Player Matchup

Cu Chulainn
Cu Chulainn
BryanRompeqlos
Cu Chulainn
Level 18
God Stats
4W - 5L
1,605 SR
Queue Stats
118W - 122L
1,535 Elo+
Solo
Apollo
Apollo
DivineHydreigon
Apollo
Level 6
God Stats
27W - 26L
1,514 SR
Queue Stats
50W - 37L
1,500 Elo+
Solo
Sol
Sol
Dys2Nice
Sol
Level 5
God Stats
11W - 6L
1,832 SR
Queue Stats
66W - 53L
1,602 Elo+
Solo
Kumbhakarna
Kumbhakarna
Mc_Nautilus
Kumbhakarna
Level 28
God Stats
2W - 1L
1,801 SR
Queue Stats
5W - 2L
1,810 Elo+
Solo
Pele
Pele
the1minsoldier
Pele
Level 26
God Stats
1W - 6L
1,358 SR
Queue Stats
32W - 51L
1,507 Elo+
Solo
Team Averages
Level 17
1,622 SR
1,591 Elo+

VS

Team Averages
Level 23
1,326 SR
1,464 Elo+
Chernobog
Chernobog
Akiki8846
Chernobog
Level 28
God Stats
9W - 6L
1,575 SR
Queue Stats
196W - 231L
1,475 Elo+
Solo
Fafnir
Fafnir
Funny_Toons-
Fafnir
Level 27
God Stats
1W - 2L
1,242 SR
Queue Stats
70W - 63L
1,541 Elo+
Solo
Fenrir
Fenrir
SaSaMusica
Fenrir
Level 8
God Stats
1W - 0L
1,255 SR
Queue Stats
1W - 1L
1,183 Elo+
Solo
Set
Set
TacoTurtle5849
Set
Level 29
God Stats
2W - 2L
1,043 SR
Queue Stats
179W - 170L
1,611 Elo+
Solo
Hera
Hera
leandergardner14
Hera
Level 22
God Stats
5W - 7L
1,515 SR
Queue Stats
25W - 16L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BryanRompeqlos
Cu Chulainn
13
2 / 4 / 1
7,870
525
6,863
13,128
9,223
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
4 / 2 / 2
7,058
471
6,202
13,265
4,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 7 / 2
7,324
488
5,293
11,836
3,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
Mc_Nautilus
Kumbhakarna
10
1 / 3 / 4
6,039
403
3,891
11,833
4,735
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

12
1 / 4 / 0
7,004
467
835
9,983
3,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Akiki8846
Chernobog
13
2 / 5 / 4
8,105
540
8,265
11,153
3,525
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
11
2 / 2 / 1
8,582
572
4,908
10,340
6,906
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
SaSaMusica
Fenrir
11
2 / 3 / 3
7,386
492
3,570
7,454
2,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
2 / 2 / 3
9,866
658
8,134
12,800
6,915
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
11 / 0 / 1
11,446
763
14,737
7,557
2,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
10
Kills
19
20
Deaths
12
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Akiki8846
Chernobog
2
5
4
0.8
L
Cu Chulainn
BryanRompeqlos
Cu Chulainn
2
4
1
0.63
L
4
2
2
2.5
L
2
7
2
0.43
W
Fafnir
2
2
1
1.25
L
Kumbhakarna
Mc_Nautilus
Kumbhakarna
1
3
4
1
W
Fenrir
SaSaMusica
Fenrir
2
3
3
1.17
W
2
2
3
1.75
W
11
0
1
11.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,084
Damage
39,614
60,045
Taken
49,304
25,473
Mitigated
22,392
17,792
Healing
19,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Akiki8846
Chernobog
8,265
5,352
0
3,963
11,153
3,525
0
3,747
7,406
0
49,590
L
Cu Chulainn
BryanRompeqlos
Cu Chulainn
6,863
1,595
0
3,646
13,128
9,223
0
1,189
11,901
0
47,452
L
6,202
3,488
0
4,035
13,265
4,503
1,153
5,030
8,093
0
43,791
L
5,293
1,695
0
3,340
11,836
3,824
0
7,110
4,414
45,618
0
W
Fafnir
4,908
1,373
0
2,960
10,340
6,906
30
3,994
6,346
21,183
0
L
Kumbhakarna
Mc_Nautilus
Kumbhakarna
3,891
902
379
2,692
11,833
4,735
51
3,152
8,639
11,524
0
W
Fenrir
SaSaMusica
Fenrir
3,570
1,046
0
2,490
7,454
2,390
0
2,941
4,513
0
23,904
W
8,134
3,573
0
5,167
12,800
6,915
0
1,364
11,436
0
68,356
W
14,737
2,151
0
4,441
7,557
2,656
726
2,134
5,423
97,099
0
L
835
84
0
3,700
9,983
3,188
0
2,514
7,353
0
35,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,295
Gold Earned
45,385
353
Minions Killed
457
0
Camps Cleared
0
1,373,026
Distance Traveled
1,436,185
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,105
540
78
5
0
263,880
4
L
Cu Chulainn
7,870
525
101
7
0
242,193
4
L
Apollo
7,058
471
61
4
0
314,112
5
L
Sol
7,324
488
89
6
0
278,322
3
W
Fafnir
8,582
572
17
1
0
283,803
7
L
Kumbhakarna
6,039
403
18
1
0
293,928
7
W
Fenrir
7,386
492
56
4
0
310,695
1
W
Set
9,866
658
134
9
0
269,004
5
W
Hera
11,446
763
172
11
0
308,803
2
L
Pele
7,004
467
84
6
0
244,471
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role