Player Matchup

Rama
Rama
AnimeMonkey10
Rama
Level 76
God Stats
6W - 2L
1,771 SR
Queue Stats
173W - 148L
1,453 Elo+
Party 2
Ao Kuang
Ao Kuang
BuffBabyTerrence
Ao Kuang
Level 157
God Stats
5W - 4L
1,676 SR
Queue Stats
76W - 49L
1,664 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Sephiroth1015
Morgan Le Fay
Level 57
God Stats
1W - 1L
1,641 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Ymir
Ymir
Tazeer
Ymir
Level 142
God Stats
3W - 8L
1,712 SR
Queue Stats
119W - 87L
1,665 Elo+
Party 2
Gilgamesh
Gilgamesh
Tilaar
Gilgamesh
Level 33
God Stats
23W - 15L
1,728 SR
Queue Stats
40W - 45L
1,624 Elo+
Party 2
Team Averages
Level 93
1,706 SR
1,581 Elo+

VS

Team Averages
Level 68
1,588 SR
1,545 Elo+
Ymir
Ymir
CrimsonMiovos
Ymir
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,519 Elo+
Party 1
Neith
Neith
SuperFaust
Neith
Level 65
God Stats
0W - 1L
1,835 SR
Queue Stats
9W - 9L
1,519 Elo+
Party 1
Hercules
Hercules
Yoinkster
Hercules
Level 105
God Stats
2W - 3L
1,569 SR
Queue Stats
26W - 26L
1,470 Elo+
Party 3
King Arthur
King Arthur
oneYix
King Arthur
Level 29
God Stats
1W - 1L
1,855 SR
Queue Stats
3W - 1L
1,832 Elo+
Party 1
Ra
Ra
slamdunc98
Ra
Level 16
God Stats
0W - 3L
1,183 SR
Queue Stats
15W - 21L
1,386 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 3 / 1
12,120
577
3,349
12,931
4,672
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
19 / 0 / 3
13,877
661
31,507
18,456
11,245
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Sephiroth1015
Morgan Le Fay
16
9 / 5 / 8
11,593
552
14,402
14,417
6,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
Tazeer
Ymir
15
1 / 2 / 14
11,342
540
7,838
13,008
12,007
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
Tilaar
Gilgamesh
17
1 / 3 / 4
10,731
511
6,564
10,492
6,799
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 4
9,916
472
7,180
20,141
14,163
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
18
4 / 5 / 4
11,289
538
13,741
12,278
4,945
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Yoinkster
Hercules
15
4 / 6 / 2
10,079
480
9,968
20,416
13,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
oneYix
King Arthur
14
2 / 6 / 1
9,029
430
9,691
20,479
12,593
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
0 / 11 / 2
9,417
448
3,800
12,492
4,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
26
31
Kills
13
13
Deaths
31
30
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
3
1
0.5
W
19
0
3
20.5
L
3
3
4
1.67
W
Morgan Le Fay
Sephiroth1015
Morgan Le Fay
9
5
8
2.6
L
Neith
4
5
4
1.2
W
Ymir
Tazeer
Ymir
1
2
14
4
W
Gilgamesh
Tilaar
Gilgamesh
1
3
4
1
L
Hercules
Yoinkster
Hercules
4
6
2
0.83
L
King Arthur
oneYix
King Arthur
2
6
1
0.42
L
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,660
Damage
44,380
69,304
Taken
85,806
41,196
Mitigated
49,774
21,504
Healing
16,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,349
2,669
0
5,125
12,931
4,672
3,482
616
12,315
0
93,224
W
31,507
11,379
0
9,810
18,456
11,245
1,816
3,024
15,432
106,309
8,450
L
7,180
1,888
0
2,897
20,141
14,163
0
13,763
6,378
29,170
0
W
Morgan Le Fay
Sephiroth1015
Morgan Le Fay
14,402
474
247
2,506
14,417
6,473
892
4,095
10,322
53,556
0
L
Neith
13,741
5,493
0
1,154
12,278
4,945
0
5,968
6,310
0
88,074
W
Ymir
Tazeer
Ymir
7,838
2,232
0
1,716
13,008
12,007
136
1,771
11,237
27,404
0
W
Gilgamesh
Tilaar
Gilgamesh
6,564
1,087
0
2,100
10,492
6,799
558
1,474
9,018
5,491
57,139
L
Hercules
Yoinkster
Hercules
9,968
2,891
0
5,627
20,416
13,207
0
12,377
8,039
0
58,984
L
King Arthur
oneYix
King Arthur
9,691
1,761
0
4,828
20,479
12,593
74
11,629
8,850
0
42,845
L
3,800
485
1,089
987
12,492
4,866
223
9,789
2,703
62,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,663
Gold Earned
49,730
557
Minions Killed
513
0
Camps Cleared
0
2,134,472
Distance Traveled
1,920,023
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,120
577
176
8
0
374,606
9
W
Ao Kuang
13,877
661
136
6
0
462,531
1
L
Ymir
9,916
472
33
2
0
416,608
5
W
Morgan Le Fay
11,593
552
87
4
0
426,207
0
L
Neith
11,289
538
165
8
0
335,393
6
W
Ymir
11,342
540
48
2
0
444,152
4
W
Gilgamesh
10,731
511
110
5
0
426,976
4
L
Hercules
10,079
480
99
5
0
445,274
2
L
King Arthur
9,029
430
88
4
0
373,381
2
L
Ra
9,417
448
128
6
0
349,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role