Player Matchup

Yemoja
Yemoja
Akira2221
Yemoja
Level 13
God Stats
9W - 8L
1,496 SR
Queue Stats
11W - 18L
1,428 Elo+
Party 2
Gilgamesh
Gilgamesh
CrimsonMiovos
Gilgamesh
Level 126
God Stats
5W - 2L
1,844 SR
Queue Stats
12W - 11L
1,457 Elo+
Party 1
Poseidon
Poseidon
SuperFaust
Poseidon
Level 65
God Stats
1W - 0L
1,702 SR
Queue Stats
9W - 9L
1,457 Elo+
Party 1
Danzaburou
Danzaburou
akiro2121
Danzaburou
Level 104
God Stats
49W - 46L
1,521 SR
Queue Stats
447W - 460L
1,415 Elo+
Party 2
Amaterasu
Amaterasu
oneYix
Amaterasu
Level 29
God Stats
2W - 0L
1,936 SR
Queue Stats
3W - 1L
1,736 Elo+
Party 1
Team Averages
Level 67
1,700 SR
1,498 Elo+

VS

Team Averages
Level 46
1,406 SR
1,449 Elo+
Ra
Ra
AcrylicArrow
Ra
Level 21
God Stats
23W - 30L
1,349 SR
Queue Stats
122W - 129L
1,406 Elo+
Party 3
Hercules
Hercules
BigStu1217
Hercules
Level 68
God Stats
71W - 77L
1,447 SR
Queue Stats
688W - 666L
1,535 Elo+
Party 3
Rama
Rama
Itadakimas4
Rama
Level 36
God Stats
34W - 47L
1,194 SR
Queue Stats
610W - 737L
1,305 Elo+
Solo
Freya
Freya
SlojiwiKilla
Freya
Level 63
God Stats
2W - 5L
1,441 SR
Queue Stats
536W - 522L
1,482 Elo+
Party 3
Fenrir
Fenrir
xGazellex
Fenrir
Level 43
God Stats
9W - 7L
1,596 SR
Queue Stats
42W - 35L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Akira2221
Yemoja
14
3 / 1 / 2
8,939
497
2,785
6,477
5,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
CrimsonMiovos
Gilgamesh
16
7 / 2 / 9
10,263
570
12,470
11,903
7,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
SuperFaust
Poseidon
19
8 / 0 / 6
11,742
652
12,829
6,820
2,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
akiro2121
Danzaburou
14
5 / 7 / 4
8,591
477
7,999
13,536
4,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
oneYix
Amaterasu
16
2 / 2 / 4
9,971
554
6,827
12,257
8,517
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 1
8,267
459
1,939
9,779
3,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
BigStu1217
Hercules
15
3 / 1 / 1
9,830
546
7,191
12,415
9,270
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
3 / 7 / 1
8,895
494
6,224
13,559
3,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
2 / 6 / 0
8,623
479
3,118
14,593
5,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fenrir
xGazellex
Fenrir
15
3 / 6 / 3
9,242
513
7,392
14,619
5,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
17
25
Kills
11
12
Deaths
25
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Yemoja
Akira2221
Yemoja
3
1
2
4
L
Hercules
BigStu1217
Hercules
3
1
1
3.5
W
Gilgamesh
CrimsonMiovos
Gilgamesh
7
2
9
5.75
L
3
7
1
0.5
L
2
6
0
0.33
W
Poseidon
SuperFaust
Poseidon
8
0
6
11
W
Danzaburou
akiro2121
Danzaburou
5
7
4
1
W
Amaterasu
oneYix
Amaterasu
2
2
4
2
L
Fenrir
xGazellex
Fenrir
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,910
Damage
25,864
50,993
Taken
64,965
27,759
Mitigated
27,986
18,271
Healing
16,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,939
478
336
2,683
9,779
3,765
66
2,456
7,323
47,600
0
W
Yemoja
Akira2221
Yemoja
2,785
949
954
2,264
6,477
5,029
407
0
6,477
32,683
0
L
Hercules
BigStu1217
Hercules
7,191
1,794
0
5,018
12,415
9,270
376
2,438
9,977
0
56,713
W
Gilgamesh
CrimsonMiovos
Gilgamesh
12,470
5,000
0
3,429
11,903
7,667
0
1,049
10,854
0
68,858
L
6,224
4,925
0
2,656
13,559
3,885
560
4,504
9,055
0
42,983
L
3,118
751
0
3,731
14,593
5,082
0
2,760
11,833
62,972
0
W
Poseidon
SuperFaust
Poseidon
12,829
2,216
0
2,454
6,820
2,504
444
1,024
5,774
96,145
0
W
Danzaburou
akiro2121
Danzaburou
7,999
3,472
642
4,023
13,536
4,042
592
812
12,710
0
38,465
W
Amaterasu
oneYix
Amaterasu
6,827
3,354
0
4,505
12,257
8,517
987
2,136
10,121
0
55,110
L
Fenrir
xGazellex
Fenrir
7,392
1,997
0
2,402
14,619
5,984
610
3,456
11,163
0
66,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,506
Gold Earned
44,857
528
Minions Killed
528
0
Camps Cleared
0
1,716,092
Distance Traveled
1,590,444
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,267
459
98
5
0
297,047
2
W
Yemoja
8,939
497
57
3
0
311,882
3
L
Hercules
9,830
546
127
7
0
338,855
1
W
Gilgamesh
10,263
570
97
5
0
397,690
6
L
Rama
8,895
494
88
5
0
293,163
3
L
Freya
8,623
479
114
6
0
303,554
0
W
Poseidon
11,742
652
177
10
0
358,601
5
W
Danzaburou
8,591
477
59
3
0
280,778
3
W
Amaterasu
9,971
554
138
8
0
367,141
1
L
Fenrir
9,242
513
101
6
0
357,825
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role