Player Matchup

Medusa
Medusa
IlGzuslI
Medusa
Level 102
God Stats
2W - 1L
1,727 SR
Queue Stats
107W - 94L
1,580 Elo+
Party 2
Ares
Ares
KILLA03_HELLGANG
Ares
Level 144
God Stats
8W - 12L
1,372 SR
Queue Stats
393W - 403L
1,472 Elo+
Party 4
The Morrigan
The Morrigan
Lord_Sanguinius
The Morrigan
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 151L
1,353 Elo+
Solo
Artemis
Artemis
Majestic PONYS
Artemis
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 61L
1,724 Elo+
Party 2
Anhur
Anhur
Violet_Phoinex18
Anhur
Level 129
God Stats
1W - 2L
1,715 SR
Queue Stats
71W - 86L
1,521 Elo+
Party 4
Team Averages
Level 84
1,563 SR
1,530 Elo+

VS

Team Averages
Level 74
1,500 SR
1,510 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
CocoPuffd
Zhong Kui
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 35L
1,459 Elo+
Party 1
Merlin
Merlin
D3m0n-_mD
Merlin
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 6L
1,651 Elo+
Party 1
Ne Zha
Ne Zha
MX JMV C3L
Ne Zha
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Serqet
Serqet
UltimazingChris
Serqet
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 128L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
IlGzuslI
Medusa
16
4 / 7 / 4
9,543
682
17,913
16,908
7,829
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 8 / 8
9,146
653
10,181
18,780
19,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Morrigan
Lord_Sanguinius
The Morrigan
17
3 / 5 / 3
10,041
717
10,659
8,304
3,431
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
5 / 4 / 5
10,256
733
15,617
11,885
4,997
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
4 / 6 / 9
10,748
768
7,842
13,961
5,885
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
2 / 5 / 11
10,378
741
10,965
25,077
20,419
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
CocoPuffd
Zhong Kui
17
4 / 5 / 14
10,939
781
16,876
18,137
13,617
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
D3m0n-_mD
Merlin
18
3 / 3 / 13
10,769
769
13,156
10,642
4,592
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
MX JMV C3L
Ne Zha
20
14 / 2 / 7
12,834
917
15,629
14,102
7,352
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
7 / 3 / 12
11,575
827
5,752
16,777
12,189
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
87
17
Kills
30
30
Deaths
18
29
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
5
11
1.5
W
Zhong Kui
CocoPuffd
Zhong Kui
4
5
14
2.2
W
Merlin
D3m0n-_mD
Merlin
3
3
13
3.17
L
Medusa
IlGzuslI
Medusa
4
7
4
0.86
L
1
8
8
0.63
L
The Morrigan
Lord_Sanguinius
The Morrigan
3
5
3
0.9
W
Ne Zha
MX JMV C3L
Ne Zha
14
2
7
8.75
L
5
4
5
1.88
W
7
3
12
4.33
L
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,212
Damage
62,378
69,838
Taken
84,735
41,459
Mitigated
58,169
17,722
Healing
37,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
10,965
2,471
1,423
6,982
25,077
20,419
0
6,861
18,216
32,415
0
W
Zhong Kui
CocoPuffd
Zhong Kui
16,876
1,896
2,353
7,109
18,137
13,617
1,753
2,055
16,082
28,843
0
W
Merlin
D3m0n-_mD
Merlin
13,156
1,267
2,743
2,731
10,642
4,592
717
3,500
7,142
35,066
0
L
Medusa
IlGzuslI
Medusa
17,913
7,883
2,351
4,219
16,908
7,829
0
9,537
7,371
0
35,817
L
10,181
237
231
1,044
18,780
19,317
0
12,706
6,031
12,956
0
L
The Morrigan
Lord_Sanguinius
The Morrigan
10,659
3,147
2,044
651
8,304
3,431
0
3,616
4,655
20,032
3,227
W
Ne Zha
MX JMV C3L
Ne Zha
15,629
2,832
158
5,452
14,102
7,352
2,010
2,898
11,204
0
39,804
L
15,617
8,305
728
2,329
11,885
4,997
0
6,325
5,026
0
29,489
W
5,752
748
2,893
5,710
16,777
12,189
596
3,095
13,682
0
11,838
L
7,842
3,325
1,443
2,682
13,961
5,885
70
8,813
4,639
0
26,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,734
Gold Earned
56,495
138
Minions Killed
175
0
Camps Cleared
0
1,100,274
Distance Traveled
1,357,914
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,378
741
36
3
0
251,389
0
W
Zhong Kui
10,939
781
31
2
0
247,975
2
W
Merlin
10,769
769
38
3
0
261,264
1
L
Medusa
9,543
682
26
2
0
236,976
1
L
Ares
9,146
653
4
0
0
169,178
0
L
The Morrigan
10,041
717
24
2
0
252,447
1
W
Ne Zha
12,834
917
56
4
0
285,627
1
L
Artemis
10,256
733
29
2
0
222,196
1
W
Serqet
11,575
827
14
1
0
311,659
3
L
Anhur
10,748
768
55
4
0
219,477
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role