,234
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,881
788
19
2
1
185,215
0
W
Medusa
7,451
745
24
2
3
161,051
3
W
Hera
9,357
936
56
6
2
189,755
1
W
Nu Wa
8,061
806
54
5
1
197,492
2
L
Cthulhu
7,546
755
41
4
2
184,584
2
W
Loki
8,779
878
30
3
1
207,924
3
L
Persephone
8,082
808
40
4
2
178,301
2
L
Medusa
7,659
766
57
6
4
151,134
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role