Player Matchup

Fenrir
Fenrir
GP200290
Fenrir
Level 126
God Stats
12W - 10L
1,519 SR
Queue Stats
109W - 132L
1,386 Elo+
Party 1
The Morrigan
The Morrigan
Nerwittyou
The Morrigan
Level 26
God Stats
1W - 1L
1,536 SR
Queue Stats
3W - 4L
1,295 Elo+
Party 1
Mulan
Mulan
VGCatDominant
Mulan
Level 18
God Stats
4W - 3L
1,500 SR
Queue Stats
25W - 32L
1,364 Elo+
Solo
Team Averages
Level 57
1,519 SR
1,348 Elo+

VS

Team Averages
Level 17
1,631 SR
1,373 Elo+
Bacchus
Bacchus
ChaoticFalcon7
Bacchus
Level 28
God Stats
36W - 34L
1,673 SR
Queue Stats
458W - 530L
1,441 Elo+
Solo
Ra
Ra
Motoduff
Ra
Level 5
God Stats
0W - 1L
1,725 SR
Queue Stats
75W - 93L
1,500 Elo+
Party 2
Neith
Neith
TricycleZero
Neith
Level 17
God Stats
4W - 12L
1,494 SR
Queue Stats
6W - 22L
1,178 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GP200290
Fenrir
15
7 / 3 / 9
10,534
752
12,051
9,629
5,071
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
Nerwittyou
The Morrigan
14
7 / 4 / 8
10,195
728
5,748
5,400
1,867
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 0 / 12
10,258
733
10,161
11,475
11,051
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 2
9,282
663
6,838
16,336
17,818
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
1 / 8 / 4
8,586
613
5,580
9,076
5,275
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
2 / 5 / 4
8,871
634
7,290
8,610
3,312
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
18
Kills
7
7
Deaths
18
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
5
2
1
W
Fenrir
GP200290
Fenrir
7
3
9
3.83
L
1
8
4
0.38
W
The Morrigan
Nerwittyou
The Morrigan
7
4
8
2.75
L
2
5
4
0.8
W
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,960
Damage
19,708
26,504
Taken
34,022
17,989
Mitigated
26,405
2,178
Healing
5,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,838
925
373
3,249
16,336
17,818
0
2,636
13,700
26,296
0
W
Fenrir
GP200290
Fenrir
12,051
3,194
0
420
9,629
5,071
512
4,289
5,340
0
29,396
L
5,580
773
226
614
9,076
5,275
318
1,322
7,754
21,116
0
W
The Morrigan
Nerwittyou
The Morrigan
5,748
1,181
0
1,081
5,400
1,867
609
2,950
2,419
26,949
752
L
7,290
3,612
0
1,087
8,610
3,312
921
1,038
7,572
0
28,117
W
10,161
2,110
0
677
11,475
11,051
236
5,179
6,296
0
34,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,987
Gold Earned
26,739
127
Minions Killed
120
0
Camps Cleared
0
771,220
Distance Traveled
609,987
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,282
663
34
2
0
249,603
3
W
Fenrir
10,534
752
45
3
0
269,297
2
L
Ra
8,586
613
39
3
0
164,946
0
W
The Morrigan
10,195
728
39
3
0
231,035
1
L
Neith
8,871
634
47
3
0
195,438
4
W
Mulan
10,258
733
43
3
0
270,888
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role