Player Matchup

Ra
Ra
Mr_Queroro_24
Ra
Level 126
God Stats
4W - 4L
1,176 SR
Queue Stats
229W - 230L
1,474 Elo+
Party 2
Bacchus
Bacchus
Porroir
Bacchus
Level 38
God Stats
1W - 2L
1,282 SR
Queue Stats
6W - 2L
1,497 Elo+
Party 2
Sun Wukong
Sun Wukong
SoldierPons99
Sun Wukong
Level 82
God Stats
2W - 2L
1,477 SR
Queue Stats
81W - 95L
1,429 Elo+
Party 2
Heimdallr
Heimdallr
TheElolo20
Heimdallr
Level 137
God Stats
7W - 3L
1,284 SR
Queue Stats
137W - 135L
1,477 Elo+
Party 2
Fenrir
Fenrir
ZEYSskere
Fenrir
Level 112
God Stats
6W - 5L
1,324 SR
Queue Stats
277W - 273L
1,441 Elo+
Party 2
Team Averages
Level 99
1,309 SR
1,463 Elo+

VS

Team Averages
Level 82
1,626 SR
1,585 Elo+
Thanatos
Thanatos
 
Thanatos
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
InFainN4auT
Janus
Level 47
God Stats
19W - 10L
1,663 SR
Queue Stats
235W - 80L
1,819 Elo+
Party 1
Neith
Neith
Syr-O_O-
Neith
Level 78
God Stats
5W - 0L
1,717 SR
Queue Stats
547W - 522L
1,534 Elo+
Party 3
Bellona
Bellona
cute_Lemon1
Bellona
Level 88
God Stats
19W - 11L
1,601 SR
Queue Stats
937W - 853L
1,564 Elo+
Party 3
Ares
Ares
nz9_q
Ares
Level 45
God Stats
4W - 1L
1,651 SR
Queue Stats
441W - 385L
1,511 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 1
8,706
484
4,598
10,640
4,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Porroir
Bacchus
10
1 / 8 / 1
6,176
343
3,435
16,162
7,925
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
SoldierPons99
Sun Wukong
16
1 / 3 / 0
9,138
508
4,985
12,259
6,927
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
TheElolo20
Heimdallr
12
1 / 6 / 2
7,474
415
4,719
12,303
4,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
ZEYSskere
Fenrir
13
4 / 7 / 3
8,879
493
9,578
17,052
6,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
19
10 / 0 / 7
11,559
642
11,256
15,060
6,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
7 / 3 / 9
10,998
611
9,439
7,600
2,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Syr-O_O-
Neith
15
9 / 3 / 4
9,811
545
13,150
10,963
4,678
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
cute_Lemon1
Bellona
18
3 / 2 / 4
12,396
689
9,882
12,675
10,050
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
nz9_q
Ares
15
2 / 0 / 13
9,612
534
6,670
10,975
11,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
68
8
Kills
31
31
Deaths
8
7
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
10
0
7
13.5
W
7
3
9
3.83
L
1
7
1
0.21
L
Bacchus
Porroir
Bacchus
1
8
1
0.19
L
Sun Wukong
SoldierPons99
Sun Wukong
1
3
0
0.33
W
Neith
Syr-O_O-
Neith
9
3
4
3.67
L
Heimdallr
TheElolo20
Heimdallr
1
6
2
0.33
L
Fenrir
ZEYSskere
Fenrir
4
7
3
0.79
W
Bellona
cute_Lemon1
Bellona
3
2
4
2.5
W
Ares
nz9_q
Ares
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,315
Damage
50,397
68,416
Taken
57,273
29,478
Mitigated
35,317
13,670
Healing
32,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
11,256
5,001
0
17,409
15,060
6,905
0
2,018
12,894
0
111,121
W
9,439
532
0
2,014
7,600
2,568
2,653
1,591
5,905
66,733
0
L
4,598
466
150
1,848
10,640
4,025
0
3,346
7,050
60,200
0
L
Bacchus
Porroir
Bacchus
3,435
319
123
2,757
16,162
7,925
0
4,104
12,024
11,492
0
L
Sun Wukong
SoldierPons99
Sun Wukong
4,985
1,270
0
2,678
12,259
6,927
190
417
11,842
0
59,460
W
Neith
Syr-O_O-
Neith
13,150
5,289
0
4,399
10,963
4,678
945
2,634
8,297
0
59,911
L
Heimdallr
TheElolo20
Heimdallr
4,719
2,059
0
2,010
12,303
4,266
0
3,424
8,819
0
38,389
L
Fenrir
ZEYSskere
Fenrir
9,578
2,833
0
4,104
17,052
6,335
0
4,260
12,572
0
38,185
W
Bellona
cute_Lemon1
Bellona
9,882
5,057
0
3,923
12,675
10,050
989
239
12,436
0
74,266
W
Ares
nz9_q
Ares
6,670
290
0
4,805
10,975
11,116
63
1,247
9,708
28,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,373
Gold Earned
54,376
422
Minions Killed
616
0
Camps Cleared
0
1,508,958
Distance Traveled
1,752,254
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,559
642
183
10
0
407,316
1
W
Janus
10,998
611
125
7
0
329,842
3
L
Ra
8,706
484
127
7
0
331,210
5
L
Bacchus
6,176
343
8
0
0
307,597
0
L
Sun Wukong
9,138
508
141
8
0
259,282
1
W
Neith
9,811
545
105
6
0
339,004
4
L
Heimdallr
7,474
415
70
4
0
294,194
7
L
Fenrir
8,879
493
76
4
0
316,675
1
W
Bellona
12,396
689
161
9
0
340,644
3
W
Ares
9,612
534
42
2
0
335,448
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role