Player Matchup

Achilles
Achilles
Platinum IV
El_Rey_Ruco
Achilles
Platinum IV
Level 149
God Stats
3W - 3L
1,638 SR
Queue Stats
161W - 132L
1,734 MMR
Party 2
Tyr
Tyr
Gold II
FranciscoOXM
Tyr
Gold II
Level 97
God Stats
4W - 5L
1,574 SR
Queue Stats
189W - 174L
1,463 MMR
Party 2
Chang'e
Chang'e
Platinum IV
Than4thos189
Chang'e
Platinum IV
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 40L
1,946 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 123
1,571 SR
1,714 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 117
1,642 SR
1,606 MMR
Ah Puch
Ah Puch
Silver II
 
Ah Puch
Silver II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Gold V
NefarEusMrWigls
Bacchus
Gold V
Level 126
God Stats
3W - 2L
1,723 SR
Queue Stats
16W - 11L
1,713 MMR
Party 1
Medusa
Medusa
Gold II
TrueGankster
Medusa
Gold II
Level 68
God Stats
9W - 4L
1,703 SR
Queue Stats
247W - 281L
1,606 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
El_Rey_Ruco
Achilles
13
6 / 5 / 5
9,419
785
8,594
14,493
10,085
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
3 / 4 / 9
9,241
770
2,693
11,924
6,340
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chang'e
Than4thos189
Chang'e
14
4 / 1 / 8
9,608
801
12,986
9,687
3,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
SetGilgameshAthenaIzanamiPersephone

VS

Bans
ScyllaTiamatArtemisThothDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
6 / 2 / 4
9,616
801
12,110
7,567
3,847
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 5 / 5
9,053
754
5,311
11,336
10,979
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
11
1 / 6 / 4
7,864
655
6,900
11,428
3,978
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
23
13
Kills
10
10
Deaths
13
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
6
2
4
4
W
Achilles
El_Rey_Ruco
Achilles
6
5
5
1.7
W
3
4
9
1.88
L
3
5
5
1.1
W
Chang'e
Than4thos189
Chang'e
4
1
8
8
L
Medusa
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,273
Damage
24,321
36,104
Taken
30,331
19,657
Mitigated
18,804
11,297
Healing
3,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
12,110
281
0
1,336
7,567
3,847
437
3,146
4,203
42,112
0
W
Achilles
El_Rey_Ruco
Achilles
8,594
3,813
0
1,358
14,493
10,085
2,042
4,802
9,691
0
28,353
W
2,693
461
0
2,275
11,924
6,340
654
6,584
5,340
0
15,005
L
5,311
241
506
1,455
11,336
10,979
72
3,965
7,133
10,901
0
W
Chang'e
Than4thos189
Chang'e
12,986
350
3,257
4,407
9,687
3,232
713
6,035
3,652
42,618
0
L
Medusa
6,900
3,240
0
250
11,428
3,978
116
5,073
6,009
0
37,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,268
Gold Earned
26,533
145
Minions Killed
135
0
Camps Cleared
0
701,593
Distance Traveled
635,482
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,616
801
73
6
0
216,820
3
W
Achilles
9,419
785
36
3
0
211,003
2
W
Tyr
9,241
770
27
2
0
234,950
2
L
Bacchus
9,053
754
15
1
0
206,820
4
W
Chang'e
9,608
801
82
7
0
255,640
1
L
Medusa
7,864
655
47
4
0
211,842
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role