Player Matchup

Merlin
Merlin
 
Merlin
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
DreakU7
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,170 Elo+
Party 3
Ares
Ares
PSIHOKALABS
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,436 Elo+
Party 2
King Arthur
King Arthur
RkSem
King Arthur
Level 72
God Stats
20W - 17L
1,602 SR
Queue Stats
261W - 292L
1,507 Elo+
Party 2
Poseidon
Poseidon
kimitch
Poseidon
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Team Averages
Level 41
1,520 SR
1,423 Elo+

VS

Team Averages
Level 12
1,500 SR
1,492 Elo+
Neith
Neith
ASHESOFICARUS
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
Buren101
Artemis
Level 12
God Stats
25W - 15L
1,535 SR
Queue Stats
115W - 109L
1,464 Elo+
Party 1
Yemoja
Yemoja
COLAYE
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
JorníkPyčo
Erlang Shen
Level 27
God Stats
14W - 10L
1,464 SR
Queue Stats
88W - 95L
1,384 Elo+
Solo
Baron Samedi
Baron Samedi
oFlxw
Baron Samedi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 109L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
0 / 0 / 2
5,565
506
2,880
3,985
1,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
DreakU7
Artemis
8
0 / 3 / 0
5,227
475
1,630
4,602
1,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
3 / 0 / 4
5,903
537
2,546
5,080
2,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
RkSem
King Arthur
9
5 / 1 / 2
6,122
557
4,971
7,750
3,153
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Poseidon
kimitch
Poseidon
12
4 / 1 / 0
6,922
629
4,825
4,033
998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 0
4,368
397
4,095
7,075
1,842
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artemis
Buren101
Artemis
10
0 / 2 / 0
5,586
508
596
5,604
1,617
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
COLAYE
Yemoja
7
0 / 1 / 0
4,918
447
1,069
4,190
1,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Erlang Shen
JorníkPyčo
Erlang Shen
11
2 / 1 / 1
6,361
578
3,138
5,809
1,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
oFlxw
Baron Samedi
11
3 / 1 / 1
6,461
587
2,529
3,763
3,141
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
12
Kills
5
5
Deaths
12
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
0
2
1
L
0
7
0
0
L
Artemis
Buren101
Artemis
0
2
0
0
L
Yemoja
COLAYE
Yemoja
0
1
0
0
W
Artemis
DreakU7
Artemis
0
3
0
0
L
Erlang Shen
JorníkPyčo
Erlang Shen
2
1
1
2.5
W
3
0
4
5
W
King Arthur
RkSem
King Arthur
5
1
2
6
W
Poseidon
kimitch
Poseidon
4
1
0
4
L
Baron Samedi
oFlxw
Baron Samedi
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,852
Damage
11,427
25,450
Taken
26,441
9,044
Mitigated
10,168
6,972
Healing
6,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
2,880
51
0
1,181
3,985
1,159
558
0
3,985
29,962
0
L
4,095
3,018
0
811
7,075
1,842
228
2,532
4,543
0
20,339
L
Artemis
Buren101
Artemis
596
116
0
1,552
5,604
1,617
0
3,526
2,078
0
28,543
L
Yemoja
COLAYE
Yemoja
1,069
455
693
1,866
4,190
1,633
228
1,179
3,011
10,073
0
W
Artemis
DreakU7
Artemis
1,630
926
0
552
4,602
1,418
144
1,829
2,773
0
18,375
L
Erlang Shen
JorníkPyčo
Erlang Shen
3,138
1,768
0
1,035
5,809
1,935
0
2,016
3,793
0
36,979
W
2,546
337
0
1,650
5,080
2,316
216
395
4,685
8,880
0
W
King Arthur
RkSem
King Arthur
4,971
269
0
2,869
7,750
3,153
0
674
7,076
0
29,855
W
Poseidon
kimitch
Poseidon
4,825
702
0
720
4,033
998
0
700
3,333
42,026
0
L
Baron Samedi
oFlxw
Baron Samedi
2,529
349
0
494
3,763
3,141
300
998
2,765
29,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,739
Gold Earned
27,694
257
Minions Killed
269
0
Camps Cleared
0
971,546
Distance Traveled
930,762
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,565
506
50
5
0
184,898
2
L
Neith
4,368
397
28
3
0
186,433
0
L
Artemis
5,586
508
74
7
0
155,767
1
L
Yemoja
4,918
447
22
2
0
190,509
0
W
Artemis
5,227
475
53
5
0
177,818
1
L
Erlang Shen
6,361
578
82
7
0
224,090
5
W
Ares
5,903
537
14
1
0
173,523
0
W
King Arthur
6,122
557
49
4
0
215,955
2
W
Poseidon
6,922
629
91
8
0
219,352
2
L
Baron Samedi
6,461
587
63
6
0
173,963
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role