Player Matchup

Chronos
Chronos
GmrBen1
Chronos
Level 86
God Stats
2W - 1L
1,498 SR
Queue Stats
144W - 80L
1,616 Elo+
Party 1
Ymir
Ymir
GrimJack97
Ymir
Level 87
God Stats
2W - 1L
1,291 SR
Queue Stats
137W - 75L
1,616 Elo+
Party 1
Set
Set
Targuna
Set
Level 43
God Stats
2W - 0L
1,301 SR
Queue Stats
141W - 75L
1,616 Elo+
Party 1
Team Averages
Level 72
1,363 SR
1,616 Elo+

VS

Team Averages
Level 40
1,494 SR
1,243 Elo+
Ymir
Ymir
Farioyah
Ymir
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 39L
1,409 Elo+
Solo
Janus
Janus
Motoduff
Janus
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
75W - 93L
1,162 Elo+
Party 2
Neith
Neith
TricycleZero
Neith
Level 17
God Stats
4W - 12L
1,481 SR
Queue Stats
6W - 22L
1,158 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
GmrBen1
Chronos
14
10 / 1 / 5
9,462
946
11,331
6,680
2,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 3 / 14
7,885
789
6,558
9,734
5,888
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Set
12
9 / 2 / 6
8,864
886
11,105
8,062
3,602
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
1 / 4 / 4
8,443
844
6,099
15,286
8,715
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
Motoduff
Janus
10
1 / 10 / 1
6,859
686
3,037
9,694
2,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 7 / 2
7,619
762
4,288
9,803
3,110
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
21
Kills
5
6
Deaths
21
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
4
4
0.75
W
Chronos
GmrBen1
Chronos
10
1
5
12.5
W
2
3
14
3
L
Janus
Motoduff
Janus
1
10
1
0.15
W
Set
9
2
6
6
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,994
Damage
13,424
24,476
Taken
34,783
11,880
Mitigated
14,339
5,048
Healing
4,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
6,099
963
668
3,335
15,286
8,715
192
8,793
6,150
18,727
0
W
Chronos
GmrBen1
Chronos
11,331
4,171
0
1,440
6,680
2,390
842
3,403
3,141
34,510
0
W
6,558
1,115
0
1,300
9,734
5,888
162
3,056
6,504
17,238
0
L
Janus
Motoduff
Janus
3,037
904
0
210
9,694
2,514
0
2,569
7,009
18,292
0
W
Set
11,105
5,133
0
2,308
8,062
3,602
312
2,359
5,695
0
26,180
L
4,288
2,088
0
347
9,803
3,110
360
5,896
3,735
0
18,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,211
Gold Earned
22,921
101
Minions Killed
86
0
Camps Cleared
0
555,828
Distance Traveled
447,111
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,443
844
31
3
0
175,387
2
W
Chronos
9,462
946
60
6
0
184,334
2
W
Ymir
7,885
789
11
1
0
162,886
0
L
Janus
6,859
686
30
3
0
113,471
0
W
Set
8,864
886
30
3
0
208,608
2
L
Neith
7,619
762
25
3
0
158,253
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role