Player Matchup

Cerberus
Cerberus
Dk erik 1v4
Cerberus
Level 21
God Stats
6W - 8L
1,523 SR
Queue Stats
20W - 30L
1,300 Elo+
Solo
Mulan
Mulan
TheSnowQueen167
Mulan
Level 5
God Stats
1W - 4L
1,500 SR
Queue Stats
110W - 121L
951 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
bumpy_tussle3
Morgan Le Fay
Level 22
God Stats
3W - 5L
1,299 SR
Queue Stats
83W - 105L
1,145 Elo+
Solo
Loki
Loki
kernzie77
Loki
Level 26
God Stats
2W - 2L
1,293 SR
Queue Stats
11W - 14L
1,275 Elo+
Solo
Janus
Janus
lifekjb
Janus
Level 28
God Stats
1W - 3L
1,331 SR
Queue Stats
107W - 140L
1,265 Elo+
Solo
Team Averages
Level 20
1,389 SR
1,187 Elo+

VS

Team Averages
Level 14
1,455 SR
1,306 Elo+
Persephone
Persephone
Carlos6820
Persephone
Level 20
God Stats
8W - 11L
1,687 SR
Queue Stats
24W - 36L
1,333 Elo+
Solo
Mulan
Mulan
RealHabanaBanana
Mulan
Level 18
God Stats
8W - 11L
1,465 SR
Queue Stats
41W - 44L
1,218 Elo+
Party 1
Khepri
Khepri
Roeder3
Khepri
Level 19
God Stats
4W - 8L
1,116 SR
Queue Stats
35W - 42L
1,260 Elo+
Party 1
Rama
Rama
makavery
Rama
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
smee1974
Tsukuyomi
Level 10
God Stats
8W - 4L
1,505 SR
Queue Stats
8W - 9L
1,220 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dk erik 1v4
Cerberus
15
3 / 2 / 4
10,103
459
5,707
16,244
16,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 10 / 4
8,366
380
3,492
15,151
10,737
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
bumpy_tussle3
Morgan Le Fay
17
9 / 7 / 3
10,808
491
12,009
14,992
10,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
15
3 / 6 / 5
9,714
442
6,895
15,549
9,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Janus
lifekjb
Janus
7
2 / 4 / 0
7,370
335
2,290
4,358
975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Carlos6820
Persephone
16
3 / 5 / 6
11,258
512
8,172
11,434
3,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
8 / 4 / 7
10,986
499
9,409
15,445
7,789
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Khepri
Roeder3
Khepri
15
1 / 6 / 10
9,366
426
4,562
11,793
10,531
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Rama
20
10 / 2 / 1
14,159
644
11,602
9,212
3,728
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tsukuyomi
smee1974
Tsukuyomi
18
7 / 2 / 6
11,687
531
13,199
13,279
6,075
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
59
18
Kills
29
29
Deaths
19
16
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Persephone
Carlos6820
Persephone
3
5
6
1.2
L
Cerberus
Dk erik 1v4
Cerberus
3
2
4
2.5
W
8
4
7
2.88
W
Khepri
Roeder3
Khepri
1
6
10
1
L
1
10
4
0.3
L
Morgan Le Fay
bumpy_tussle3
Morgan Le Fay
9
7
3
1.5
L
Loki
3
6
5
0.92
L
Janus
lifekjb
Janus
2
4
0
0.5
W
Rama
10
2
1
5.25
W
Tsukuyomi
smee1974
Tsukuyomi
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,393
Damage
46,944
66,294
Taken
61,163
48,156
Mitigated
31,826
8,203
Healing
10,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Carlos6820
Persephone
8,172
899
0
2,521
11,434
3,703
684
4,747
6,413
49,369
0
L
Cerberus
Dk erik 1v4
Cerberus
5,707
190
0
3,967
16,244
16,880
1,154
2,697
13,391
42,985
0
W
9,409
3,289
0
2,180
15,445
7,789
1,696
4,564
10,853
0
39,983
W
Khepri
Roeder3
Khepri
4,562
889
472
262
11,793
10,531
1,156
3,602
8,191
24,517
0
L
3,492
273
0
240
15,151
10,737
354
1,558
13,509
0
23,019
L
Morgan Le Fay
bumpy_tussle3
Morgan Le Fay
12,009
880
0
1,693
14,992
10,112
931
2,457
12,495
46,213
0
L
Loki
6,895
1,302
0
1,662
15,549
9,452
369
3,438
11,853
0
53,088
L
Janus
lifekjb
Janus
2,290
108
0
641
4,358
975
210
1,832
2,298
13,534
0
W
Rama
11,602
9,608
0
0
9,212
3,728
3,120
1,558
7,654
0
120,058
W
Tsukuyomi
smee1974
Tsukuyomi
13,199
3,260
0
4,879
13,279
6,075
1,784
5,231
8,046
14
77,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,361
Gold Earned
57,456
316
Minions Killed
527
0
Camps Cleared
0
1,552,735
Distance Traveled
1,975,178
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
11,258
512
83
4
0
356,687
1
L
Cerberus
10,103
459
71
3
0
361,239
2
W
Mulan
10,986
499
73
3
0
405,507
4
W
Khepri
9,366
426
32
1
0
385,045
5
L
Mulan
8,366
380
43
2
0
334,861
0
L
Morgan Le Fay
10,808
491
78
4
0
331,164
3
L
Loki
9,714
442
104
5
0
384,871
0
L
Janus
7,370
335
20
1
0
140,600
0
W
Rama
14,159
644
213
10
0
376,406
3
W
Tsukuyomi
11,687
531
126
6
0
451,533
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role