Player Matchup

Scylla
Scylla
Dyspastic
Scylla
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
136W - 167L
1,214 Elo+
Party 3
Hades
Hades
FaintCalf677264
Hades
Level 26
God Stats
1W - 1L
1,707 SR
Queue Stats
14W - 21L
1,377 Elo+
Solo
Cthulhu
Cthulhu
Gui_ixs
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
Nx dropz9493
Cerberus
Level 12
God Stats
17W - 24L
1,416 SR
Queue Stats
91W - 115L
1,235 Elo+
Party 3
Mercury
Mercury
Phoenix ZYN
Mercury
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 11
1,525 SR
1,365 Elo+

VS

Team Averages
Level 19
1,465 SR
1,240 Elo+
Danzaburou
Danzaburou
BlaazeTTV
Danzaburou
Level 26
God Stats
16W - 19L
1,384 SR
Queue Stats
32W - 43L
1,367 Elo+
Party 2
Fenrir
Fenrir
KalSupp
Fenrir
Level 17
God Stats
8W - 7L
1,701 SR
Queue Stats
56W - 78L
1,260 Elo+
Party 1
Poseidon
Poseidon
aarontorrubia
Poseidon
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 52L
1,157 Elo+
Party 1
Ares
Ares
alexhandboll_TM
Ares
Level 9
God Stats
2W - 2L
1,326 SR
Queue Stats
7W - 16L
1,077 Elo+
Party 1
Medusa
Medusa
chabbtiii_TTV
Medusa
Level 29
God Stats
3W - 1L
1,415 SR
Queue Stats
89W - 93L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dyspastic
Scylla
12
0 / 14 / 4
7,738
336
5,453
15,728
3,729
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 7 / 4
9,883
430
6,704
17,163
9,672
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Gui_ixs
Cthulhu
13
4 / 7 / 7
9,406
409
14,898
22,799
20,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
Nx dropz9493
Cerberus
12
2 / 12 / 3
8,439
367
4,243
17,856
10,942
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mercury
Phoenix ZYN
Mercury
17
7 / 7 / 2
11,295
491
12,684
18,711
6,723
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlaazeTTV
Danzaburou
20
17 / 1 / 6
14,659
637
23,189
15,343
7,011
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
KalSupp
Fenrir
20
18 / 5 / 5
14,090
613
18,067
19,148
9,015
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Poseidon
aarontorrubia
Poseidon
16
5 / 3 / 3
10,914
475
13,270
12,495
4,690
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

14
0 / 6 / 10
10,282
447
4,128
17,421
15,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
5 / 1 / 6
12,223
531
12,440
15,106
6,536
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
75
15
Kills
45
47
Deaths
16
20
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BlaazeTTV
Danzaburou
17
1
6
20
L
Scylla
Dyspastic
Scylla
0
14
4
0.14
L
2
7
4
0.57
L
Cthulhu
Gui_ixs
Cthulhu
4
7
7
1.07
W
Fenrir
KalSupp
Fenrir
18
5
5
4.1
L
Cerberus
Nx dropz9493
Cerberus
2
12
3
0.29
L
Mercury
Phoenix ZYN
Mercury
7
7
2
1.14
W
Poseidon
aarontorrubia
Poseidon
5
3
3
2.17
W
0
6
10
0.83
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,982
Damage
71,094
92,257
Taken
79,513
51,843
Mitigated
42,881
10,992
Healing
18,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BlaazeTTV
Danzaburou
23,189
8,457
193
3,701
15,343
7,011
6,280
6,805
8,268
0
98,944
L
Scylla
Dyspastic
Scylla
5,453
1,359
64
641
15,728
3,729
168
958
14,770
24,331
0
L
6,704
1,802
0
2,450
17,163
9,672
225
1,322
15,841
36,882
0
L
Cthulhu
Gui_ixs
Cthulhu
14,898
1,424
508
2,563
22,799
20,777
178
6,676
16,123
44,442
0
W
Fenrir
KalSupp
Fenrir
18,067
5,072
0
3,447
19,148
9,015
0
5,009
13,929
0
124,694
L
Cerberus
Nx dropz9493
Cerberus
4,243
556
0
2,294
17,856
10,942
240
3,198
14,658
35,474
0
L
Mercury
Phoenix ZYN
Mercury
12,684
6,336
0
2,472
18,711
6,723
460
5,244
13,467
0
78,273
W
Poseidon
aarontorrubia
Poseidon
13,270
2,108
0
3,583
12,495
4,690
1,905
5,181
7,014
51,120
0
W
4,128
1,250
0
1,105
17,421
15,629
544
7,788
9,261
20,391
0
W
12,440
8,167
0
6,784
15,106
6,536
4,532
5,333
9,711
0
60,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,761
Gold Earned
62,168
359
Minions Killed
525
0
Camps Cleared
0
1,852,514
Distance Traveled
1,868,432
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,659
637
152
7
0
401,058
0
L
Scylla
7,738
336
50
2
0
298,460
0
L
Hades
9,883
430
66
3
0
347,888
4
L
Cthulhu
9,406
409
51
2
0
465,156
0
W
Fenrir
14,090
613
134
6
0
387,030
0
L
Cerberus
8,439
367
81
4
0
316,986
1
L
Mercury
11,295
491
111
5
0
424,024
2
W
Poseidon
10,914
475
101
4
0
332,671
0
W
Ares
10,282
447
26
1
0
324,149
0
W
Medusa
12,223
531
112
5
0
423,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role