Player Matchup

Baron Samedi
Baron Samedi
BigBanton
Baron Samedi
Level 16
God Stats
5W - 4L
1,711 SR
Queue Stats
216W - 177L
1,486 Elo+
Solo
Hachiman
Hachiman
Saiyajin_Fxchs
Hachiman
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,610 Elo+
Party 1
Guan Yu
Guan Yu
Vansh129
Guan Yu
Level 16
God Stats
0W - 1L
1,257 SR
Queue Stats
0W - 7L
1,079 Elo+
Party 1
Team Averages
Level 15
1,489 SR
1,392 Elo+

VS

Team Averages
Level 72
1,579 SR
1,352 Elo+
Gilgamesh
Gilgamesh
DEAD SALTYy
Gilgamesh
Level 59
God Stats
8W - 11L
1,500 SR
Queue Stats
43W - 71L
1,362 Elo+
Party 2
Cupid
Cupid
KING TESCOBAR
Cupid
Level 149
God Stats
3W - 2L
1,505 SR
Queue Stats
61W - 79L
1,388 Elo+
Party 2
Anubis
Anubis
Plonacakitla
Anubis
Level 8
God Stats
2W - 0L
1,733 SR
Queue Stats
8W - 13L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BigBanton
Baron Samedi
20
15 / 6 / 3
17,271
785
33,794
24,159
11,038
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
17
2 / 18 / 11
14,011
637
12,598
26,912
6,295
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Guan Yu
Vansh129
Guan Yu
17
4 / 8 / 11
14,304
650
11,407
29,029
24,482
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DEAD SALTYy
Gilgamesh
20
16 / 8 / 13
16,796
763
30,091
29,746
16,788
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
10 / 8 / 17
16,368
744
23,574
26,874
10,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
20
6 / 5 / 16
16,141
734
16,174
16,037
7,214
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
78
21
Kills
32
32
Deaths
21
25
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BigBanton
Baron Samedi
15
6
3
2.75
W
Gilgamesh
DEAD SALTYy
Gilgamesh
16
8
13
2.81
W
10
8
17
2.31
W
Anubis
6
5
16
2.8
L
Hachiman
2
18
11
0.42
L
Guan Yu
Vansh129
Guan Yu
4
8
11
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,799
Damage
69,839
80,100
Taken
72,657
41,815
Mitigated
34,020
16,571
Healing
20,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BigBanton
Baron Samedi
33,794
1,861
3,067
6,895
24,159
11,038
1,471
5,072
19,087
102,377
0
W
Gilgamesh
DEAD SALTYy
Gilgamesh
30,091
6,774
1,979
3,092
29,746
16,788
4
10,529
18,597
0
64,121
W
23,574
15,321
332
10,427
26,874
10,018
2,124
13,830
12,278
0
75,918
W
Anubis
16,174
766
330
4,750
16,037
7,214
962
7,687
7,988
60,247
0
L
Hachiman
12,598
8,966
0
1,489
26,912
6,295
0
6,390
20,522
0
30,032
L
Guan Yu
Vansh129
Guan Yu
11,407
560
1,820
3,300
29,029
24,482
34
4,712
24,317
0
23,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,586
Gold Earned
49,305
189
Minions Killed
236
0
Camps Cleared
0
1,001,915
Distance Traveled
995,013
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
17,271
785
133
6
0
350,629
2
W
Gilgamesh
16,796
763
60
3
0
397,384
0
W
Cupid
16,368
744
99
5
0
329,668
0
W
Anubis
16,141
734
77
4
0
267,961
2
L
Hachiman
14,011
637
35
2
0
301,386
0
L
Guan Yu
14,304
650
21
1
0
349,900
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role