Player Matchup

Hercules
Hercules
Bronze IV
enorm_bob
Hercules
Bronze IV
Level 36
God Stats
0W - 3L
1,755 SR
Queue Stats
5W - 24L
974 MMR
Party 1
Skadi
Skadi
Silver III
xD_Daniel2010
Skadi
Silver III
Level 59
God Stats
1W - 3L
1,571 SR
Queue Stats
38W - 48L
1,330 MMR
Party 1
Tiamat
Tiamat
Silver IV
xdlolplayer
Tiamat
Silver IV
Level 85
God Stats
1W - 3L
1,764 SR
Queue Stats
58W - 59L
1,025 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 60
1,696 SR
1,110 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 125
1,550 SR
1,323 MMR
Cerberus
Cerberus
Silver I
CrazyFish---
Cerberus
Silver I
Level 105
God Stats
3W - 3L
1,587 SR
Queue Stats
21W - 25L
1,301 MMR
Solo
Fenrir
Fenrir
Silver II
HellLucifer666
Fenrir
Silver II
Level 129
God Stats
1W - 0L
1,576 SR
Queue Stats
44W - 79L
1,232 MMR
Solo
Merlin
Merlin
Gold V
faseeh10
Merlin
Gold V
Level 140
God Stats
4W - 9L
1,488 SR
Queue Stats
233W - 321L
1,434 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
enorm_bob
Hercules
17
1 / 3 / 5
12,401
539
7,076
18,333
14,989
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
2 / 3 / 7
13,295
578
16,497
17,994
5,407
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
19
6 / 6 / 3
14,096
613
25,493
18,474
10,864
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
Zhong KuiAphroditePersephoneAthenaDanzaburou

VS

Bans
GilgameshKing ArthurKhepriMedusaCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CrazyFish---
Cerberus
19
1 / 2 / 10
14,466
629
16,218
29,874
34,466
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
6 / 5 / 5
14,712
640
9,779
20,593
12,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
faseeh10
Merlin
20
5 / 3 / 6
15,364
668
21,818
16,521
7,163
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
33
9
Kills
12
12
Deaths
10
15
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cerberus
CrazyFish---
Cerberus
1
2
10
3
W
6
5
5
1.7
L
Hercules
enorm_bob
Hercules
1
3
5
1.17
W
Merlin
faseeh10
Merlin
5
3
6
2.67
L
2
3
7
1.83
L
Tiamat
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,066
Damage
47,815
54,801
Taken
66,988
31,260
Mitigated
54,033
7,796
Healing
19,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
CrazyFish---
Cerberus
16,218
120
2,251
9,678
29,874
34,466
512
10,136
19,738
63,368
0
W
9,779
1,515
0
4,157
20,593
12,404
90
8,713
11,880
0
36,805
L
Hercules
enorm_bob
Hercules
7,076
163
0
1,983
18,333
14,989
67
12,551
5,130
0
23,745
W
Merlin
faseeh10
Merlin
21,818
323
0
3,649
16,521
7,163
960
6,644
9,877
112,432
0
L
16,497
7,320
0
3,705
17,994
5,407
69
13,155
4,271
0
72,039
L
Tiamat
25,493
1,337
0
2,108
18,474
10,864
262
10,988
6,900
82,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,792
Gold Earned
44,542
243
Minions Killed
319
0
Camps Cleared
0
1,257,034
Distance Traveled
1,300,636
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
14,466
629
86
4
0
432,025
2
W
Fenrir
14,712
640
51
2
0
448,112
5
L
Hercules
12,401
539
35
2
0
417,191
1
W
Merlin
15,364
668
182
8
0
420,499
5
L
Skadi
13,295
578
75
3
0
408,501
0
L
Tiamat
14,096
613
133
6
0
431,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role